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Comments for Takeover

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unhappyelf

Oct. 31, 2012

Under rating threshold (show) Id like my troops to actually do what im telling them to do not just continue attacking and if a building is close move on to that and not go heal

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(6)

EtniesBmxer

Oct. 31, 2012

Under rating threshold (show) i love this game, its so captivating I've been trying to beat all the missions in all the factions for awhile now i love it.

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(0)

helper153

Oct. 31, 2012

Under rating threshold (show) nice game 2 ideas 1 longer/free play mode. if the campaign cant be longer add a list of maps or make a map creator so it isnt done when we beat all the levels

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(-1)

MoratGurgeh

Oct. 31, 2012

Under rating threshold (show) I like everything about the game from the unit animations (love those Gunbots!) through graphics to combat. It all works really well, but like Matalito (Oct. 29, 2012) said, I'd really like to see some levels with more depth and strategy (and definitely a retreat option). That's the only reason it's not getting a 5/5, and I'll sure be looking forward to a sequel :) 4/5

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(2)

Tortugadelmuerte

Oct. 31, 2012

Under rating threshold (show) Not only should the building physically change but you should get more bonus points or maybe a plot opens up so you can build a mine, farm or obelisk. Also I think you should put traps in the game to help with defense.

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(0)

ahmetky2

Oct. 31, 2012

Under rating threshold (show) make this game online! and multiplayer!!!

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(-1)

wlerin

Oct. 31, 2012

Under rating threshold (show) lol @ getting perfect on level 8 with Ice

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(0)

strapazzon

Oct. 31, 2012

Under rating threshold (show)

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(-14)

Isaacrequiem

Oct. 31, 2012

Under rating threshold (show) A bonus to defending a stronghold would be nice, as would an EXP bar for your troops. Overall, very fun and enjoyable.

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(4)

Nogixoxo

Oct. 31, 2012

Under rating threshold (show) Great game thoroughly enjoyed it. I like the speed thing, if you want to uograde and what not you can just take your time then. I feel there should be an option though for your troops to stay inside a castle tower etc and gain a bonus while fighting. More campaigns would be good. But dont add too many new features otherwise it will lose its awesomeness. Perhaps a stronger AI though

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(3)

shockwavemasta

Oct. 31, 2012

Under rating threshold (show) The double speed still isn't fast enough.

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(2)

Challen97

Oct. 31, 2012

Under rating threshold (show) like

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(-2)

SoonerRed

Oct. 31, 2012

Under rating threshold (show) I know others have said it... but I wish there was a reward for upgrading and filling out a powerful army instead of just rush rush rush.

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(0)

LobsterMobster

Oct. 31, 2012

Under rating threshold (show)

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(-3)

dark543D

Oct. 31, 2012

Under rating threshold (show) More classes like the undead,too! And some units think you can make them move faster?or on the same speed? Some of my units like the catapult one comes when all the fight is over :S.Great game and keep it up!

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(1)

blue62

Oct. 31, 2012

Under rating threshold (show) It would be fantastic if you integrated Kong API. I would like to know what my friends times are on a given map. Also, achievements :)

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(-2)

BellaAzurite

Oct. 31, 2012

Under rating threshold (show) is it odd th at I wish I could play as the Undead too?

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(6)

perryphilien

Oct. 31, 2012

Under rating threshold (show)

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(-6)

supremus110

Oct. 31, 2012

Under rating threshold (show) alright, we just destroyed the tower. Let us go back to the path we came from and then we'll go inside the tower :)

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(3)

Drayfus

Oct. 31, 2012

Under rating threshold (show) Open fields not just paths, and multiplayer.

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(1)

Imperial1983

Oct. 31, 2012

Under rating threshold (show)

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(-3)

Drayfus

Oct. 31, 2012

Under rating threshold (show) Multiplayer anyone?

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(0)

xFatex123

Oct. 31, 2012

Under rating threshold (show) It's so fun I've completed all stages! Such a pity there isn't any badges though.

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(0)

gerbiloz

Oct. 31, 2012

Under rating threshold (show) Give me some badges here!

