Under rating threshold (hideshow)
ninjas shouldn't be able to get from the start to the gems without needing to reveal themselves. It makes it almost impossible to get brilliant on every level when a ninja boss arrives in some levels
Under rating threshold (hideshow)
The game is really awesome. However trying to get brilliant on every single level is a bit tiresome. Why is it sometimes so easy to get the hard badge and than other times its so hard? Not to mention Impossible achievements are like a living nightmare to achieve.
Under rating threshold (hideshow)
Tower 1-" Hey look that guy has one of our gems, what should we do?".
Tower 2-" Why not we attack that guy coming close to our empty gem pit?".
Me- Crap Y u no kill stealers first?
Under rating threshold (hideshow)
1.Why don't your towers target enemy's with gems as top priority?
2.Ninjas, We all hate them.
3.That Feeling of satisfaction when your chilling Crypt terrifies the Ninja Champion.
Under rating threshold (hideshow)
"hint: meteor can hit ninja while they're stealthed" are you sure? I've tried five times and their health bars don't move one bit when I hit them directly.
Under rating threshold (hideshow)
Ninjas are the hardest thing in this freakin game! Seriously, all I need to do if find a way to beat those freaking ninjas and then I can pretty much breeze through this game.
Under rating threshold (hideshow)
the "heros" that are stealing my gems when they finally steal one are probably going to town with they 1 farthing plastic gem
Under rating threshold (hideshow)
It would be nice to be able to switch two like towers around, even if it costs around 10 - 20 Mana (but no more). The towers nearest the entrances get most of the experience, and then when I need the towers near the gems to be decent to get the stragglers before they touch the gems, they're underleveled because not enough enemies made it there to be killed by them. Being able to switch like towers will help in this regard vastly.
Under rating threshold (hideshow)
Sweet! One "Didn't Touch My Gems" badge for me, and it only took looking up a strategy guide and getting to level 31 to do it! (semi-sarcastic gloating alert)
Under rating threshold (hideshow)
My favorite tower defense game; this is so fun because of the skill tree, that adds different layers of strategy early on. I like the sound effects and the art-style of the game as well. Perfect time killer.
Under rating threshold (hideshow)
The Champions are 2x bigger than the regular enemies, yet their skeleton (when they die) are still the same as the regulars... Hmm... Seems legit...
Under rating threshold (hideshow)
Maybe they can't leave their huts because they are weak at fighting hand-to-hand but in kingdom rush barracks can spawn troops outside.
Under rating threshold (hideshow)
Defenders are lazy but you can buy a very slow return portal to get gems back. I didn't get that far yet so I'm not sure whether it counts as if they didn't touch it at all if it gets back, but probably not.
Under rating threshold (hideshow)
There needs to be an upgrade that immediately sends a selected enemy type to hell, would be perfect for those ninjas.