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Aspirant

Nov. 11, 2012

Under rating threshold (show) It would be good if the defending squads in castles have defend bonus rather than charging out into the open to die

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(5)

denny0069

Nov. 11, 2012

Under rating threshold (show) I can't get it to save my game! Each time I play all 3 files are new game, there's not a game to load!! Frustrating!!! I would have given it 5 stars if not for that HUGE problem, plus the game play is too slow even on fast.

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(0)

Flashhead

Nov. 11, 2012

Under rating threshold (show) would be nice if you could upgrade units

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(-2)

ching123sdu88

Nov. 11, 2012

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(-3)

DarnVoe

Nov. 11, 2012

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(-5)

L0ngball

Nov. 11, 2012

Under rating threshold (show) Decent game, some control and ai issues but solid game.

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(-1)

Pie67

Nov. 11, 2012

Under rating threshold (show) online mode would kick ass.

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(1)

Envy976

Nov. 11, 2012

Under rating threshold (show) This game was always great... But no retreat and sometimes the troops don't even do what you told ! you tell them to attack a building, they choose to attack another one oO made me loose a game at the moment...

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(1)

Piggynom

Nov. 11, 2012

Under rating threshold (show) I like how in the last icedales mission it says the westarians will fight with you, you get there, you are completely alone and outnumbered, thanks westarians, a**holes

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(3)

HadroLepton

Nov. 11, 2012

Under rating threshold (show) the most memorable part of this game is ... PLEASE WAIT! why does loading a level take so long? other games which seem more complicated have zero loading time. also why do you forbid me to set graphic quality to low? why take away that options from users?

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(0)

Developer response from IriySoft

"Please wait" is vector graphics prerendering - it makes the game faster. Changing quality won't help because the GFX is raster already and quality won't affect the game speed.

morius

Nov. 11, 2012

Under rating threshold (show) PvP would be awsome :O

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(3)

Eklei

Nov. 11, 2012

Under rating threshold (show)

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(-10)

Logros

Nov. 11, 2012

Under rating threshold (show) Bad pathing, unit control, AI. :/ Tried to like it but it is just to frustrating.

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(3)

Bryanrules

Nov. 11, 2012

Under rating threshold (show) The fact that the units will not obey orders makes this game pretty useless.

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(8)

artyomartyom

Nov. 11, 2012

Under rating threshold (show)

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(-15)

newbino

Nov. 11, 2012

Under rating threshold (show) if we can have 4x speed, that'd be nice. cuz im just trying to get 3 stars on everything, but repeating to miss 10 or so secs takes such a long time

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(13)

Metepod

Nov. 11, 2012

Under rating threshold (show) I gave up on Crimson Horde LVL 6... Im really bad...

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(3)

Rynzer750

Nov. 11, 2012

Under rating threshold (show) Kongrgate should really really reallyyyyyyyyyyyyyy have a single player tag

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(6)

pittapatta

Nov. 10, 2012

Under rating threshold (show) I am having a problem with loading. The loading bar indicates that loading is occurring, but remains at 0% loaded. Ad infinitum. I have tried all the recommended fixes, nothing changed. The game is not loading.

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(2)

chur123

Nov. 10, 2012

Under rating threshold (show) so how good is the game

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(-2)

Ayelis

Nov. 10, 2012

Under rating threshold (show) I think speed challenges are fine. It just means you have to leave some buildings razed. :P

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(2)

Ayelis

Nov. 10, 2012

Under rating threshold (show) When two AI opponents are on one map, they never seem to attack themselves unless they both send out troops to attack me at once, and those troops' paths happen to cross.

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(0)

Ayelis

Nov. 10, 2012

Under rating threshold (show) There also seems to be some problems selecting troops. Maybe expand the hitbox radius for circles by a pixel or two. And make it so you can select a troop by clicking on the people.

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(0)

Ayelis

Nov. 10, 2012

Under rating threshold (show) Please add the option to lock troops inside the castle. Thanks.

