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got the badge, so forget about my request. thanks a lot to pop, eternal, cadu, ptico, blase, and the others who helped me! idk that this game still have a number of active players. you guys are cool! :D
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@UnWarp do we only need to level to 45 to solo it? i saw that i have to level to 115 to solo it in other guides.. |
anyway, i'm lvl 33 now and i need someone to help me to get sword of thorns. hit me up if you want to help! :D
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is there someone who wants to farm the hard badge with me? i'm just starting this game and seeing that you have to be lvl 45 to complete "a hero is born" achievement solo is quite.. interesting, you know.
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is there someone who wants to farm the hard badge with me? i'm just starting this game and seeing that you have to be lvl 115 to complete "a hero is born" achievement solo is quite.. interesting, you know.
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Some classes do have cheap mass attacks, problem is that you still need to grind a bit to get them. Also, they're useful only in dungeon grinding, a thought you should abandon at level 200+ (unless, you are a Snow Bandit, then you belong in Scarabs until you can properly contribute to your team at... level 2500 should be enough, and that's a bit of a stretch. Hue.)
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There's no such thing as a class with mass attack. What we do have here are classes with lvl 150 skills that have a strong mass attack, but not something that can scale up to higher lvl arenas because of the mass consumption of SP and low-damage growth with lvls. So, what you can do is try to run with other people (The game gets better if you play with friends!), since some classes (Scout) have mass attack-speed buffs and some have 1-player attack speed buffs (Clair, Savage). There are many ways you can play it, but trying to lone-wolf can be very very boring.
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I don't get it. I always have to deal with more than 4~5 enemys and it is really tiresome and not funny, since once my turn all I can is hit ONE enemy AT A TIME. I wonder is there a class can mass attack available.
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Spaghetti should just go down for good, no one eats it. the cooks had enough sense to abandon it because they knew it was terrible. Check out their resturant, they don't even list this as one of their dishes!! That's a hoot. and yet there will always be those stupid amerifats who think "Oh my, what a wonderful dish! Ohhh look there are 3 meatballs in at the same time, new record!!" yeah yeah yeah you are all idiots. I know plenty who have cheated their way to a real resutant and beyond and you all are too naive to realize it. This food is shit for a reason, wanna know why? Because only the biggest losers of all eat spaghetti. When was the last time someone decided to cook spaghetti, 2007? if you truly had any brains at all you would realize it isn't worth your time to eat this crap. but i guess this crap suits idiotic losers like you people.
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Its down for good........... YYYEAAAAAAAAAAAAAHHHHHHHHH BOOOOOOOOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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To the people asking on the chat : servers are currently down.
And yes, that means that people on the chat are AFK...
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I have to come clean to the fair people of Sacred Seasons, as played on Kongregate. I sleep naked. Well, not completely naked -- I sleep with my long, black socks on.
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I beat it shortly after making that comment, at about level 41 I think? Admittedly I did eat through a lot of skill whispers doing it.
Currently grinding with snakes as Into The Fire is kicking my arse and there's not many quests left to level up on ^^" (I'm getting to the point where I can solo deadfields at least)
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As someone closing in level 500, any monsters with less than 50 times your health is a weak one. I have 36k health myself and hit for 100k, normally the monsters in my grinding areas have way over a million health. The early levels are the least of your worries when soloing, but rather the higher ones, specially if your class does not fit in soloing. And the difficulty spikes in quests, as far as I remember, is nowhere near that big, unless you just got to level 10 and had the idea to go run an arena or something. Nothing else really should spike up the difficulty. A quick guide to the early few levels is to either just roam around ONE region (suggestion: Bellroot) and do all quests one by one. As for the Aseneekiwaka, god damn I have bad memories of it; but unless your damage is over 1k doing the Fatal Fortress is hardly possible. By then the "asskiwi" will be easily beaten. It's also never a good grinding spot, so don't attempt it until you level up to 40~60 :)
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Ok guys this game is still alive, around 50 people maybe less or more not sure, but do not be let down if there are a little bit of people on the kongregate log in because most people just play on a sacredseasons website...
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Admittedly, playing a little more, it's just the Aseneekiwaka I'm annoyed with. It's not a threat in the slightest, but takes some 25 hits to kill. The other healthier enemies at least provide an active threat to keep things interesting.
(To be fair, the whole Fatal Fortress where it seems most these guys are is a pain, anyone good enough to beat the top level will not even be remotely challenged by those bellow it)
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NOTE CON'T: The game does seem good, but it feels like things were left off halfway, else make a note for new players that they simply cannot advance beyond certain points without partying up with others.
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Just a small critique: The game starts out somewhat linear, exposing the player to the world, then opens up nearly completely, which is fine, however; only a few quests have "Difficulty Level" indications for them, and several of the seemingly random dungeon areas contain enemies that have impossibly high stats. I'm sure the game worked fine when there were many players present to join forces and overcome these challenges, but seriously, when you go from one map with enemies that a solo player can take out with marginal difficulty, to the very next map over and encounter monsters with over 20 or even 50 times your HP, with no warning or indication of their strength, it becomes a chore to search everywhere and attempt to find the next intended part of the game. Couple this with the inability to acquire stronger weapons (unless you pay $) and the complete lack of defensive armaments, and you have a recipe for a lackluster attempt at a seemingly decent MMORPG.
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If anyone is still here and a mod, please permaban my Paganwolf if it hasn't already been done, apparently someone has been using it without my knowledge or consent to permaban other people. Thanks.
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This game is great! Yes it would be great to see a leap in the population and fan base! Thanks Jamieyg for making a awesome game. Would love to see updates and new areas if you find the time :)
5/5