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Its down for good........... YYYEAAAAAAAAAAAAAHHHHHHHHH BOOOOOOOOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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To the people asking on the chat : servers are currently down.
And yes, that means that people on the chat are AFK...
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I have to come clean to the fair people of Sacred Seasons, as played on Kongregate. I sleep naked. Well, not completely naked -- I sleep with my long, black socks on.
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I beat it shortly after making that comment, at about level 41 I think? Admittedly I did eat through a lot of skill whispers doing it.
Currently grinding with snakes as Into The Fire is kicking my arse and there's not many quests left to level up on ^^" (I'm getting to the point where I can solo deadfields at least)
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As someone closing in level 500, any monsters with less than 50 times your health is a weak one. I have 36k health myself and hit for 100k, normally the monsters in my grinding areas have way over a million health. The early levels are the least of your worries when soloing, but rather the higher ones, specially if your class does not fit in soloing. And the difficulty spikes in quests, as far as I remember, is nowhere near that big, unless you just got to level 10 and had the idea to go run an arena or something. Nothing else really should spike up the difficulty. A quick guide to the early few levels is to either just roam around ONE region (suggestion: Bellroot) and do all quests one by one. As for the Aseneekiwaka, god damn I have bad memories of it; but unless your damage is over 1k doing the Fatal Fortress is hardly possible. By then the "asskiwi" will be easily beaten. It's also never a good grinding spot, so don't attempt it until you level up to 40~60 :)
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Ok guys this game is still alive, around 50 people maybe less or more not sure, but do not be let down if there are a little bit of people on the kongregate log in because most people just play on a sacredseasons website...
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Admittedly, playing a little more, it's just the Aseneekiwaka I'm annoyed with. It's not a threat in the slightest, but takes some 25 hits to kill. The other healthier enemies at least provide an active threat to keep things interesting.
(To be fair, the whole Fatal Fortress where it seems most these guys are is a pain, anyone good enough to beat the top level will not even be remotely challenged by those bellow it)
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NOTE CON'T: The game does seem good, but it feels like things were left off halfway, else make a note for new players that they simply cannot advance beyond certain points without partying up with others.
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Just a small critique: The game starts out somewhat linear, exposing the player to the world, then opens up nearly completely, which is fine, however; only a few quests have "Difficulty Level" indications for them, and several of the seemingly random dungeon areas contain enemies that have impossibly high stats. I'm sure the game worked fine when there were many players present to join forces and overcome these challenges, but seriously, when you go from one map with enemies that a solo player can take out with marginal difficulty, to the very next map over and encounter monsters with over 20 or even 50 times your HP, with no warning or indication of their strength, it becomes a chore to search everywhere and attempt to find the next intended part of the game. Couple this with the inability to acquire stronger weapons (unless you pay $) and the complete lack of defensive armaments, and you have a recipe for a lackluster attempt at a seemingly decent MMORPG.
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If anyone is still here and a mod, please permaban my Paganwolf if it hasn't already been done, apparently someone has been using it without my knowledge or consent to permaban other people. Thanks.
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This game is great! Yes it would be great to see a leap in the population and fan base! Thanks Jamieyg for making a awesome game. Would love to see updates and new areas if you find the time :)
5/5