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helper153

Nov. 15, 2012

Under rating threshold (show) perhaps a system where a castle defender gains a bonus for being inside the castle (it seems strange that troops defending have no advantage) perhaps give ranged units at least the ability to fire at attacker without needing to leave the castle and become vulnerable

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(6)

nl1nk

Nov. 15, 2012

Under rating threshold (show) Is multiplayer possible in future versions?

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(2)

EvilGeek

Nov. 15, 2012

Under rating threshold (show) Edicts: Click to TOGGLE; aka once to select, a second time to unselect. Please don't make me reset everything and reselect everything just to change one edict.

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(1)

eziohbomb

Nov. 15, 2012

Under rating threshold (show) i can summon 3 lord avatars at the same time ???

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(0)

MarsVoltaic

Nov. 15, 2012

Under rating threshold (show) So close to getting the hard badge. Perfected all but Hordes and Ice final level. Admittedly I haven't level up the Icers fully, so probably could perfect it still. But I just can't perfect the final Hordes level, despite being fully upgraded. Hints?

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(2)

Apokolips

Nov. 15, 2012

Under rating threshold (show) Badge 5:22 just done it on about 30th attempt. Get treasure with spell casters, return them to defend build 1 mine 2 farms, 2 spears 2 spell casters, move to nearest keep and take, get treaure just north of keep. Buy maxed out gunbots and cavalry to replace all dead and those under the influence of the enemies ulti. send 2 gunbots south and 2 north with 1 cavalry each. Worked best for me. Though by far the hardest mission! (notice the other 2 campaigns last missions had 2 teams so they could battle it out on the Icedales.. its just you and undead)

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(2)

Apokolips

Nov. 15, 2012

Under rating threshold (show) The achievements seem to relate to having long battles (3k gold 7 farms at once etc) yet the objective is to rush the maps. After getting all 3 stars on every map i only have 16 'badges'. Maybe relate some of the missions to the badges ... 3 stars if you collect 3k gold in this map' etc.

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(2)

Badgi

Nov. 15, 2012

Under rating threshold (show) Last Mission, Icedale. Damn ya!

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(2)

romulusnr

Nov. 15, 2012

Under rating threshold (show) There is a SERIOUSLY WRONG level of difference between Crimson 4 and 5. Crimson 4 was Perfect no problem. Crimson 5 is near impossible in comparison. Very, very poor rate of difficulty increase.

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(1)

Toimu

Nov. 14, 2012

Under rating threshold (show) Might be fun, but game play is too slow for me.

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(0)

Alator

Nov. 14, 2012

Under rating threshold (show) Step 1: Spam infantry Step 2: Win

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(3)

Bored5555

Nov. 14, 2012

Under rating threshold (show) Found an unusual bug in the game. On a mission, when I successfully took over a building, one of the enemy units spawned in the same building. I could not attack it, it could not attack me, and it was rebuilding the spot with my version of the building, as though it were one of my units, minus the control I would normally have over the unit, and without it costing one supply point. It helped me out, but at the same time, left me perplexed as to how and why that happened.

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(1)

copperheed

Nov. 14, 2012

Under rating threshold (show) I was thinking in response to Matalito. If the perfect condition included 2 out of 3 conditions at perfect levels. The conditions could be speed, fewest units lost, and fewest strongholds lost. That way a quick cheap endless hordes approach could work as well as Matalito's preferences for "Unstoppable Juggernaut Style".

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(1)

GalvinT

Nov. 14, 2012

Under rating threshold (show) nice game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(1)

Aeschylus

Nov. 14, 2012

Under rating threshold (show) I like the fact that developers reply to posts that are relevant and show that they really care about our comments. I'msue you'll make the suggested changes to make the game better.

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(0)

thechronox

Nov. 14, 2012

Under rating threshold (show)

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(-7)

EvilGeek

Nov. 14, 2012

Under rating threshold (show) Germania1979 I had the same issue until I decided to spam them back. Start by making a grunt and an archer and attacking the giant take his gold with the archer return the grunt to heal. Build two houses and two more grunts wave the top castle. Split your forces and work around both sides to get 3 stars.

