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I played until lvl 15 on this game before badges. Thank you Greg for reminding me of the one of the worst wall jumping experiences of my life. To the designer- I like the concept, but seriously Mega-man perfected wall jumping, and you messed it up. Thousands of games do wall jumping just fine, N, fancy pants, ect. I do love the stealth yellow though, that's all kinds of cool.
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This game has ridiculously unresponsive keys. I'm sure the idea is nice, but if you can't even get the interface to work well it's still a terrible game.
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Do you know what this game needs more than anything? I mean REALLY more than anything? CUSTOMIZABLE CONTROLS!!! Because the crap setup you have expects us to be bloody contortionists. Try it with me: place your left hand on the AWD keys, then, without taking your fingers off of those keys, press the R button. Now, leaving your left hand on the directionals, place your right hand on the JKL keys, and without leaving them, hit the space bar. Do you see why this is so aggravating? And what's even worse about it is that you gave different keys to different techniques even though they can't be used at the same time anyway. Unless your goal was to MAKE this game more confusing to play, it's completely pointless. Which is a damn shame, because this game looks like it could be really good, but in its present state, it's an aggravation AT BEST. Fix it you moron and MAYBE I'll amend my 1/5.
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The main word to describe this is frustrating. I plan on completing it, it's just annoying that most of it is button timing you know you can do, just getting it all down one bit after the other without dieing and getting sent back to the start can get very annoying to do in some parts.
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Sticky movement? I keep running even after I stop pressing the buttons (and no, even on normal non-slippery floors.) :\
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Why is "s" for yellow's special but space for red and blue's? It would make more sense that space activated the special of all three colours. Equally "e" is the normal open door when using "awsd". Other than that .. fun game :)
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hrm.. why JKL for the colors? If I could use, say, 1/2/3 I could play one-handed. or ZXC. Or either/or. Even better, let us use Q and E to spin the little displayed color wheel to the next or last color. Choices are good. *rating pending playing more, after I finish eating, since I can't color change*repost with addition, please rate this one up if you agree instead of the original!*
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hrm.. why JKL for the colors? If I could use, say, 1/2/3 I could play one-handed. or ZXC. Or either/or. Choices are good. *rating pending playing more, after I finish eating, since I can't color change with a hand on my fork*
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found a bug.. in lvl 5 if you miss the jump with lasers ( first one) but you still manage to grab the end you die and cant respan in any way! '+' this so the developer can see
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What I don't get is that he is using a ELEVATOR, Why doesn't he just press floor 30 and run to the top? other than that, nice gameplay.
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For the multi-switch locks, they should give you some kind of hint so that you donĀ“t have to waste your time fumbling between them until the door opens. o.o Press + to keep this comment alive. :)