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oh, you can also use crypts and hope you'll fear or freeze him, but you only get 1 shot, and only if crypt is the first to hit him
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easttrekker you can't stop it, you can either aim to hit him as soon as he comes (temples works best) or you can try to oneshot him with balistas, even if he goes into smoke bomb he can still take AoE dmg (burning temples can hurt him as well, but they need another target to attack). there's always meteor spam if all else fails
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Is it possible to stop shadow bombs of ninja ennemies? I can't achieve lvl8 in "brilliant", as a ninja master always reach my gems (and is killed just after)
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AAAAH! Anyone have a walkthrough for levels 12 and 15? Hints? I am obviously doing something wrong. LOVE the game, all iterations of it!
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Play the same level until you achieve Brilliant before going to the next level. It takes less time and you build up your necessities.
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Achievements and fast forward should award experience, to make leveling faster. You have to replay the same levels over and over just to get to high enough level to go on to the next ones. Still 10/10.
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I would love if there was a "build your own map"-function. Placing out the route where the enemy move; how many waves you encounter and what kind of enemies; where and what kind of towers can be built etc etc. And also a test play for the customized map before saving at as a complete map.
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lalallalalallallalalallalalalalalalalalalallalalalalalalalal.hahahahahahahhahahahahahhahahahahahahahahahahahahahahahahhahahahahahahahahhahahaah.
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This is still a better than average tower defense game, but not as good as the original. Definitely feels like a levels pack, which, admittedly, is what it is called. I was able to get through all but the last level on the first try, including the second to last one with a brilliant rating first try, which a very low level so not much upgrades. After that, it really did feel like a grind replaying levels just to level up to get all brilliants. Whereas in the first game, since I occasionally failed some levels, it didn't feel quite as grindy to replay them.
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I don't deal well with games that jerk too much as I tend to get headaches, and then get annoyed with my eyes. The first installment of this game is so ridiculously fluid I never once stalled while playing it. and it seems the second installment has the same impressive fluidity! I thank "badge of the day" for helping me find it, because my eyes have been so splicey today I think this is exactly what I need!
Beautiful game, beautiful music, and so so fluid I cannot imagine how long it much have taken!
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I like ninjas. Ninjas are a fair and enjoyable addition to the game. They really bring out the true gaming experience. They are not the sole reason it takes so long to get Brilliant on all levels. I hope to see more ninjas in all future games.
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This and the first game should be one game, not 2 separate games. That would give the combined game enough maps to make the Skill Point system actually useful.
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Good game, still has same small flaws as the first game. Just like w Game #1, you COULD grind for max skill points, but by the time you got them you would have already had Brilliant on every map....so what's the point?
Exactly.