Games Achievements My Kong Sign In

Comments for Canyon Defense 2

« Back to Canyon Defense 2

rdj90

Jan. 02, 2012

Under rating threshold (show) zd24 use longr ranged turrets like cannons and stun guns

+ - !

(0)

zd24

Jan. 02, 2012

Under rating threshold (show) level 11 wave like 24/25 how do you counter those tanks that disable your turrets?

+ - !

(0)

phazonmissile

Jan. 01, 2012

Under rating threshold (show) @destruckto: There is an exploitable factor in the game that allows you to instantly recharge the airstrike (and every other ability). Simply sell your airstrike building and buy a new one. Yes, this costs money, but sometimes it is very useful. It has saved me in many levels, and allowed me to get all perfects.

+ - !

(3)

destruckto

Dec. 31, 2011

Under rating threshold (show) Really fun, but needs an endless or survival mode. The levels are good, but once you get all the unlocks except the perfects, the game is too easy. Also, airstrike needs to come faster, or they aren't effective for kills, and makes the missile turret to annoying to bother with.

+ - !

(5)

VonChaos

Dec. 30, 2011

Under rating threshold (show) Am I the only one that thinks there should be a splash effect?

+ - !

(2)

Ice_heart

Dec. 29, 2011

Under rating threshold (show) The game is awesome. AA towers were very weak, but with the update, they got ok. But I have just only 1 complaint: Achieve perfect in all missions as an upgrade? This sucks. Hard. Who need more upgrades when you end the game?

+ - !

(6)

sapfirerose

Dec. 28, 2011

Under rating threshold (show) I can't get perfect on level 18. what's up with that??

+ - !

(1)

Cinder55

Dec. 28, 2011

Under rating threshold (show) This is one of the best tower defense games I've come accross next to the Gemcraft series. However once you start stacking recon and ammo stations and are past wave 35 of the later missions the game gets super easy. There needs to be more scalability in the creeps. The beginning of the levels are all fine. It's once you get enough cash to really sprawl out a really stout defense that it becomes almost pointless. Deff need to make waves past 35 on the last 10 missions or so considerably harder. 5/5 stars for me though. Good work!

+ - !

(0)

TrollingUnicornX

Dec. 28, 2011

Under rating threshold (show) i love the music =D

+ - !

(0)

phazonmissile

Dec. 27, 2011

Under rating threshold (show) For people having trouble, the absolute key to winning is the recycle centers. You MUST build recycle centers after level 12, or else you will run out of money. Once you have at least 3 centers, save up $2k to upgrade them to level 3. At level 3, the centers will generate money very quickly, and thats when the tide turns in your favor. Also, be careful when you use overdrive, as the base WILL take damage if it shoots.

+ - !

(1)

Cheatara

Dec. 27, 2011

Under rating threshold (show) Mission 15 seems bugged to get a perfect on. I have scored over 8600, let no one escape, gate still up and get a good rating not even an excelent. I have scored less on other missions much less and even let a few guys escape and got perfects. Anyone else having this problem?

+ - !

(0)

VonChaos

Dec. 25, 2011

Under rating threshold (show) Does anybody else agree that some weapons need a splash effect? Stun gun perhaps?

+ - !

(3)

KatoDado

Dec. 25, 2011

Under rating threshold (show) Thank you for levelling the AA guns. I'm revising score to 4/5.

+ - !

(1)

waspboy90

Dec. 24, 2011

Under rating threshold (show) I want this game to get achievements!

+ - !

(9)

Silverado123

Dec. 24, 2011

Under rating threshold (show) dancho you have to kill flying enemies with deflection shield. when yuor base attacks them, gets damage too

+ - !

(1)

rdj90

Dec. 23, 2011

Under rating threshold (show) danco lvl 22 need help plz

+ - !

(1)

dancho

Dec. 23, 2011

Under rating threshold (show) maaaaaan.WTF.level 18.base integrity 100%,gates saved 3/3,tasks comlpeted 45,enemies destroyed 445/445,and i have got GOOD??????somebody pls help me?

+ - !

(1)

Developer response from IriySoft

Do you have repair station? If your base got damaged and then repaired it doesn't count as perfect. It should be excellent though... Sounds like a bug. Can you give me more info please?

dancho

Dec. 23, 2011

Under rating threshold (show) hello everyone.I have passed all levels on perfect excluding level 18 and level 30 which i have passed on exellent.any advices what shall i do?

+ - !

(0)

rdj90

Dec. 22, 2011

Under rating threshold (show) lvl 3 missle tower with some stun guns and aa is win

+ - !

(0)

Saints

Dec. 22, 2011

Under rating threshold (show) Not sure if its a glitch or whatever, but if you place a block, sell your structure, re-buy, and you can place another block.. Ive been doing this for the last few levels as i just have a surplus of money to use lol.. Makes it a little too easy

+ - !