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(0)

Developer response from IriySoft

We don't want to do so. We believe that the current way of defending the castle is fun %)

dethbringer87

Nov. 10, 2012

Under rating threshold (show) an ability to increase/decrease game speed would be awesome. great game tho

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(-1)

Hyper_X

Nov. 10, 2012

Under rating threshold (show) Needs a suicide button

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(-2)

Boytionc

Nov. 10, 2012

Under rating threshold (show) Icedale 8 - use ONLY wizards, and max out towers give gold. Attack two strongholds at once, use ogre to rush 4 wizards. KEEP THIS UP

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(0)

apelhitam

Nov. 10, 2012

Under rating threshold (show) Is the 8th level of Cult bugged? We only start with one magic tower instead of another camp :(

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(1)

rtails18

Nov. 10, 2012

Under rating threshold (show) This is a good strategy game but...I dont like it....I LOVE IT,you made the grafices and GUI so nice i got adicted to this game so now...I play this alot But i want one thing to change.When i played this when i finshed the game,On both,I got one thing.It said "RESTART GAME IN...5...4...3...2...1...,RESTARTED" Is that an error or something because i got that on my game Dx I never want to leave this game D:

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(0)

mohammedsd

Nov. 10, 2012

Under rating threshold (show) i love it

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(2)

mr_moanas

Nov. 10, 2012

Under rating threshold (show) game still freezes with the ultimate spell cast before victory

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(1)

Developer response from IriySoft

Yah, sounds like we haven't fixed this one...

janerowdy

Nov. 10, 2012

Under rating threshold (show) Well it looks like everybody already said what I was thinking, so... I love this game!

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(1)

AhmedA47

Nov. 10, 2012

Under rating threshold (show)

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(-4)

pierrej

Nov. 10, 2012

Under rating threshold (show) game crashed on 5th or 6th crimson mission!

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(1)

Developer response from IriySoft

When does it exactly crush?

czyangyifan

Nov. 10, 2012

Under rating threshold (show) Icedales cult is obviously overpowered

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(2)

getoom

Nov. 10, 2012

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(-5)

getoom

Nov. 10, 2012

Under rating threshold (show) 1. Loads of Obelisks 2. Disentomb 3. ???????? 4. Profit

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(-2)

HassantheKiller

Nov. 10, 2012

Under rating threshold (show) :) thx for update this game realy needs update :D Game update! Fixed in version 1.1.3: - crash on Level 6 Icedale - non-working spells causing negative mana - game freeze when ultimate spell is cast right before the victory - delayed update of the available squads number - some spelling is fixed

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(0)

HassantheKiller

Nov. 10, 2012

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(-3)

davidxma

Nov. 10, 2012

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(-6)

Bluestorm83

Nov. 10, 2012

Under rating threshold (show) I love the way the terrain changes, makes it easy to see what you control. One thing I'd consider in a sequel, were I smart enough to have made this, would be to maybe give terrain attributes to units. To give a little incentive to defend. Oh, and also, the 3 star rating system is all well and good, but how about giving 1 star for winning, but then having the other 2 stars be for optional objectives along the way, instead of a flat out timed system.

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(3)

lol12352

Nov. 10, 2012

Under rating threshold (show)

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(-9)

vesperbot

Nov. 10, 2012

Under rating threshold (show) Icedale 8 - use ONLY wizards, and max out towers give gold. Attack two strongholds at once, use ogre to rush 4 wizards.

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(4)

siegethetower

Nov. 10, 2012

Under rating threshold (show) very beautiful music this game has!

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(2)

Boytionc

Nov. 10, 2012

Under rating threshold (show) Any ideas for level 8 in for Icedales?

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(1)

JimM41

Nov. 09, 2012

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(-7)

MaddAddams

Nov. 09, 2012

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(-4)

MaddAddams

Nov. 09, 2012

Under rating threshold (show) As to my game experience, I've mostly been enjoying this. What I didn't enjoy was the very first level - I almost didn't come back to the game at all. Gold generation being soo slow, if I lost a unit because I quite frankly hadn't figured out the game at all yet, building another one was unforgiving. If you simply added one more land plot with a gold mine to the start, the first level would be less challenging and more enjoyable as a result.

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(-2)

MaddAddams

Nov. 09, 2012

Under rating threshold (show) There's a reason games like this usually use build times on units and queues at each unit-generating building - the opponent being able to instasummon units to the castle on the border makes attacking very aggravating. As a matter of fact, I would go so far as to say that if they AI were any good, many of the maps would be entirely unwinnable. Fortunately the AI is terrible, and I don't mean that in a rude way, but in the way the boss in a platformer is terrible and you can use its own attack patterns against it. Although I'm still having quite a difficult time trying to punch through map 7 in the cultist campaign... my strategic sense says attack the bottom castle first for the land plots but my units keep getting distracted by the magic tower in the middle.

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(-1)

Rejisr

Nov. 09, 2012

Under rating threshold (show)

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(-3)

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