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21 is like cheating. They go straight for the nearest frozen ball, as opposed to using the normal bounce methods. Kind of annoying, but it is the last puzzle so I guess it should be hard.
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Probably the most annoying game I've played on here. Plenty of the stages are clever, but that doesn't mean they're fun, then the final level was just icing on the cake. Even if it didn't take too long, it was still annoying.
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Congratulations, iLegendary. I just awarded you my coveted 1-star rating for a frustrating game experience in level 21. Enjoy!
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I want to say sooooooooo many unpleasant words about the last level. But, to sum up what I want to say without getting banned, difficulty curve is what I'm going for.
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On the one hand - cool listening jazz. On the other hand - my turret is Tsundere. Sometimes it says nice things, and sometimes it hates me. And apparently I'm into that... I did not need to know that about myself.
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Weird, the badge says I've done all but the last level before, I wonder why I didn't finish...
-Gets to last level- Aw, dangit...
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Don't spam shots on 21. Balls unfreezes in 2 ways: when other "alive" ball hits it or when you shoot it again. It is easy to clean one corner after another.
Just did it in less than minute.
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ok, lvl 21 is just too chaotic, I've played it for over an hour now, hoping to get lucky, but I'm sick of it. No medium badge is worth this endless frustration.
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Unlike caffette I had no issues with the levels. I've always passed the "10 shots" level with at least one spare ball. It requires some patience for them to align, but it isn't too hard if you start out hitting 2 or 3 balls in a row for a couple of turns.
The last level also wasn't too hard in my opinion. If you can avoid a cascade reaction by freeing a trapped ball and trapping a threatening free ball, just do so... At some point you will get a nice region of only stuck balls, and you don't need to pay too much attention to where the free balls are going, as only the edges are tricky.
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Wish I'd known what the last level was like before expending any effort whatsoever on the "10 shots" level... :( Yeah, those two just plummet this game from anything even resembling unique or addictive to supremely annoying. Which is to say that I'm rage-quitting. Unfortunate, really, because honestly? I'm willing to bet that, had I stumbled on this game without it boasting an upcoming BotD, I wouldn't have felt half as frustrated as I do now, and might instead have actually striven to finish it...
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Fantastic music, creative puzzles, and all combined with one of the simplest and most enjoyable categories of games on the site: turret shooters. Well done, dev. As a jazz fan, I could leave this running just to listen to it as I do other things.