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Comments for Canyon Defense 2

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wully1997

Dec. 18, 2011

Under rating threshold (show) the jammers are really hard to beat coz they disable all your guns if their too close including the base AA gunsa re alright with bombers but anything esle their useless

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(0)

Myhome16

Dec. 18, 2011

Under rating threshold (show) @Merqukis: you need area affect weapons such as cannon and airstikes.

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(0)

Calenmir

Dec. 18, 2011

Under rating threshold (show) Gave it 5/5 as the game itself is a great TD but it would be great if you can load the game with music muted.

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(0)

DerKassierer

Dec. 18, 2011

Under rating threshold (show) Are there bonus levels if you beat all levels perfect or excellent? Or are the highscores fake?

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(2)

Dragon_77

Dec. 18, 2011

Under rating threshold (show) @Selva: Cannons. Lots and lots of Cannons. That's how you kill the Regen Shield Tank. You will not kill it until it is pounding on the second gate right in front of the base. Once it gets out or range of your initial defenses at the entrance to the canyon, sell them off (including your Wall Factory, if you still have one) and build a Stun Gun, and as many Cannons as you can positioned so they can reach it all the way from the first gate to the base. Spend left over money on Mounted Guns right next to the second gate.

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(0)

Mergulis

Dec. 18, 2011

Under rating threshold (show) Cluster Bots in Mission 11 are way too strong i stopped bothering with this game by this point. Everytime i try i get owned by those little bots 1 of them (the smallest when clustered) does like 30% dmg to my base, and imagine not being able to kill them soon before they reach your base like 5 of them gets past everytime (not the first wave of cluster bots, but the second one) is always loss for me. 3/5

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(0)

Dragon_77

Dec. 17, 2011

Under rating threshold (show) Ah, didn't see update. Must evaluate changes ^_^ And just realized I meant level 6, not level 5. Derp a derp -.-

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(2)

Dragon_77

Dec. 17, 2011

Under rating threshold (show) I cannot beat level 5 for no reason other than the air units. I got to the boss ONCE, and what did I find? It's a flying troop carrier... Maybe there are later AA towers that are better that I simply haven't unlocked yet, but the basic one is really bad. Building a wall factory to upgrade them doesn't seem to have much of an effect on their performance, and because they are so bad you have no hope of upgrading them to level 3 by killing air units. Otherwise it's a great game. Can't wait to see if you do anything about air. Hope you do. Withholding rating for the time being.

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(-2)

547843

Dec. 17, 2011

Under rating threshold (show) so the brainless zombies won.... game became crippled....

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(1)

Selva

Dec. 17, 2011

Under rating threshold (show) Having lots of every type of ground unit on level 8 does NO HARM WHATSOEVER to the shielded truck. It plowed thru 2 unharmed walls and my base by itself while under heavy fire from cannon, guns, com unit and stun guns. If this isn't a glitch it is a GROSS error in planning. There was no weapon type that did not have at least 3 units firing on the truck. It's shield bar lost no pixels. I was giving this 3 maybe 4 stars till I hit this... Let me know if it gets fixed.

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(1)

major_stranger

Dec. 17, 2011

Under rating threshold (show) Would be nice to have an endless easy mode.

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(1)

dannylock

Dec. 17, 2011

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(-5)

fmfbrestel

Dec. 17, 2011

Under rating threshold (show) build the wall factory for better air defense, repair your turrets during waves. Also air only comes where you have turrets, so consolidate your defenses so fewer air turrets are needed.

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(-1)

labreynth

Dec. 17, 2011

Under rating threshold (show) and BTW the air turrents are 2 weak so what should i do?

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(2)

labreynth

Dec. 17, 2011

Under rating threshold (show) bust on 10th level air units come from evry side so what the hell

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(0)

6nieve6

Dec. 17, 2011

Under rating threshold (show) Best rewards: LT: Recycle plant Capt: AA Laser Maj: EMP Canon Col: Fire rate +20% Brig: Rotate 30% faster Gen: Gates regen

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(4)

acidlain

Dec. 17, 2011

Under rating threshold (show)

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(-8)

zd24

Dec. 17, 2011

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(-6)

zd24

Dec. 17, 2011

Under rating threshold (show)

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(-5)

SeanLeipe

Dec. 17, 2011

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(-3)

Robloxrazgriz

Dec. 17, 2011

Under rating threshold (show) Recycle plants give you money over time very usefull

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(4)

rnonnnnnonc

Dec. 17, 2011

Under rating threshold (show) when do you get the ammo dump?

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(0)

Myhome16

Dec. 17, 2011

Under rating threshold (show) update is much better. thank you.

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(2)

nzjackass

Dec. 16, 2011

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(-7)

shotgunner12345

Dec. 16, 2011

Under rating threshold (show) Mission 13: final boss is air, sells all land defense. Sees new structure, tests out overdrive with a few recon and anti air. My reaction: mother of god....

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(3)

tummychow

Dec. 16, 2011

Under rating threshold (show) NOOOO ACCELERATED JAMMERS

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(2)

faker01

Dec. 16, 2011

Under rating threshold (show) far to easy now

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(1)

tummychow

Dec. 16, 2011

Under rating threshold (show) over here on map 14 atm. rebalance was very well executed so far as i can tell, AA guns are strong enough to last maybe a few waves on their own, but no more and i think that's exactly how it should be. took some time, but props on doing it right the second time around.

