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if the blocks are on eachother and you hit perfectly with a big cannon, the blocks that was on the first one will hang in the air. You can test in level 6
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after a lot of fiddling i have found out that you have to press 'd' (for detonate i assume) it should be mentioned in the instructions
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Don't you just hate it when you get the first shot (the hard shot) perfect, then you mess up the second shot and need to restart?
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I said it for Blosics 2 and am saying it again here: "Reset needs to be assigned a hotkey." It seems the developers weren't listening, even though my comment is the 3rd highest rated comment for Blosics 2.
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I dont blame them because may be they want sometihng new and thet includes this stupid level one!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I don't really understand why, given that the original game was about precision, most of the level pack levels involve throwing several dozen 5-point balls in rapid succession and crossing your fingers.
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It would be nice if it showed where you shot your last ball, sometimes I'm so close but can't remember exactly what angle/position I used.
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it does take some getting use to this and you cant be a total dumb ass in life either. you have to know what a parabolic arch is and how much force + gravity (you have to be adaptive) to make the ball land THIS far
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Level 1 isnt that hard, if you've played Blosics 1 or 2, you should know about the different sized balls. Just get a 30pnt cost ball and launch through the middle of the thing.
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@kagenace i would do that but when i try.. no matter what ball i use.. IT LEAVES JUST ONE. @Ashchaya im not new to these packs, i did get 20 challenges AND get to level 24. SO STFU.
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ok yeah if they make a game where every single level is nearly impossible and extremely tedious, then they cant expect ppl to NOT RAGEQUIT!
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i shot a bunch of blocks under a tower of others so fast that they staid in place and havent come down yet (its been 5 minutes XD)
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The laser aim shouldn't be one of the first unlockables ? It seems to be pointless to have an aim if you've already finished all levels and all challenges...
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Too random on some levels. I'll have played the level the exact same way and I'll get a totally different result. Level 16 being the worse. The crappiest thing is, I'll completely BASH the crap out of an explosive block with a red block, but as soon as a green block even TAPS it, the block explodes.
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I love this series except for one damn thing. If you don't click next when you win...you don't get the win. I hate that. But I love this series.
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I have two suggestions. First, make it remember that you got a challenge. It can kill the replay value because if I want to try a hard level again I have to beat the challenge or lose an unlockable. Second, counters that tell the combined value of all the red and green (separate) blocks on the screen. It would help us realize how many shots we could take or if it is a lost cause.
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People, please don't go around pressing + or - unless you really mean it. 90% of the people that read this will press the - on my comment.
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I found out that in order to complete a level, you just have to get needed score, you don't have to clean the level of all blocks. Sadly, the game doesn't tell it anywhere. Vote this up for new players to see.