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Well, the Rivadis's ultimate power is totally OP, but if you kill their religious towers first(Which is pretty easy if you just move fast enough) they can't use it.
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the abilities are completely unbalanced garbage the bad guys get stuff that is far far far more powerful than you get
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"What the hell? My troops aren't destroying enemy castle!!! Waaaa! Enemy keeps getting stoopid troops out of its stoopid castle even though the castle is last enemy teritory!!! And my enemy has no mines! Waaaa!!! It keeps spamming troops!!!! Waaaa!!!" Pls, don't let enemy AI have lots of troops come out of its castle waaaaaay too quickly.
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"What the hell? Why are my troops not following my orders! I told them to take the stronghold!!!! Not fight with Horde Vs. Undead!!!! Stuppiiiiiid." Seriously, please fix the pathing. I don't want my time wasted by stupid battling, but rush into enemy strongholds instead.
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1 star. such a pitty I can see that incredebily talanted people worked on this game. Just rushing the enemy is probably the worst game breaking mecchanism ever, to encourage it is folly.
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If there Takeover 2, i have some ideas for this game
-you can make walls for 20 gold
-random events like meteor strike
-upgrades for better results
-survival mode
-put heroes?!?
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it will be more great if they make the solders or the upgrading system are more changed physicaly but if they maket more reality and more extrodinry (( rare))
just few more
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I dont understand if the crimson horde,ice dales cult and duchy of westaria are fighting against the dark undead then why they attack each other???
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Yeah, could be a great game, but with the pathing issues and time limit (perfect) clocks being pointless, its not a strategy game, its just a rts view racing game.
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I have played this game through several times. I really enjoy the game play and how things work. Are there plans for a sequel?