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This game is REALLY well designed. It was pretty much perfectly placed between too easy and frustrating. Challenging, but fun. I liked how, for example, the 'No touching walls' level only spawned one ball when you touched the wall, instead of resetting all the work you had done so far.
Very good. 5/5
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Kinda reminds me of this is the only level, the way there's only one place and it's the same concept just slightly different. Great shooter I have to say!! 5/5
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There's a bug where you finish the 24 seconds level right at 0. It'll say you completed it but in the background the level will be going again.
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The turret is shallow and easily impressed. It compliments me on my obvious good looks and intelligence, while making no mention of my deeper attributes such as my sensitive soul, quick wit, and legendary kazoo skills.
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Another game that falls victim to going for "challenging" (level 22) and ending up at "frustrating" and no longer fun. And yes I did eventually complete it but it took far to long and really ruined the overall experience of the game for me personally.
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On the one hand - cool listening jazz. On the other hand - my turret is Tsundere. Sometimes it says nice things, and sometimes it hates me. And apparently I'm into that... I did not need to know that about myself.
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That level 22 moment when there's ONE ball left and all of a sudden, you're looking at a screen full of white moving balls.
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Easily 5/5. Discovering the rules to each level as I went along was more reward than I expect from a game. Hats off to you, Sir or Madam!
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NOW I remember why I never got this badge, even though I've played this game several times. Last level is too frustrating and I kill mouses.
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in the 24 seconds level there is a glitch, if you win at 0 all balls will return in the end screen and you can keep on scoring points
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Eesh... the awkward moment when you're a Brit and trying to use the British spelling "Armour" when the Americans call it "Armor" in "ArmorGames"...