(0)

Baaladar

Dec. 21, 2011

Under rating threshold (show) Calidron, make sure that you are completing all of the challenges. Its sometimes necessary to replay levels to get experience to level up your base and unlock new buildings and weapons. If you haven't already, make sure you do the recycling plant challenge as it starts you off with an extra $100 to begin with. This makes it MUCH easier. Secondly, make sure you do the challenge that allows your gates to auto heal. This can be the difference between getting perfect and not. If you can't see these challenges, go back and redo levels to get to the next rank. Make sure you go into a level knowing what you need to build to complete challenges. Once you get to the last few waves, build what you need like crazy and keep scrapping them to get your money back (recycling plants help with this, I generally build at least 3). I hope this helps.

+ - !

(1)

Saints

Dec. 21, 2011

Under rating threshold (show) Once you unlock tesla, you've already won.. Cannons and tesla with AA and stun = victory.

+ - !

(0)

CodeZero

Dec. 21, 2011

Under rating threshold (show) Dates on your update list would be cool

+ - !

(3)

Calidron

Dec. 21, 2011

Under rating threshold (show) As I said before, good job on the balance issues. The problem I'm having now is trying to get perfects on levels 20 and up. Anyone have any ideas? I've been at it for days and no joy. I'm back up against the "drop it out of frustration" wall.

+ - !

(0)

shotgunner12345

Dec. 21, 2011

Under rating threshold (show) @zombinator, actually i prefer the method of not letting a single one escape cuz you get more cash that way, buold your anti air and upgrade them by build the wall structure. after that use sheild on your AA towers only, and place the recon beside your sheild to maximize its cover range and your AA towers. the land units can be taken care of with stun guns, mass mounted guns and some cannons/missile towers. ammo stations help too if you can build them

+ - !

(0)

blac0177

Dec. 21, 2011

Under rating threshold (show) Great game - I like the challenge. One thing I am not so crazy about is the last achievement, it seems that once I beat everything on perfect it's too late to take advantage of the final powerup. Why not make it 25/30 or something so we get to use it that to help finish the game.

+ - !

(179)

wtamimi

Dec. 20, 2011

Under rating threshold (show) There is something terribly wrong with game music

+ - !

(-2)

Lurch007

Dec. 20, 2011

Under rating threshold (show) Is it possible to put a way to stop the base from firing, when it attacks the units that rebound damage it makes it so that a perfect cannot be achieved

+ - !

(1)

Calidron

Dec. 20, 2011

Under rating threshold (show) Not quite sure what the point is of having two challenges that require 100% perfection. Once you have 100% perfection, is there any further point to playing?

+ - !

(13)

Zombinator

Dec. 20, 2011

Under rating threshold (show) Okay, I give up -- I clearly have no idea what I'm doing. I've been playing level 13 for THREE DAYS. I wish I was exaggerating. Can someone, anyone, please tell me how you're supposed to beat this game? Or at least level 13? I know the advice is "ignore air units" but the helicopters chew me up and spit me out. If I buy lasers and AA guns, I don't have enough money to defend the ground attack (like the shielded apocalypse tanks in wave 32). A little help?

+ - !

(1)

Developer response from IriySoft

Try to build more AA Guns - they are stronger in the latest version (be sure to reload the game holding Ctrl + Shift to bypass cache).

Neorano

Dec. 20, 2011

Under rating threshold (show) If my base shoots anything when overdrive is active, it will receive damage. And with this I cannot get perfect and excellent rating even when all gates are safe.

+ - !

(0)

shotgunner12345

Dec. 19, 2011

Under rating threshold (show) @ Lurch, first of all, air units do not hit base, second, i think the reason you are not getting perfect might be related to how many air units you left escape. of course, i might be wrong about the second part, but you can start from the not letting any air units escape part and see if you can get that perfect score

+ - !

(-1)

Lurch007

Dec. 19, 2011

Under rating threshold (show) I cannot get a perfect in lvl 18, the base is at the front, I think the air units are some how hitting it, by this stage in the game the enemies are not even getting half way to the first gate so I am not sure why I dont get the perfect

+ - !

(0)

flashninja

Dec. 19, 2011

Under rating threshold (show)

+ - !

(-4)

6nieve6

Dec. 19, 2011

Under rating threshold (show) Support stations: Shield: Perfect for gates Comm: Expensive, not very necessary Ammo: Nice, but not needed if you build strong combos Recon: For jammers Repair: Great combo with shields for gates and bases Buildings: Air support: Useful in early-middle game. Good for sneaky wall destroyers or speeders Wall factory: Useful in whole game Recycle plant: Best structure in game. Overpowered. Upgrade3= 99% victory Research: Nice, but I only build this to get repair station Weather center: Storm is very funny, but not necessary. Build if you want Emp Cannon upgrade3

+ - !

(1)

6nieve6

Dec. 19, 2011

Under rating threshold (show) Towers guide: Basic towers: Mounted gun: For early wavess, you are ok with upgrade2, upgrade3 isn't necessary AntiAir: Early-middle waves, combine with stun gun Cannon: Not necessary, use only if you need help with jammers Missile towers: Very useful in early-middle game. Once you have tesla-emp missiles are weak Tesla tower: A beast, easy to upgrade, use with stuns & emp . Brutal combo in middle-advanced game Advanced towers: Stun gun: Basic combo with any tower. Easy to upgrade, useful in whole game. Irradiator: Nice tower for middle-advanced game, you need a few to get tesla AntiAir Laser: Forget air enemies :) Antishield Laser: Expensive and weak, i don't like this tower EMP Cannon: Another Beast. Brutal combined with tesla and stun. Spam emp cannons everywhere

+ - !

