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In some unexpected way, this game reminds me of Motherload. It only needs dead aliens lying around and Satan. Woo! :D
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@termt, the fishes I don't know, but the pearls gave you $1000
@ClavinTheCat, It sends you back to base, but all the money and stuff you colected goes back to where it was.
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I know I'm basically repeating everyone, here, but there really should be an ending. It's nice, and it gives some closure. Aside from that, having the tanks PERMANENTLY disappear isn't very good, and there REALLY should be some tangible benefit to the rare fish. Part of the 100% complete requirement for the theoretical ending, maybe, or a nice aquarium, or getting money for them (by selling them). The game is fun and all, but the lack of an ending, the oddness of the O2 tanks, and the redundancy of the fish make this a 4/5, rather than a 5/5.
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The game has been updated. The saves are lost so that you can have the possibility of badges. It's a fun game, just do it again. The whole game takes around 45 mins.
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the game was enjoyable enugh, though i would really appreciate having some sort of pause feature. real life does beckon sometimes, and i would prefer to be able to pause it for a moment that to just have to let my little diver die.
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I think the game has that common bug, where you are faster when you move diagonally. I moved in a sinuous line (like strafe jumping), and it definitely felt faster.
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Its way too easy you need too make it more challenging. If you do decide to make another make other obstacles like mabey a shark that you have to get past in order to get to the next piece of map and one more thing i also like the idea of seeing the things you have collected like the rare fish in an aquarium idea.
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liked the idea but it gets kind of repetitive after a while...dive,upgrade, dive, upgrade...throw a shark in there or something
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hmm...for some reason i can't find the 4th map. I've searched all over level 3 and still haven't found it...any hints? or is it a bug?
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Great that someone has finnally re-done sth in MOTHERLOAD genre. pls do some more, there is load to be done in that topic
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This really reminds me of motherload in a couple ways, not too bad of a game, its a good time waster, but as already said, really should have and ending screen.
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how exactly did the ship get all the way down their? I mean it takes a fully upgraded sub like 5 min to travel back and forth through physics deifying tunnels and this boat just happens to travel through them and ends up fairly unscathed siting upright at the very end? oh and i want a congratulations screen.
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Lovely little game. Echoes the sentiment about a "congratulations!!" type something or other. That I feel would push it to a 5/5. Graphics are also a little simple; such a nice relaxing and simple game, would love to see some beautiful imagery to go along with the feel you've already got going on here. I like DanTheDragon's idea of a fish tank, or maybe a little animation of exploring the shipwreck, possibly a way to tie into the next game? Would love to play a second chapter, would love a badge on this one. Cheers.
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vary good but I find it strange that you have to take the mony from the chests back to the surface but that you don't have to with pearls or fish.
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Wow. It's true. there is a secret map. I can't decide if the game designer was feeling sadistic or evil when he put that there (wait, those amount to the same thing)..... IT'S DRIVING ME CRAZY! I'm obsessive compulsive about that sort of thing (got to get EVERYTHING on every game) and I can't get IT!
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I finished the game but didn't get told how good, or rich, I was. I feel like the dolphin off Seaquest DSV: constantly saving their behinds but never given a fish as a reward.
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Nice game, easy as others have said but I would like to see a sequel. I like the map so you know where you are going. You could also add other treasures, such as gems or coins or other type of artifacts to find.
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Weird game balance to not respawn oxygen tanks when you go back to a map. Kind of f***s you up if you've focused wrong on oxygen capacity. Also, levels that are mostly diving through rock takes away the fun. Hidden passages are ok but if the entire level is going to be a "navigate by minimap" and not showing half of the treasures, it feels like playing blind. :/
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strangely addicting game, although it's a bit too easy, and a tad on the short side, and as stated by everyone else, the ending is a bit unsatisfying :( though good game overall.
4/5
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Not a *bad* game, but not very great. As noted already, Treasure Seas did it better, and that was several years ago. Far too simple, and no acknowledgment when you beat it.
3/5
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4/5
A little bit harder, a good ending and it's a 4.5/5
The idea is good same if there's a ton of game like this one but it's particulary amazing with the graph and the way we found thing. Maybe an hard mode where we can't look at the map could be good. BTW good game (GG)
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Simple, and a nice time waster. Could use a bit more though, such as more upgrades, more items to collect, or even just a "Congratulations, you have won the game!" sign. 3/5.
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have u completed the game? I don't know. What do u mean? Idk if I completed it, I got all stuffs on todo list but it haven't say I completed it.
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btking's got a good point! There's a bottle on land in the top left corner of lvl 10. Maybe thats why none of us are getting an end/congratz screen?
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Stop complaining about a congrats screen when you have a freaking TO-DO LIST. When everything thing is done, you probably should think "Great Game 5/5" and not "Where is the congrats screen?! Am i done?" If the TO-DO LIST is filled out then your probably done wouldn't you think?!
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Why is it that as soon as you pick up a pearl it adds money straight into the bank, but with treasure chests it adds into the sub? Does the pearl float to the top or something? 0.o
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There needs to be an ending of some sort but other than that it was a decent sub game, add fish that could destroy you would be a nice addition to.