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The game is ok, but really not all that fun, and it's pretty easy till the last boss. The only thing that really makes this worthy as a challenge is the last battle, and that's probably because I'm not fighting him right.
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A tip to those that think why the shots are not going to your supposed target.You're moving the shots,so of course it's applying real physiks(Or physics) to make it realistic.
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There is no skill in this game, its all button bashing. Its unclear what to do with the bosses, and the seemingly random level changes are the only thing that keep you alive. :( The missiles never go where you aim them either.
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Personally, your graphic style and music were incredible. However, there were some things that I thought could definitely be improved.
Users like a responsive and acute sense of control of their player in the game. Your game proved to have the complete opposite. I understand you might have done this to add difficulty, however it seemed to be more of an annoyance than added difficulty. Also in the later levels I experienced some lag, which didn't help with the already delayed controls. Lastly, I think it would've been nice if you indicated the players life/health somewhere. It's cumbersome to evaluate you city while being under attack just to judge how well/bad you're doing.
I've watched your rating go progressively down from where it was before you became this week's challenge. I'm guessing some of the things I found frustrating with the game, others did also. I hope the input helps though, keep up the good work.
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This game really makes your hands and arms sore. Maybe if the missles and things were faster... it wouldn't be such a pain. ~_~
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If you have the music off, when you get to the first boss it turns on and stays on. A bit of an annoyance for those of us that had it off (blasted my ears pretty bad, wasn't expecting it).
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I don't see why they used this game for the challenge, it might be ok if you didn't just seem to randomly lose but as is its one of the worst games on this site
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To beat the last boss you need to hit it with a lot of regular fire and make sure to destroy the little saucers when they put a shield around him, but try to focus on the main boss as long as a shield isn't up.
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Boss owned me, I sat there and shot him, show his body guards down but he just kept destroying everything I had....what gives?
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The game is well done, yet it can be annoying at times.
As for strategy, just keep shooting. Focus on the bombs and don´t hesistate to use powerups. For the bosses it´s the same, keep shooting, try to hit the mines that come close to them as well.
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Very nice game. Interesting, easy-to-understand gameplay, great graphical style. Reminds me of Spore. :) Would it be possible to make a Flash game that's even more Spore-ish? Hmmm...
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A few stuff I ran into...When the level is completed, and yet I am still able to fire, does that affect my accuracy bonus at all? And I seem to have troubles with the tanks staying a consistent firing rate when I switch them (especially when the single beam power-up is used). Is anyone else having these problems? Might be nice to have a health bar on the bosses, could clear-up some problems with strategy. Nice graphics overall, a load of fun to play.
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Hm... A little critique about music should be made though. I dont like music not fits game. I like graphics and playing was fun but music was... I have no good word. Well. Pushing my mind badly. Hoohoo :O
Won game from the first time on gamebalance.com sorry cant remember my score already.
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really diggin the graphics and sound. just wish i had a real mouse to play the game with instead of this laptop trackpad piece.
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This game reeks of pure awesomeness. The exploding boxes added an interesting element of strategy, and the music and sound effects fit perfectly.