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That final part was a pain in the ass. The space in which you can actually fire the gun is so small that by the time I get my mouse over the reticle or even click the mouse button I'm already out of range.
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i have clicked messages - Please wait ... - it has been few hours i still nothing happened, this game is REALLY BORING
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I'd stayed until I realized the credits had looped around xD Fun little game, completely agree with the checkpoints or at least an undo for several actions, though. One questions remains unanswered: Does Steve ever get away from the pizza delivery men?
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More missions is all it needs i think the restarts are a good game mechanic and will make it more challengling 10/10 but just MORE MISSIONS
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Very fun game. The gameplay is fun, and not too easy. Only downside is that you must restart from the beginning if you mess up. I give 4/5.
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Very cool, I give you a 5. ( Only reason I am typing this is because I get 10 free Kreds, awesome intro thingy for new peeps, holla! )
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Agent Ryoh crashes through the window, fights, and dies. Agent Steve is in top of the tree and even though he shot the bank robber on the top floor, he cannot pick off the robber that is at eye level to him. As has been said, checkpoints are needed here. Or an undo.
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Yes, why go pass a single spider when you can climb outside, walk over to the next window on a ledge and climb back in?
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I would've given it 5 stars, if it weren't for the extremely tedious driving finale scene. Still a good game though. 3.75/5.
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I think the handling and physics of the game's ending is almost cruel. I've found it so hard to do, particularly since I don't use a mouse but a pad instead. It seems unfair because this is meant to be a point and click game, with clever puzzles. I get that the badge is hard but it still frustrated me beyond belief. That and the fact that every time I screwed up I had to start all over again.
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BTW since wen douse a BANK HAVE A DOORBELL !!?!?!? xD great game loved it I wonder if thell be anotherone like this Warbears2 maybe?
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At first I wanted to give this game a five star rating but after playing a while and understanding what do for this game, I had to realize that a good developer should think about how fair a game is and that a game gets boring after doing too much the same moves. The attack zone is much too small for example. The idea itself and the design is good but it seems whoever was the tester, hasn't been a good one. This game is just not balanced and at least it got a hard badge for it and that is mostly the only positive thing about this game.
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i made it into the saferoom with steve and lucas on the scooter but the game kinda stopped. the 3 green bears continue throwing the money and nothing else is happening..
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This game does not make you think, it makes you use trial and error until you make some progress. It would be 4/5 with checkpoints but w/o its wayyyyy to much bs 1/5.
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2 words: CHECKPOINTS (wait thats one word, nvr mind) this game really really REALLY *REALLY* needs checkpoints its really frusturating to be one move away from the end and one of the agents or hostages dies due to a simple misclick