(1)

Calidron

Dec. 19, 2011

Under rating threshold (show) "Appear from the opposite direction of the base" my sweet Aunt Petunia. ;) Aside from that, your fixes have made the game playable, but still challenging. Thanks for listening! Love the game! Upgraded previous to a 4/5.

+ - !

(0)

Mileuxx

Dec. 19, 2011

Under rating threshold (show) I like the game. One of the better TD games. The air towers, they are fine... every game must have one "challange factor" and i think that are not so hard as some say.... ;) If you think in a "Canyon defense 3" , try to innovate like this (if you want): 1) Observer tower: Like in "Epic Battle Fantasy 3" to know the stronger/weak Tower again enemy. 2) Statistics about the towers. 3) That is only one freak ideia.. but, can you "join" one Tower Defense Game + Risk Map + Atack Tower game (like when you defend you build towers, and when you atack a new territory you are in "the other side", try to destroy the base placing the units you have/can. Your objective will be conquer the continent. Like in risk game, have bonus when joint one continent, and like tower games will have achivements to up the towers, units, etc. I don't think if is a good idea or not, but the 3 in 1 will be stupendous!!! think about it! say something please But this game is 5 stars, hope gets badges. Thanks!

+ - !

(-1)

Ev555

Dec. 19, 2011

Under rating threshold (show) not as good as the first

+ - !

(-2)

Jasiekl

Dec. 19, 2011

Under rating threshold (show) I just finished level 27 with 117k cash. This game gets too easy in later waves... Maybe put a limit on recycle plants?

+ - !

(0)

Dragon_77

Dec. 19, 2011

Under rating threshold (show) @fmfbrestel most of the upgrades record how many you have BUILT, not how many you OWN. Build/sell/build lets you reach a lot of unlocks, although it is basically bleeding money.

+ - !

(1)

tummychow

Dec. 18, 2011

Under rating threshold (show) now i feel like the guys from before. you can't STILL be complaining about the difficulty of this game after that update.

+ - !

(5)

Ysayell1

Dec. 18, 2011

Under rating threshold (show) Honestly, one of the better TD games I've played in quite some time. For those complaining about air defense... dont. Air enemies dont attack your home base, your homebase shoots them. You can throw 4-5 AA towers between the entry point and your towers and tear them apart. They're basically flying money. Humorously, the cannon tower...well... it sucks, a bit. okay against the jammer bosses, but otherwise, its pretty useless at least in the parts of the game i've played so far (only level 12). All in all, a lot of levels, achievement upgrade system implemented well, not too much luck-variance, nice difficulty curve. Over all, just a very well made game. I hope it gets badges.

+ - !

(4)

Lehmos

Dec. 18, 2011

Under rating threshold (show) anyone suggestion how to beat lvl 11?

+ - !

(0)

fmfbrestel

Dec. 18, 2011

Under rating threshold (show) 12 stun guns to upgrade ammo dump to lvl3 is ridiculous. You never need 12 stun guns.

+ - !

(2)

dannylock

Dec. 18, 2011

Under rating threshold (show) in level 3 now a canyon its winter

+ - !

(0)

rdj90

Dec. 18, 2011

Under rating threshold (show) that game is very hard in the begining bt after you get cannons use them with stun guns and get enough aa up use recon station with the cannons

+ - !

(0)

Tenshi_Samshel

Dec. 18, 2011

Under rating threshold (show) zombi: hard at first, but fairly doable now; on later levels you'll have the time to unlock stuff. Jammers: slow them down (stun or EMP) and nuke with cannons, or use recon stations to get enough range. Clusterbots: slowdown, then cannons/airstrikes for the small bots. Air isn't too hard now, just get enough AAs up in time; wall factory is useful anyway and boosts them. @Derkassierer: kill all enemies, preserve gates/base AND do as many unlocks as possible (60 is full) in a level; all perfect makes the latter much easier.

+ - !

(2)

Zombinator

Dec. 18, 2011

Under rating threshold (show) This game is cool and ridiculously hard. Achievements-unlock-upgrades sucks. Why grind out 15 recycling centers when they require me to stockpile 1000 credits? How do I win if I'm not spending money? It sucks that it's useless to grind older levels, by and large. However, I have found that level 11 will work as a grind level if done right. Further, it sucks that you have to do certain things in the actual level to unlock weapons and stations. Again: save 1000 credits. Or: build three Air Support Facilities. It would be something if the requirements were useful but who the hell needs three ASFs? Or: build 10 advanced towers. Those things are expensive and not worth having ten of for the most part, especially in early levels. Anyway... I'm still playing it. But more out of stubbornness than anything else. Oh, and the hope that the bottleneck opens up and I can sandbox a bit instead barely getting by my creativity and spunk.

+ - !

(-2)

dannylock

Dec. 18, 2011

Under rating threshold (show) we please add diffcuty? with easy or normal or hard so lol?

+ - !

(-1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate