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annoying difficulty for challenges. seriously the 6 waves in normal is merely impossible on certains level ... and you have to lock stuff ??? yeah sure buying expensive upgrade to not make use of them is great ... espacially when you launch a full 70/80 hp ennemy and you cnanot upgrade more than lvl 2 buildings... it's get annoying and i just want to quit. it's all about luck when your units targets healers instead of others, so, restarting a level 15 times is really painfull. 1/5 game, i'm sure the dev did not try his own game. shh
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First built bombard give the enemies area damage.Then build the magic tower to deal the enemies those have physical proection.
Build the archer tower to kill the enemies much faster.Also in the finall mission,you should build a area which i called .
Build magic tower and arcner tower which can kill the enemies by one shoot.Do not fogret barrachs.USE this you can stop the enemies in your so that you can pass the mission easier.
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I don't know what's up with all the scrub comments this morning, so allow me to post something. Thank you BoD, for reminding a lot of us what a great game Kingdom Rush is and for introducing it to those who have never played it. I give it 8 out of 5 stars.
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I have gone through multiple rounds calling all waves early and winning the mission without loosing a heart and have yet to get the easy achievement. In fact got a medium one....lol
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Once you get to the undead places, the enemies you face take several max-level towers to even think about killing, from wave 1. You should consider never making video games again you should get stuff for completing achievements. Also I think it's a very nice twist to normal tower defence games, and I especially like all the things that don't have to do with the game objective: killing sheep and goats, catching fish, freeing sasquatch etc.
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Once you get to the undead places, the enemies you face take several max-level towers to even think about killing, from wave 1. You should consider never making video games again.