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(0)

drowelite7

Nov. 14, 2012

Under rating threshold (show) Great job guyz!!!I wonder if any multiplayer and personal army with more factions perhaps,could be a possibility...

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(0)

26Accer26

Nov. 14, 2012

Under rating threshold (show) I wish there was an ultimate map on the end which would be thrice the size. The battles are too short and a bit too easy (with good tactic of course)

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(3)

SonicPokeNerd

Nov. 14, 2012

Under rating threshold (show) It would be nice if you could upgrade a Town to a Fort to a Castle, instead of just increasing the start level of units from the upgraded city

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(1)

squiddoodle

Nov. 14, 2012

Under rating threshold (show)

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(-6)

Germania1979

Nov. 14, 2012

Under rating threshold (show)

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(-6)

Arbiter27

Nov. 14, 2012

Under rating threshold (show) The controls for selecting and moving troops are terrible. Other than that it was really fun! Short though

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(5)

chaoticendeavors

Nov. 14, 2012

Under rating threshold (show) in addition to the retreat option it would be nice if the units did not travel back to the spot they started combat to move on. (i.e. when taking a structure with melee units, after the structure is destroyed they move back to where they started combat, then take the structure. quite annoying)

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(7)

deeprocks

Nov. 14, 2012

Under rating threshold (show) it is a very nice game, but would enjoy more if the buildings that are upgraded change their look.

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(1)

Groundal

Nov. 14, 2012

Under rating threshold (show) Nice but very limited options. Can't call that a strategy game.

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(6)

Silentcard

Nov. 14, 2012

Under rating threshold (show)

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(-5)

Tagornis

Nov. 14, 2012

Under rating threshold (show) Ressource wise: - house/farm are most of the time useless since castle can give you some - gold mine can help on the long run, you don't need them a lot since castle can supply + treasure chest give you most of the money needed - Mana Stone = key construction in order to cast quickly your first spell and take down the first castle after killing a geant in order to have money I don't have much suggestion here. Mainly because changing it will change your developpement and thus the time need to bring down castle. Maybe lowering the unit creation but increase the computer unit creation. Time durability: There is no hard mode ? No bigger map with empty castle forcing your to plan your unit movement on the long run and increase sensibility your number unit created. I hope that will help you improve this game (I loved Cursed Treasure)

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(1)

Tagornis

Nov. 14, 2012

Under rating threshold (show) I saw the power of long range army. 2 units: 1 melee + long range = enough to take down any castle. You just need to cast 1 spell at the right time in order to remove opposition. And in order to archieve the perfect you will probably build less than 6 units (alive + dead one). On the positive note, time to reach perfect can be hard (for Icedale or Westaria) No building skill. I mean you never need to upgrade your castle but only to follow this: - build a unit able to take down a giant and go get treasure - with the 500 gold build: 1 Mana stone, 1 melée/ranged unit to complement the first castle (valuable ressource) - heal your unit and go take down the next castle This is event more obvious with the Red Horse campaing where you can complete the last quest on less than 4 minutes using the worm/horse + CPU lack of counter mesure. So I suggest a hard mode with a more counter style when creating unit + a bigger map (so let time to expand and force you to upgrade your castle)

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(5)

Tagornis

Nov. 14, 2012

Under rating threshold (show) Feature missing (more detailled in the 3 following post): - a hard mode with a more counter cycle coming from the CPU + bigger map with empty castle. - upping the value of upgrading a castle (with is a lost of gold to build unit) - a multiplayer mode with all 4 clan - More units needed to bring down castle

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(5)

Developer response from IriySoft

Thanks for the detailed review!

flint1423

Nov. 14, 2012

Under rating threshold (show) Multiplayer of this game will be great for me :3

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(0)

aznraver928

Nov. 14, 2012

Under rating threshold (show) i did barbarian horde last stage with a bit of luck and the meteor spell

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(2)

Silver_Leaf

Nov. 14, 2012

Under rating threshold (show) way too easy. they just keep summoning one by one.

