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To kill invisible units (ninjas?), max out Meteor and try to cluster ballistas to one-shot them to save your Meteor mana for real emergencies such as e.g. Meteor spamming the super-cheap ninja boss.
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x0Z3ro0x the dmg, range and firerate bonuses apply to all the towers (firerate doesn't affect temples tho, their firerate is always 1)
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Ok lads, need something answered. When I level up and get 3 points. I can choose from three categories which represent the three towers. Those three categories have unique bonus for spending points in said category. Do those bonus apply to ALL towers, or merely the tower the category represents?
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So, when ninjas are struck with fear, and they run against the edge of the screen, why do they then turn and dash towards the gems for the duration of the fear effect? Is this a bug or a feature?
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lovesos, training back towers is always an issue in these games. Maybe try building back towers first and leaving front towers for later?
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The Blue Tower is REALLY STUPID, it shoot all three attack at once but overkilled. Then it become useless for a few second. With such a land limit, they always let the Ninja PASS FREELY.
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Why the game offers me just to play from the start?I made some progress by playing for a couple of days and tonight the game wants me to start from zero even my achievements are saved?Any help?