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I always knew that the rabbit was evil...just never knew how much...lol i am kidding...
they should continue making more episodes
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Flippin' AWESOME.
Love the art style, and the puzzles only stymied me once... At what's likely a pathetically easy part, I failed to pick up Alice's leg bone. (Which, in my defense, wouldn't be the first thing to spring to mine.) I also loved the droll humor found in clicking on everything with everything!
That said, I'm very much intrigued and waiting for the next installment. Though, from the comments you see with the lens, it implies that the note in Alice's pocket was written by... Alice? Obviously she blamed the White Rabbit for getting trapped there and starving (?) to death... Well, looking forward to where it goes from here!
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Very easy game, didn't need a guide, and unlike most other point and click games you can actually use all items to see what object says for joke instead of nothing shows up. very short game.
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i dont think the walktrough works correctly when i press the walkthrough button the only thing i can see on the page is a big white screen and 2 letters nothing else -.-'
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*uses note on broken shovel*
"The shovel might warn the rabbit! Just kidding, nothing happens."
What trickery! D: But really, I love how everything reacts with every wrong object in a specific way.
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mstormer99
Sep. 04, 2011
Quick walkthrough: Click bottle, Click bone, Go left, Click card, Go right x2, Click shovel, Click rock, Go left, Combine rock and bone, Click door, Use bone on door, Go right x2, Click chest, Go down, Use bottle on stump, Go right x2, Use full bottle on web, Use stick on sap (on branch on up-right corner of screen), Combine glass shard and sappy stick, Use spear on caterpillar, Click key, Go left, Use key on door, Use card on key slot, Click door, Click suitcase, Enter 829-203 on case and your finished! Rate up if this helped so others can see!!!:D
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Children have you ever met the bogey man before
No of course you haven't, you're much too good I'm sure
Don't you be afraid if he should visit you
He's a great big coward
So i'll tell you what to do
Hush, hush, hush,
Here comes the bogey man
Don't let him come to close to you, he'll catch you if he can
Just pretend that you're a crocodile
And you will find the bogey man will run a mile
Say shoo! shoo! and stick him with a pin
The bogey man will very nearly jump out of his skin
Say buzz buzz, like the wasp that stings
The bogey man will think you are an elephant with wings
Hush, hush, hush
Here comes the bogey man
Tell him you've, got soldiers in your bed
For he will never guess that they are only made of lead
Say hush, hush
He'll think that you're asleep
If you make a lovely snore away he'll softly creep
Sing this tune
You children one and all
The bogey man will run away
He'll think it's Henry Hall
When the shadows of the evening creep across the sky
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If you're stuck and would like some help I've made a quick walkthrough video you can view here: http://goo.gl/XXg8h7 I hope it helps some of you
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This is an awesome game, with all of the brilliance of Alice in wonderland - small doors, dropping though a chest to end up in a forest. The second and third game don't live up to the promise though.
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click on alice leg bone, then click the bottle next to it. click note in her pocket and go to room with chest in. click the rock and the top of shovel. go right twice and click playing card. combine bone and rock. then use the broken bone on the blue door. you unlocked the chest. Go to the chest and follow down it. get the bottle and put it in the acid filled tree trunk. throw it to the caterpillar and the web will go, but the glass breaks. At the top of the tree there is sticky yellow sap. click on it with the stick. combine the sticky stick with the glass bottle. use your spear to kill the caterpillar. then pick up the key. use the playing card and swipe it on the little door in forest. use key on door. there will be a briefcase. go upstairs to where alices dead body is and pick up the mirror. hover ur mose across e wall to see a code 4 briefcase. the code: 829 203. now use on brief case. ur done. PRESS THE + BUTTON
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Use the stone on the bone to make it sharp. Put the sharp bone in the door lock and then go back to the previously locked case. Good luck from there on. This is a good game but difficult to get started.
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The circle in the cave that was unused is a miss. If you're going to put elements in that can't be used, put more than one, screamingly, seemingly obvious one. And the puzzle with the briefcase was clever, except the scattered numbers - how were you supposed to know where to start? Once you solve a puzzle, you shouldn't have to pixel hunt to continue. 3.5/5