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I just don't understand one thing, if this "only" have 110 awards, why there are people with more than that?
And of course this game is just amazing, I'm playing it since I'd join this website, and the time just stop around me, and I spend more time in this game, that I want to admit, Good work innocouosGames =)
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Havent played this game in months....so I play and this is my death:
A bunch of furry biters come out and start attacking me, they hit some melties and I am chasing them down a bit, when some clutters start shooting at me and stop me in my tracks, so im basically stuck, trying to shake myself of clutters, and a giant rock ball thing comes and flattens me into a pancake.
*tries again*
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Grinders: Grinders are one of the most dangerous, as its hard to get better at not getting killed by one. Its simple avoidance, but they're huge, they aim at you and they're fast enough to kill you if you take an unnessacary swing. You can only kill one by either luring one into a pool of meltie acid or letting two bash together, in which event they will become covered in lava. Now you can hit them with no negative repercussions (as long as you take the precautions to not be crushed). 5 hits and there is a sweet looking 100 points for you.
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Now for Fuzzles: Fuzzles are like the elite version of a biter. Luckily they're not very common, but they require 3 hits to kill, heal and also have a much more controlled lunge. Treat one like a strong biter, and if you manage to remove one's hair either chase it out or kill it before it heals.Sharps: Seemingly invincible at first, they're actually fairly easy if you know what to do. Sharps bounce quite a lot from a whack from your blade, so if you want to just get one out of the way take a swing at it. Dont worry, its not like hitting a defended grinder, horror or gray. The way to kill one is to get behind it so it cant see you. Its spikes will retract and you can kill it. Theres no rush killing one, they're quite easy to avoid. Multiple can be problematic, though. Practice helps a lot.
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Now biters: Biters can't turn while lunging, so this gives you a huge advantage in manuverability. If you're near the edge of the screen always keep moving unless you want the unlucky award. If one lunges at you, then even if you dont have time to swing just duck to the side. This is useful for avoiding inkies and grinders while fighting one, and exposes its back to you. Very invitingly. Sticky and inky goo also makes them harmless. Stickies, Melties and Inkies: Either smack them as they come or move away. They should probably be killed, as they give invaluable protection against biters. They're also useful against Clutters. Clutters are a pain in the neck, and sometimes it's easiest just to chase them out. If they get stuck in meltie or sticky goo they're doomed (obviously you have to kill them with the latter). Their bullets aren't hard to dodge, and just keep moving and you should be fine. Spinning around fast can dislodge clutter babies.
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Now for Grays: Grays are quite simply a bother. They're difficult to kill, but a confrontation is unavoidable due to a risk of void eaters. To kill, wait for its tentacle to lunge towards you. While the tentacle goes forward, its unarmoured and can be hit. 3 hits to a gray. Again, practice is the key. Next: Oozles. They are fairly weak, and pretty much like the inferior version of the amalgam. Whack them 3 times, but do make sure you're at a decent distance. 1 on its own shouldn't be a threat, but like the grays, they're good distractions. Now for horrors: I like these a lot. A nice pleasant game of frisbee swords, then a wonderful 100 points (or a delightful dinner of sliced Knewred). To kill these, move far away from them so they shoot frisbees at you then run in and kill the now vulnerable horror. Practice is key.
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After finally completing a big nest (yay!) I feel I have the right to give some tips I find useful in surviving attacks from mobs. Sorry if this is spammy, wrote quite a lot then discovered it was huge. First off, this is one of the few games where the tips are actually useful. Make sure you read through them. First: Void eater: Void eaters are like the gods of Amorphous. The best way to avoid them is prevention. If a gray forms, kill it quick before it transforms again. If its too late then stay next to it as it transforms anyway, and once it has kill it immediately. If it begins to suck, then you're dead, because it will not stop until you're close enough to blast into a million pieces. They sometimes wander out but this is very rare, so just slash (dont worry about everything else, you're dead otherwise) and hope it doesnt send a shockwave. You're probably dead. If not, I applaud you. The best way get your head around killing one is to murder half a billion in practice.
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Wait I just got squished under a grinder (and I can see the mark from it, so I definitely did) and also my body is on a sharp... WHY IS THERE NO AWARD FOR A DOUBLE-DEATH? :(
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*Spent hours trying to spawn a void eater legit so I can get the kill award* Ah, good! The gray is finally becoming a void eater- *Void eater wanders offstage* FUUUUUUUUU-
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Cool music, but the mousing got tiring after a half hour or so, and not being able to see what the upgrades are until after buying them annoyed me. "Sprint" was not at all what I was hoping to get.
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Finally a game that is NOT about grinding content in a repetitive upgrade / "Progression" System and instead just bases around your pure skill of positioning and timing, as well as enemy knowledge. Clean, decicive mechanics, a really funky chilly soundtrack and some of the hardest non-cheesy bosses i have EVER seen in a browser game, that require actual skill to beat. That on top of the amazing creativity in the enemies, which are originally just different colored jelly blobs, really makes this one of the best games on the site. 10/10, 5/5, you name it.
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This game would be lot better if you could buy upgrades,pick up lives,boosts.Instead you're doing the same thing over and over again.And your movement is slow and not vey dynamic.
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That speedrun.
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@kickmekicku ah... that would be the Amalgam. I dont find them very often on small nests, but on a big one I usually find one (and die from one) at about 120 glooples left. I swear, amalgams are more dangerous then void eaters (but not horrors). To kill an amalgam, fight it like an oozle and kill any large bunches of glooples nearby with one swing. Each gloople it eats is another hit you have to deal it. Sometimes a baby breaks off- kill it first before it becomes hard to kill. Also, to turn hardcore mode on click the sword at the top left in main menu below the word "Amorphous". To get off hardcore, click it again.
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I was playing on a small nest, I had the little grenade that would attract dangerous gooples, I was goin' along, had about 50 gooples left and outta nowhere a strange goople came up, well I decided to face it head on and gave it a taste of steel. It seemed wounded and decided that perfect way to heal itself was to START EATING EVERY GOOPLE IN ARMS REACH, well this MOFO had a friend or 6 who came in and ate EVERYTHING ON THE SCREEN..... what a great game.
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And I've did it...
After I finished the game, I challenged myself to finish a huge hardcore nest with spawn cap 20. And I've just done it.
I guess I'm qualified to give tips now, am I?
Well, patience, my friends, patience. Never strike before you're sure you'll get the most out of the slash, and well... run, fast.
Also note that the way I play is with the only three passive upgrades: Razor Glaive, Reactive Armor, Hazard Suit. Pretty damn effective, I must say.
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Foop Yeah!
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Uwa! I never really thought it was old, twas' that great!---
But then I just remembered that my laptop can't even play most 2004 PC Games...