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Seems like this does what doodle god should have, but in a very crappy way. I'm refering to the seeing how the elements react with one another outside of an "alchemy" window to avoind any confusion.
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When cloning a game, it behooves the cloner to at least give some sort of indication that another game inspired them. The graphics were poor and successful combinations often required pixel-perfect accuracy. 1/5
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uh, after filling the list with stuff I got 94% complete.
So I checked the walkthrough, no extra stuff to do it seems. Did I miss something?
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a good attempt at extending the gameplay of Doodle God, but brings much of disappoinments to me. one idea that I had in mind is the option to "USE" the creations. For example, after creating the Thunderstorm, nothing happens on the island. An option to trigger the creations would be nice
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the makers should definately make either the icons bigger, or the whole window the game plays in. i just started the game, but and have found 18%, but it's already difficult to make out what is what. Anyway, i love the concept of seeing what i created
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The combinations were random (brick + clay = house, instead of brick + roof = house, etc), and the controls weren't the most user friendly - I had to try the same combination a few times before the game let me connect them.
Oh, and I finished at 94%...
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Oh my god. Doodle god was bad enough, but new other people are making "puzzle games" where your goal is to try combo after combo after combo... my god. What are we becoming?
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i tried all comb but im stuck and dna plus dirt does not equil bactirea
what is the comb when you have wale bactirea planton and fish
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Well its obious that it is a rip off of doodle god expect from the part that you took
the idea that you can acually see what you create.Still need some work because
the items you need to put together are sometimes not
really...(takes out a dictionary to find the right words)...mmh physical and biological
possible.and needs to save,even if its a bit short add it for later when you expand it.
All in all i rated it 2/5. P.S.:sorry for bad english
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Okay...You need more elements, less silly combinations, (UFO for example), and fix any reported bugs like completing the game at 88%. Otherwise, I enjoyed your intake on Doodle God, altough you need a better title for this game...Like...I don't know...The Creator?
The four biggest beefs everyone seems to have are the lack of elements, the title of your game, some of your combinations not making sense, and the bug where you complete the game at 88%.
If you decide to expand this game, mind I suggest that you can eventually have the ability to zoom in on the island and view different locations where your different creations are? I don't mean zooming in on a patio of sandy beach like this island...I mean looking through a jungle, walking on a beach, and viewing the culture of the human civilian. That type of zoom in. But concentrate on what issues people are having with your game before you deal with this suggestion I handed out to you.
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The maker of this game sounds like a typical creationist; made a game about a creator and called it 'evolution'.=/ Most of the combinations made absolutely no sense, and some times you don't get the combo because of a game error so you have to go through the whole list again. 0/5
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Some connections seem a bit odd (eg hammer+stone=brick? No, clay and fire make brick), but overall, it's just a matter of connect everything with everything, to get them all.
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Like the game, need more elements. Completed the element table and still didnt end up with 100%. Could never get rid of the "instructions". 5/5 for visual representation, 4/5 too small. Overall 4/5
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It doesn't have the longevity that Doodle God does, but it's nice to be able to see the world evolve. With some more work, this could be tons of fun.