Under rating threshold (hideshow)
one of the worst "games" here if not the worst of the lot......at least all the other money sucking ones at least tried to make a game out of things...this is ....i dont know....im speechless
Under rating threshold (hideshow)
Other than the decent art, this game has no redeeming qualities. It is barely played, more often watched... and the energy restrictions are ridiculous. It is already a bit of a grind-fest, so better make sure that I can only play for half an hour at a time! Right?... ugh.
Under rating threshold (hideshow)
This game just generally made me cringe with it's dialogue and game style, energy (UGH, really?), and the mere fact that all I did on the game was click the screen and wait for my character to play the game itself. What's the point? It's just like an animated picture book.
2 / 5, only just avoiding 1 / 5 for the art style and RPG feel.
Under rating threshold (hideshow)
It makes me sad to think that people worked on this. It makes me even sadder that I'm going to try and get the badges.
Under rating threshold (hideshow)
Very beautiful artwork all around! Enchanting atmosphere. Dreamy, relaxing and meditative for those moments when you just need to click something - but don't want to be bothered by gameplay or heavy thinking. Suitable for all ages (without a credit card)
Under rating threshold (hideshow)
I know your all about how much money you can sucker outta people but your killing the game by adding more servers, how about bringing more people to the ones you have
Under rating threshold (hideshow)
Auto-1star. The dialogues seem to be made by a 10 years old, the gameplay is shit, everything is automatic... Literally the worst pay2win game I've seen here.
Under rating threshold (hideshow)
You can tell who the noobs are (Auto-everything comments).
After playing for a bit, this game becomes a strategy, rather than freebies, game. Yes, a lot of the stuff is automatic, but that's just the game giving you the building blocks. How you play and how you build your character determines your ranking, simply letting the game "play for you" will leave you weak.
And you really don't need money for this game...I've been playing for about 2 weeks, already entering higher levels(IMO) and I have never exhausted my vouchers while still using them profusely to accelerate dungeons, play slots, and whatever else I feel like using them for...
tl;dr? My bad.
Under rating threshold (hideshow)
initially it's fun, it's quick game, lots of features,...
But after 2 days your stuck and need to lvl up for new missions. Your silver is gone, your vouchers too and now you need to wait for auto-training, because replaying missions doesn't give any good XP nor does the expensive enhancement help for more power. Good game for 1 to 2 days, crappy for more. Conclusion=fail
Under rating threshold (hideshow)
So... I essentially go on quests with no strategy, a bad storyline, auto loot, loads of money, I can't die, there isn't any strategy, there is no actual walking, and the gear equips itself. Thank god for the ability to pour money into this game, it would be almost a scam without it.
Under rating threshold (hideshow)
the lucky tree upgrades should be perm and for it to be fair make it higher cost ive heard several people say it sucks
Under rating threshold (hideshow)
A cool game with a decent set up. However there is no combat and there is no skill. It is a simple Play to Win system trying to get people to buy money in game and it is foolish. Why people would turn a good idea into something money grubbing is sad to me. A game that showed promise but fell to the same thing most online games fall too. 2/5
Under rating threshold (hideshow)
It would be nice if you could make a window with custom objectives instead of having to recheck them every time if you lost count (ex: number of certain items you need for crafting)