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Wait for this game to appear on Kong for awhile.
Great game!
Wish that you can use all five heroes at the same time just for lol.
Maybe after you finish the game, it will unlock the option for that as extra.
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One irritating thing about the game is even at maximum speed you still can't dodge some monsters because they move so much faster than you.
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easy, get the archer, healing mage and the crazy bomb thrower, leadership goes to the archer, when there is a big wave kill them all with your superattack, regenerate half of your bar the same second, for the final boss battle, keep superattack to destroy snowballs, your health regen should be enough to survive the other damage, just watch out for the meteors! Funny game though, had an hour of extreme fun :D 5/5
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Fun game but I almost never used the archer after I had 3 other members. Rogue in front, healing mage on left and engineer made the last level so easy =)
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Ray is very good against large groups and boss's, his early game is just very weak. He needs to be at least Level 3 and get upgrade weapon 3/4, in game, to be consistently good. Give it a try.
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Too bad it's so short; no Hero maxed yet, but last boss is defeated. 5 stars nonetheless, great game! Really like the skills
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First impressions are important, and Glenn nailed his. "Good afternoon! My name is Glenn. I spent the last five years eating weird stuff."
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A great game guys, if you were going to do a sequel then you definitely have places to go. It would be nice if a click put your team into a different formation, maybe even customisable ones. I'd love the maps to be bigger, the characters smaller; I want my specials to kill dozens at once, rather than 10 or so. If there were multiple specials for each character that'd be cool. I would also try to develop a bit more of an original plot; your writing was very cool for the style you have, but I like a good little narrative in these games. Honestly though, fantastic 5/5.
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how about this let everyone be in the fight (more then 3 people) and the guy/girl has died the guy/girl next to the leader andif they die the next person goes and if the first leader or second leader comes back to life they get their special again +if u want to keep this alive!
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Great game, but sound effects are extremely monotonous. Every single enemy makes the same annoying grunting, the female boss makes the same ugly cackle on every fireball.... gets old fast.
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@Sirspikey, as I recall there is a healer class. The special power of the leader is the only one that is meant to activate, try not killing your leader and you will see it works fine. Neither of those problems were bugs or anything else, the developers are not meant to cater to your specific faults.
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The badge of the day seems to activate when you complete the level after you receive Glenn. That's how it worked for me at least.
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Badge tip: Maximize Selena's Resurrection power so that the boss battle isn't so tedious. 20 seconds between resurrections means you just need to dodge shots for a little bit before you get your full strength back. Also, I'd suggest using Erica as team leader, since her superpower will automatically target the boss. // IF YOU BEAT LEVEL 4 AND DIDN'T GET THE BADGE: Play the next level with Glenn on your team. Win or lose, you should get the badge when you're done.
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It would be awsome if a team member would step and be leader once your leader dies. You need the special powers too much, so if a leader dies you might as well start the level over.
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I like how after you max out your weapons, you stop finding powerups for them. Makes it easier to get stuff that you need. :D
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If u want to change quality simply press right click on the mouse and then press quality and there you go all qualities :)
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Selene as the leader + Erica, both fully upgraded, is near invurnability. 15% superchage each time Erica is hit and 5% more per kill means that you can keep a constant stream of Selene's superpower, enough to offset any damage you take, even when standing in a meteor. Add to that Selene's damage spreading passive, passive healing, resurrection, and even the increased health potion drops, and you should be perfectly safe. (Beat final boss with Selene, Erica, and Ray with no deaths. :P)
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"Good afternoon! My name is Glen. I spent the last five years eating weird stuff." This is the best introduction I have ever seen in a video game.
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Why is movement speed so slow? I'd rather have movement speed be much faster and simply have harder enemies. Especially when dodging is so difficult with the size of your party (maybe have a button for your party members to squeeze together or move faster without attacking?)
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It would be nice, if the quality could be lowered to enhance performance and reduce lag. But anyways, great game. Already beat it on the other site. Now for badges :)
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Best team – Erica (leader), Josh and Selena (team members). Erica’s passive makes Josh attack speed crazy fast, along with maxing out his throwing mastery. He will take care of all the trash mobs along with Selena’s support. If there is anything they can’t handle Erica’s ulti will kill them. Max out Erica’s first aid along with Selena’s Resurrection and Regeneration and nothing should be able to touch your team. Last but not least Erica will be your main source of control damage for bosses. Perfect combo…can’t be beat.
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I beat the game using the Rouge, Dark Cleric and the Air Wizard.
The Rouge serves as your AoE clear and also main boss damage which is a support member. You only need to max Throwing Mastery for this to be most effective since you won't be using him as a team leader.
The Dark Cleric is your source of healing over time, an aid to recharging your super bar, but most importantly the ability to revive a fallen party member. For the Dark Cleric to be most effective, Regeneration, Bloodlust, and Resurrection should be maxed.
The Air Wizard, also your Team Leader, serves as a barrier which deflects all projectiles (besides lasers and melee enemies) and also does AoE damage around your party. For the Air Wizard to be most effective, Haste and Tornado should be maxed for utility and protection.
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Bit of advice, take it or leave it. I found the first level was a great place to go back to for money, and the 100% enemies killed achievement. You'll net 2,700 in a real quick and easy level with no meteors.
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Do upgrades like Treasure Seeker work only when the character is the leader, only when the character is in the team, or do they always work?
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Selene leader, Ray and Josh support = end of game. Enemies simply cannot do enough damage to overcome groups total recovery rate plus their attack output. Any difficult enemies get up close point blank and shotgun them to death. Only enemy even have to bother dodging attacks is the final one after the stone evolution.
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I tryed to finish the last lvl. with any possible trio. Here is a suggestion; Make a Boss fight = All three bosses together against your complete band of characters. This fight should be enabled after you collect all the badges, as a reward, since there I can see NO benefits or sense for collecting all those other than "purpose of collection".
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The game gets super-easy once you unlock the last guy, but it's still a lot of fun to just destroy everything as it goes. Definitely need a sequel/level pack with more difficult challenges.
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Selene as leader, with Erica and Ray as background breaks the game IMO, Brotherhood of Pain works with Battle Fury for unlimited heal, you'd have to try pretty hard to die.