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Tips for those after the hard badge:
- I really suggest everybody to practice a bit on sandbox before to start campaign so you can understand what you are gonna face and how to cope with them.
- Save money for the uzi and a quake box.Then save again for the chainsaw if you can (with every upgrade it's the most awesome weapon, fast auto-reload and always good)
- Improve fireman at least to 20-30 on the first waves; then repair man to 10-15
- Like every 9 days there will be a new enemy.On day 9 the first jeep will appear,and on day 10 uzi and quake boxes won't be enough anymore.
- Walking cyborg are not this big problem.You should focus instead on flying jetpack man and helicopter.
- On day 18 first tank appear...Things gonna be hard,get ready...!
- Skip weapons:1st shotgun,flamethrower,quaker(omg so slow) Towers like:big fan (so useless) flamethrower and tesla (rocket launcher and laser are way better)
- If you stack 3 barrier towers you will have 94%
Hope it was helpful. Enjoy!
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"Sir, since we are so obviously rich, we should just knock helicopters at this guy's house." "Are you stupid?! We should send dudes with swords that always gets shot! *mumbling* Helicopters... I'll tell ya what." Lol.
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Seven shots against a horde of guys with knives and body armor? Man someone came to this fight completely unprepared.
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This game isn't even worth the time anymore. Your gunmen just stop randomly working then you die. Pointless. RIP storm the house
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Apparently the barricade is so tough it can survive 5 'imma firin ma lazah' blasts and comes out unscathed, however 100 knife blows can destroy it easily
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Recon: "Sir the enemies are in a large Pile box with only firing areas in the front! What should we do?" Officer: "Hmmm.... STORM THE FRONT WITH EVERY SWORDMAN WE HAVE!
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ok, let's go over some not so obvious game mechanics. Upgrading your gunmen doesn't work like most games. going from 1 to 2 shooters doesn't double the amount of shots fired. The game works with a timer, every x seconds a shot is fired if possible. every time you buy another gunman, it decreases this time a little bit. This has the effect of making the first 15 or so upgrades nearly identical to 1st upgrade. Around 20 or so, the upgrades hit a "critical" point and your gunmen become awesome. Upgrades continue to be awesome up to roughly 50 (i might be off). Alot of the other upgrades work with a similar mechanism, so try different things out.
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Sparta achievement the easy way!
1)Laser tower fully upgraded
2)Flamer Joe fully upgraded
3)Quake Box fully upgraded. Thats all you need, the rest of the money you can spend on a weapon just for the lols...
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"Sir, the guy up on the hill is taking out a lot of our men and some how upgrading the house. We need to kill him."..."CONTINUE TO ATTACK THE FABULOUS HOUSE!"..."But, Sir.."..."DON'T QUESTION ME!"
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"General, why don't we just kill the guy standing over there, the one who is buying all those things?"(that guy is you)
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You know, seeng as I have all this money, and a ton of wepons, why can't we just, you know, attack them? Like, just spam my space laser at their base and be all like: "Ha! Suck dat bro!" But no, instead we have to just sit at meh house and wait for them to come to us. Hell, when it's been 50 days, you'd think they'd have given up and stopped attacking me. But nope, what are they thinking? "Sir, everything we've been sending at them has been getting completely obliterated" "SPAM MORE TANKS AND GIANT ROBOTS!!!!! I DONT CARE HOW MANY BILLIONS OF DOLLARS I LOSE!!!"
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I like how you can fire bullets, throw grenades and even call orbital strikes right at the house and yet not even a crack forms, the house must be made out of chuck norris' skin