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(0)

Guyver2099

Oct. 31, 2012

Under rating threshold (show) the time thing isn't a bad idea but your deadlines are very rushed... i would suggest maybe a domination mode (no timer) or a sandbox style mode... maybe make it a little harder without a timer or something so there is a solid difference in the sequel.

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(2)

Germanite07

Oct. 31, 2012

Under rating threshold (show) To the developer: This game was GREAT!! The skill difficulties were set PERFECTLY. If you make a sequel PLEASE try to find the same balance. 5/5 from me though.

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(-1)

Croan

Oct. 31, 2012

Under rating threshold (show) I just have 2 things that I would like to see in this awesome game; Fullscreen option, and the ability to retreat once one of you enter battle. My only complant was not beig able to withdraw my troops once engaged..

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(2)

FudgeYea

Oct. 31, 2012

Under rating threshold (show) Kindly Add Some Badges Please

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(1)

pool338

Oct. 31, 2012

Under rating threshold (show) nice game...but too less levels

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(-1)

Manwithabook

Oct. 30, 2012

Under rating threshold (show) This is a pretty fun game. The only thing that gets to me is the lack of precise unit control. For example, not being able to retreat while engaged. Or, not being able to instruct units to avoid combat and simply head to a destination.

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(4)

Raymosworld

Oct. 30, 2012

Under rating threshold (show) please add a zoom in button

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(-1)

Vurdilla

Oct. 30, 2012

Under rating threshold (show) Why so easy, why so short?

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(-1)

saradomian

Oct. 30, 2012

Under rating threshold (show)

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(-3)

Atalan

Oct. 30, 2012

Under rating threshold (show) I'd like to see the customization openness of the Gemcraft series introduced in the sequel to this game.

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(-1)

marc905

Oct. 30, 2012

Under rating threshold (show) Create 2 units. Kill Giant. Build 2 Farms, additional Troops. Take next town. Kill next Giant. Build more units. Repeat. Perfect Rating. Game was much more fun before I figured out that every board played exactly the same w/ this method.

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(3)

LeavesCat

Oct. 30, 2012

Under rating threshold (show) Dunno why upgrading a building sometimes upgrades existing units but other times it doesn't.

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(2)

Rielly987

Oct. 30, 2012

Under rating threshold (show) A full-screen option and i might be missing it but a graphics option would be nice for users with slow computers or laptops.

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(3)

Polaaysis

Oct. 30, 2012

Under rating threshold (show) would be better, but it's just so boring watching them fight... and i could swear that some of the sounds come from other games... namely some of the ones from armorgames

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(2)

dr3w3n

Oct. 30, 2012

Under rating threshold (show) trebuch, why you so slow?!?

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(3)

albersl0

Oct. 30, 2012

Under rating threshold (show) Even though I tell my archers to target buildings, they keep getting distracted by the stupid trolls. I wish they would remain focused on their targets, or that there was a way to make units retreat from battles.

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(15)

Corso

Oct. 30, 2012

Under rating threshold (show) I want to play as the Undead.

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(7)

SporkChan

Oct. 30, 2012

Under rating threshold (show) Far too many times the AI in this game has led my guys to go running off after an enemy I didn't want them to fight and then they die. After the third time retrying a map to get around that problem I'm done. Call me when the army can actually be ordered around.

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(7)

Acaseyl

Oct. 30, 2012

Under rating threshold (show) any chance of badges?

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(0)

AmWay

Oct. 30, 2012

Under rating threshold (show)

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(-13)

diego101

Oct. 30, 2012

Under rating threshold (show)

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(-4)

epicfail1994

Oct. 30, 2012

Under rating threshold (show) Balance issue: horde owns against westarians/undead, but its pretty hard to beat the cult in comparison

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(10)

TacticSearch777

Oct. 30, 2012

Under rating threshold (show)

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(-19)

globus99

Oct. 30, 2012

Under rating threshold (show) Some inspiration from necronator 2?

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(4)

Radiation_Burnzz

Oct. 30, 2012

Under rating threshold (show) there should be an online save but other than that sweet game

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(-1)

HelixFeline

Oct. 30, 2012

Under rating threshold (show) My units should follow my orders. I told my units to attack one town but as soon as they passed a tower they attacked it and I couldn't do anything to get them away from it :(

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(14)

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