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Just name the game "NINJA". The entire game is about figuring out your strategy to stop the ninjas. Nothing else. Since it's not called "NINJA", there's a big balance issue with enemy.
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This game has some big balance problems. The Ninjas dominate the game, to the point where all I think about is how I am going to deal with the Ninjas. All the other troop types are basically identical and 90% of the time I can just ignore them. The Ninjas feel cheap, especially Ninja Champions on the last round. The Crypts are dominant to the point where I never use Orc Dens. If the terrain types did not force me to use other building types, I would probably not use anything but Crypts. I recommend rebalancing the game so that the player has to alter their strategy based on the different enemy types, rather than just focusing on the Ninjas, and create more incentive to use other buildings beside Crypts.
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oh and can you add people to attack the enimies too and you can upgrade their weapons and every time you complete 3 or 4 missions you get new people to help you attack them or just one human to help you attack them
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the ninjas are game breaking nonsense. I'll fear a ninja boss and he'll still run straight to my gems and that'll be the entire stage screwed up on the last wave
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"Sir, the army cannot even reach the gems." "send the strongest person we have to get the gems alone and make sure he only takes one."
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I don't get why level 14 isn't the last level since it's for sure the hardest one! I can get through most of it easily but the boss in the last wave is freaking impossible... especially if it's lagging at all since then you can't cast meteor shower fast enough to matter.
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Yeah, ninjas kinda just upset the whole balance of the game. Almost no defense can stop the boss ninjas from what I see without a ton of spell spamming.
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Good game, but in the end the ninjas were just a bit broken I think - it felt like I had to lvl up crypt as the only way of reliably defeating ninjas,whereas the other skill trees felts comparatively useless by the end of the game.
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WARNING: This game may result in an irrational fear and/or hatred of Ninjas.
Seriously though such a brilliant and addictive game. Almost finished this one then I think it's time to play the level pack and then number 2. 5/5 from me.
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POWNED !!! god !? this game gave me so much bad guys ! used 100% focus + tactical preparation ... but F*ck Yeah, got all gold !!
10/10 ! after gem craft, this is my fav Tower Defense EVER, yeah i said it.
balanced skills, nice graphics, interesting tactics and monsters counter's tactics ... need absolutely to do the level 2/3 times (when-->ninjas/boss).
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Spoiler / help :
skill tree blue (all) > green (money, dmg, skill"cut") > red (exp, skill'fireball")
try the 2 first waves to take each mana pool and place ice towers on the "HIGH PLACE" spot. try to use fear tower and DO NOT overpass the range of ice towers by placing especially a low tower. if ice get ninja first, he freeze and still be uncloaked or just take massive damages
effective on stealth boss (+fireball)... remember for ninja boss 3 fireball is not enough the first hit (freeze/dmg) IS ESSENTIAL !!
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This [censured by Kongregate] game lags when attacking ninja bosses with meteors when using the hotkey. Which makes the 15*brilliant unsolvable. Go ahead and fix it, morons!