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The armor should do more than gives lives. The first should stop you instant finishing but at a severe momentum reduction, each up grade should reduce the spike penalty till the max upgrade should completely stop the peanalty all together.
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So the King's gold is only 15,000? That goblin spent waaaaay more than that getting the chest. Should've just pocketed the gold from the launches
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If the upgrades actually worked, this game might be kinda awesome and could almost rival some of the games like Toss the Turtle and so forth. Instead it just fails harder than a troll in a typing class
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hey honey, have you noticed that every so often a flying green goblin with a bunch of coins and a rocket launcher flies over our house?
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you need to tweek the spikes on the ground! Now when im not even close to hit them he instant drags to it even if i past the spikes and are a bit away form them!
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weird bug when I went past 10000 in distance, Suddenly all the floating stuff disappeared, the animation for the rocket and wings would flicker on and off and my speed fell quickly without hitting the ground. Then I couldn't use my remaining wings, rocket or last bouncy thing. Then it showed me crashed on the ground. Weird. Otherwise a standard launcher 3/5
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if your gonna make the rockets propulsion upwards only, do not draw it in a 45% angle since that tells me it propuls that way :/
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Those launch upgrades are so dumb and pointless. They barely do anything. A huge waste of money when you only need to upgrade your powerups.
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I think there should be some bonus if you'll hit powder barrel while burning, and the last launcher ugrade should be trebuchet( in my opinion). Anyway I like your games so 4/5 :)
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The lucky dice are a complete waste. It take 11 perfect to even make your money back at for level 2 all the way up to 70 perfect launches at level 4
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lol well it loaded one time then froze,I've since tried to reload and play it no less then 25 times,the game is broken.
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about the wings/rocket thing, it happened to me when I accidentally hit both buttons at once. might have been some kind of a deliberate stall feature.
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hmm i also feel like the upgrades aren't having big impacts. and since they don't have a big impact, the amount of gold collected is consequently insignificant as well especially since they stay at a low value. i think the most significant difference between this launch game and others is that there is no upgrading random encounters. this would explain why the upgrades do not have significant impacts, because overall these controlled actions pale in the task of maintaining speed compared to random encounters which remain consistently unreliable
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if you rocket just as soon as you hit the ground you automatically stop dead in your tracks and throw down a flag :( i was going fast too