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(2)

follacchioso

Dec. 16, 2011

Under rating threshold (show) oh! this game was very challenging before the last update. Now it is so easy that I feel bad playing it, it feels like cheating... Why don't you allow to choose a difficulty level, where Hard is the game as it was before, and Normal is it as it is now?

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(5)

Stablebrew

Dec. 16, 2011

Under rating threshold (show) After the update, I started a new game. and it became easy. Okay CD2 is hard on the first few levels, after upgrades through achievments, it´s getting a peace of cake. EMP cannon is overpowered. In combination with Irradiator and evtl. slow gun the invaders have no chance. Maybe, put an RNG to the emp cannon would not brake the game. Maybe other suggestions are also good. there are lots of feedback. CD2 was tough before the update now it´s more a walkthrough.

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(2)

malfreborn

Dec. 16, 2011

Under rating threshold (show)

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(-12)

Kloudags

Dec. 16, 2011

Under rating threshold (show) Mission level 17 is really hard to complete as well. The slightest error in tower causes you to loose too fast.

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(-1)

Ingoldo

Dec. 16, 2011

Under rating threshold (show) Great game =)

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(0)

JustNobody

Dec. 16, 2011

Under rating threshold (show) Nice game, love it :) for those who cant get past lvl 8, just build a lot of Mounted Guns and nothing else. Needs badges 5/5

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(1)

Veinz69

Dec. 16, 2011

Under rating threshold (show) @hopcraft nice post about an easy mode (as long as is totaly seperate from normal so cant lvl up on easy then play normal) with the wall factory thing just triple time speed if wall is close to being rdy)

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(-1)

hopcraft

Dec. 16, 2011

Under rating threshold (show) Very nice game; good to have a tough TD game, although you'll get better ratings if you put in an easier mode. Couple of suggestions: (1) If you have multiple wall factories, it should allow you to place multiple walls simultaneously then recharge slowly. The fast recharge means that you can't use "Next wave" without losing significant wall creation. (2) The final challenges should be "good and up" and "excellent and up"; by the time I've done everything on perfect I'm done with the game. (3) The EMP tower is too powerful; the later waves don't even make it out of the entrance gate. It would be more balanced if it just affected a single unit.

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(6)

Developer response from IriySoft

Thanks for the suggestions!

DerKassierer

Dec. 15, 2011

Under rating threshold (show) to Gigathorn: How do you (want to) beat Jammers without extended range?

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(0)

birdyboy2000

Dec. 15, 2011

Under rating threshold (show) aircraft are stupid. spawn all over the place.

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(0)

Nappoo

Dec. 15, 2011

Under rating threshold (show) The anti air guns are frustrating. Like having five guns and they still dont take out any air units.

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zzxxzz3

Dec. 15, 2011

Under rating threshold (show) Finally beat mission 20; I ended up using a lot of anti-air/anti-shield lasers, a lot of damage/range boost supports, and several shield supports around the base. built a recycling plant with about 15 waves to go, sold it before 44th wave, helped a lot...good luck

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(3)

chmurray

Dec. 15, 2011

Under rating threshold (show) air and aa mechanics are lame

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(0)

Gigathorn

Dec. 15, 2011

Under rating threshold (show) @IRIYSOFT All stages cleared, here's my feed back: - difficult and challenging in the 1st stage: i like when it's hard :) - interesting in the next stages when you focus on unlocking new abilities/towers. - Boring in last stage (from 20 to 30). Overpowered with all those new abilities. Only the first waves of aircraft need some preparation. You can beat every waves easily, no need to build specific towers, support are too strong, range is too big :(. Waves can't move from spawn point and even the strongest boss can't resist 2s. You end with max speed, waiting the "next wave" button to be ready... and your money grow up at 15.000 or more > Add more HP in the last waves > Only one recycle plant should be allowed > Enemy should be more resistant to specific attack in the ending waves: laser should be innefective on unshielded enemy, mech should be harmed with missile/emp, tank more resistant to bullets, etc. > bigger map, more challenges! That was the best part of this game. 5/5

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(6)

Developer response from IriySoft

Thanks!

Veinz69

Dec. 15, 2011

Under rating threshold (show) For those strugiling with lvl 20 there is no need to buy/sell everything all the time it is doable without that, key is the early waves plan out ur glue guns/ aa towers so no air units escape u those extra funds realy do help, the EMP tower will make tings on l8er lvls so much easier, also making sure u have completed the challanges for extra tower fire r8 and bonus starting cash will aid u And just for those that havent realised yet u can use shield support station to toughen up ur base and g8s

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(1)

RecChemForbin

Dec. 15, 2011

Under rating threshold (show) Big Fan!

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(2)

tummychow

Dec. 15, 2011

Under rating threshold (show) to everyone having trouble with lv13 nukes: i beat them on the first try with AA laser. the best way to beat them is with AA laser + stun gun, which is probably the best anti-air combination you have at that time. AA laser owns air like nobody's business, and you should be building towards AA laser tech on every map that has any air unit presence because they are way more powerful than AA guns.

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(3)

acidlain

Dec. 15, 2011

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(-5)

MasterJX

Dec. 15, 2011

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(-5)

Azeroi

Dec. 15, 2011

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(-7)

zzxxzz3

Dec. 15, 2011

Under rating threshold (show) So...on level 20 do you build a ton of anti-ground towers, sell them all and build AA towers for the last few waves, then sell the AA towers you just built for wave 44, then sell the ground towers you JUST built for wave 45? Because those replenishing jammers just shrugged off 20+ cannon towers, with missiles on the next wave...

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(1)

Neirnian

Dec. 15, 2011

Under rating threshold (show)

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(-4)

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