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I like the game, fun to play and make progress but not so difficult as to cause rage-quit. One odd point though is that on the front end you are frantic for money and later you have enough to buy the world but are scrambling for experience. That might need a little balancing.
I note that there are 3 badges, one easy and two medium. How about a hard (maybe impossible) badge for killing 100% of the enemies on every level? Just a thought.
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Final Boss
me: seriously dude? snowballs? not gonna work..
few seconds later
me: dude, don't take it seriously! i was just joking! stop with the fireballs!!
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very entertaining game but for some reason i'm getting a big delay in my movements, i have a decent pc and lowered the quality and i'm still getting the delay, but regardless very enjoyable.
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I really love this game, but it just lags too much to beat the last level. I literally die only because I can't move, and I just get stuck sitting on a meteor halfway through the final boss fight, draining everyone from full hp to nothing just as the game starts to respond... :(
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Wow. What a fun, simple, entertaining game. I didn't need a PhD. in how it was made. It was cute, fun and easy to play. I even managed to beat it and get all of the achievements. A nice way to spend a couple of hours unwinding. Thank you very much. Excellent game!
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My game skips frames pretty often in the later levels. Not sure if it would help but, a decrease quality button would be nice.
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Badges don't seem to be working when loading an existing save. I'd rather not have to restart from scratch to get the daily badge.
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Wow, I played this for today's Badge, and I must say this is a really neat take on the SHMUP! I just wish that the characters moved faster (I'm using mouse controls), and that if your chosen Leader character is downed, then the next person's special Skill can be used (I do have Selena's Resurrection skill, if that makes any difference). Still, great job! (BTW, all those who think that Josh looks like Disney's version of Aladdin, raise your hand.)
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Very fun game, you had me hooked when I figured out you could increase the number knifes thrown. Tip invest as little money as possible in Erica you will trade her out when you get other companions.
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My only problem with the game is that it could get a little grinding. Especially if you want to upgrade every character to level 10. Then again, you don't really need to. Before the last level, you can be devastating in every map with at least two level 10+ and hero's and one level 7+ hero. In the last map you might want to take my tactic and use Erica, Selena and Ray (all lvl 10+). They're a devastating combination after the first few enemies and I beat the final map easily with Erica lvl 11, Selena (leader) lvl 13 and Ray lvl 12. SPOILER follows: At these high levels, Erica and Selena ensures that you regain any lost hp rather quickly and Ray does an insane amount of damage. For most of the battle you can simply stand below the enemy and ignore its attacs, but watch out shortly after the comets starts falling, you'll have to start dodging or suffer near instantaneous death, even faster than the Erica, Selena combo can prevent it.
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5/5. I especially like how well the hero's are designed. It's not every game where I can upgrade team members, regularly change my team for the task at hand (with this being rather important) *and* have a system that is still easily understood and managed.
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huh, I missed the pervert and bad words, should have played two years ago xD. either way glad I found this game, it has kept me from my work for hours, thanks for the great game.
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In order to beat the last level, use josh, erica, and selena. Erica for leader, due to her amazing discipline bonus. Selena can be switched out for Glenn, who is faster but less tanky. When the blue dudes spawn, use the Erica's hero power, as it targets everyone on the screen. The arrows will hit penetrate through the wizard multiple times as it attacks the blue dudes, doing a lot of damage.
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Well executed and fun game ... I would say the Air guy is overpowered once you level him up. You can just power through everything with his air shield. Add the dark cleric for revival and the rogue (hero) for more damage ... and the game becomes easy.
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good job for making such an interesting game! when i first tried this game, i feel like.. "isn't this similar to that game which i played a week ago for last week's kongpanion?" and you guys proved me wrong. this game is far more interesting than that, and i even play this game for hours!
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It would be nice if the party moved just a little bit faster - catching all the enemies in any given level is a bit frustrating when they're moving about four times the speed of the heroes' party.
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So, the non-leader-skills only work when the character's in the team? I'm asking because it's not completely obvious.
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I got such a lag at that last stage, I don't know why, very rare, but hey - good game! 5/5 a bit easy but heck, I like it!
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"Josh, can't I use Healing Wave? Erica is dying!" "No, Selena; you can't. I'm team leader, so only I get to use my elite pro skills." "But Josh, can't we at least swap places for a second?" "No, lady. Wait your turn. You can be team leader next mission. Just revive Erica for now LOL."
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great game; however, it gets laggy at later stages ( I use ray, josh, erica , it lag so much esp when the witch summoning skeleton)
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All five should be able to be in the party; with only three spots, there's no point in upgrading the other two characters. Also, position should be changeable; some characters seem like they'd do better in different places (e.g. Selena would do better in the center).