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Cubinbeo, blueprints have a 3% droprate. So statistically speaking, you'd need to open 15 chests to get a blueprint. And 100 to get a specific one.
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The battle sequence is just stupid IMO. I would prefer if IGG would let you command your ships instead of the computer doing it for you.
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i cant get started there is no active tutorial or i didnt get one there is a button on the side but its just a bunch of words and i cant really be botherd
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When will IGG Admit that this game is pay t0 win? Like mall points, Pretty much any shop kind of thing also uses Mall points. And unbinding (Unlocking) items, You need to get Mall points, and the only way to do that is with hard earned money. Nothing is really enjoyable when you are forced to buy things with real money. I would be fine maybe if it had a high gold price, like over 150 Mil per unbind, but until something like that happens, Galaxy Online II is going to remain pay t0 win.
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Today, I totally thought this game finally got a badge (this year) until I played this game and realized that I already earned that Power of the Cosmos (medium) badge on April 21, 2013. Damn it my brain.
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Instead of muting just cards, like @Ashezth said, Why don't we just get a chat filter being able to chose what we want to see on our chat. Like @Ashezth said, it's quite annoying when chat gets spammed.
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@abeles bullshit. GO1 was twenty times what this game tries to be. Maybe you just haven't played that long, but if THIS is what you desired out of a sequel you never should've been on GO1.
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Seems I don't get any game progress when I'm not logged in, which is unacceptable to me. Sorry, but I'm giving this 2 / 5 until that has been implemented.
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The game has a good structure , still better than many game even publish in 2016. But also since GO1, if you dont pay and pay much, you will find there is zero chance to survive.
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I'm getting pretty annoyed that I keep getting stuuck in loading times, I can't figure out why the connection is so bad for me. I just want to enjoy the game.
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This game's potential is outweighed by all the frustration. "Subsidiary territories" are ridiculous, and "loudspeakers" doubly so. There are at least 5 different types of currency -- metal, gold, helium, mall points, and vouchers -- which is 3 or 4 types too many. I've hammered away at Instance 1 dozens of times and I still haven't found a Wanderer-class frigate, which is supposed to be one of the most basic in the game; I shudder to think what the drop rate for a mid-level cruiser is. The "development quests" are apparently endless. The tutorial isn't NEARLY in-depth enough for a game this complicated. Finally...everybody in space has their cleavage out? Really?
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Pizzax,this game hasn't been updated for a long time and who knows if it will ever be?Because of this the content became stale and players just left.