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(1)

Germania1979

Nov. 14, 2012

Under rating threshold (show) AAARRRRGGGG ANYONE GOT TIPS FOR THE LAST LEVEL OF BARBARIAN HORDE? IT'S KILLING ME....

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(0)

Germania1979

Nov. 14, 2012

Under rating threshold (show) wow bullshit game when you get to the last level, using barbarian horde, the enemy is totally overpowered

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(1)

ksgavatar98

Nov. 14, 2012

Under rating threshold (show) very nice game, i love it when two enemies fight each other and then go into the fray and finish them off.

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(2)

Fyei

Nov. 13, 2012

Under rating threshold (show) Hmm, I wish that there are some hotkeys for spells(Like 1,2,3,4). I would give a 5/5, but overall it would be 4/5. Troops won't retreat from fights, upgrading a building is pointless as long as you have a good army, volume control, and maybe something better than farm/obelisk/mine - like an upgrade for it or something.

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(3)

Silver_Leaf

Nov. 13, 2012

Under rating threshold (show) siege units are worthless... which is sad. yeah id like a game where you cant rush and gotta actually do something else besides spam a blob of units.

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(3)

Bassario

Nov. 13, 2012

Under rating threshold (show) This game is exactly my most beloved type of flash game, and as I began to play I got excited because it looked like a 5/5. But as I neared completing it all too soon I realized that while the basics were all there to make it a brilliant and fun strategy game with fun and unique factions it just seems a little unfinished. Thats ok tho that is what sequels are for :D definitely need that retreat function and maybe a few more type of building to capture with more perks and much more missions that get more and more challenging, keep up the GREAT work guys!

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(6)

Developer response from IriySoft

Thanks! The game development took much more than expected so we just couldn't wait more and had to release what we had. Though the game has great potential and we will definitely create a sequel to let this potential transfer to a great game %)

28dropz3

Nov. 13, 2012

Under rating threshold (show) Doubt this is going to be seen by the developer, but I usually don't point out bugs in games unless they make the gameplay unplayable. This game started as 4 stars, went to 3, and now is at 1. There's too many problems with it to be considered a "good" game. First, if my base is getting attacked, I want the units I click to stop fighting and help out so I don't lose a base, just to gain one. Second, the enemies seem completely one sided (Yes, I understand the difficulty comes with this but...). I can't believe my enemy is churning out 5 horse units in the span of 15 seconds, or using their special techniques almost every 30 seconds. There's too much imbalance in this game to make it enjoyable. Sorry.

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(2)

Galven

Nov. 13, 2012

Under rating threshold (show) Game is loading. I scroll down, and I see comments. I see a developer responding to comments enthusiastically. A good sign, for sure!

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(3)

puttanesca

Nov. 13, 2012

Under rating threshold (show) Volume level controls should be on every game.

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(2)

Shanedude

Nov. 13, 2012

Under rating threshold (show) Just too slow of a game.

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(1)

whitezealot

Nov. 13, 2012

Under rating threshold (show) u need more type of untits for battle that would be cool

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(-2)

sadamzin

Nov. 13, 2012

Under rating threshold (show) jogo muito divertido, parabéns.

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(0)

Developer response from IriySoft

Спасибо! :)

Cheesewire

Nov. 13, 2012

Under rating threshold (show) Arrrgh, so annoying when the only thing stopping you from getting perfect is your units taking 5 seconds to enter a castle...

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(20)

theGameMaster123

Nov. 13, 2012

Under rating threshold (show) Lol, I managed to summon multiple Lord's Avatars onto the field. Maybe have some kind of "legend rule" to make sure that you can't summon multiple of a god-unit at a time?

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(-2)

insign

Nov. 13, 2012

Under rating threshold (show)

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(-8)

Mugsbaloney

Nov. 13, 2012

Under rating threshold (show)

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(-5)

untouchables

Nov. 13, 2012

Under rating threshold (show) lol i can't win the last campaing.. :S

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(0)

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