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Would be nice to have a feature to speed the game along, revealing the answer if you click a button. Even if it were only enabled after a 2 minute delay or something. Currently I am having to complete a few levels by random clicking until I get lucky. I would rather be shown what I missed and have the opportunity to click it deliberately. Maybe that's just me, but I feel that a "hint" feature would be an improvement.
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wow i thought that was literally a game of perfection just beautifully done in all its simplicity, the background music was jsut the most perfect ambience yet...freezing...defiance....seriously
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some of these levels are just retardedly difficult to the point you just have to click around (tree and painting) Otherwise I love the variety and movement of the levels.. 4/5 if it was working but 2/5 due to Defiance
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defiance level freezes the mirror cursor for me too, will come back when it's fixed though :) likey likey the artwork and concepts
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Defiance level is definitely busted, but this shows a dramatic improvement over the first two gems.
The rorschach level in particular (maybe I just need my first cup of coffee, but I kept seeing scary faces!) and the mouse tracking creates a neat variation on 3d, plus I like to make buildings dance. 5/5
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The defiance level isn't working for me either. The clone cursor won't move and their doesn't seem to be any differences.
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:( I saw this on FGL and it doesn't seem to be the best of your work. I mean its great programming and stuff, but it seems to be a lower quality than the last 2 that you have made. It might have been the pictures, or the lack of time, and it makes me find this one not to be equal to your past 2. However, its still an amazing piece. 4/5.
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I found two bugs: First, in the level where the sign says "Hi" and has a =) smiley, the clone cursor isn't on it. Second: On the level with traffic lights, the clone cursor wouldn't move.