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too simple and staight. you can get some basic points and upgrade 1:METEOR
2:INCOME 3:COST then you can win stage awards with selling-mana-meteor, then get attack/critical will make all in 1 min.
After all these enough for def/hp/regen,let's call golden leaves back to forth...
I got this up in 1 hour.
so it may be improved to a better game, for now it is too tight.
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Fun game 5/5. But the skill tree seems too direct and simple. Why no skill about your title, Symbiosis? And the defense skill seems not that effective/attractive imo, I finished all achievements(except 3 games/stage) without ever using it.
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Great game with a new concept. But the difficulty should be improved. Even on highest difficulty its quite easy. Also the maps of the levels could be more varied. I hope there will be a sequel with more challenging levels.
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wuw! just wasted 20 min. trying to make the strongest tree i could got attack power all the way to 204! suck it bitches
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I think the crystals should be able to have higher levels than the plants, so if you wait they can destroy you easily.
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@BTrue I assume "golden symbiosis" is a passive improvement to symbiosis, because after it unlocks the graphic connecting plants in symbiosis changes from blue to gold.
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all in all a very good game. though i think it could use some more difficulty. after you get so many skill points it becomes rather repetative. it is a very good game. 5/5. i hope you plan on making a sequal. possibally adding different kinds of plants? for instance grass. weeds. trees. etc. and perhaps different crystals. elementals perhaps? a red crystal that burns the plants poision that does continuos damage and ice that slows fire rate. again all in all it is a good game. 5/5.
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Game seems a bit on the easier side if you rush offensively, infact using only 2 plants at a time makes the first 10 levels completable in under less than 30 seconds, after the leveling up on the first 3 levels you can rush the rest the rest of them with no problem, silver leaf? nah just skip it.
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Not bad, full clear in about an hour, hour 20. Well balanced and challenging, well designed. Only flaw is the game won't scale with ctrl-scroll.
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getting more skillpoints than is needed for maxing everything and having weird max levels like 51 are pet peeves of mine
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Once you complete all the challenge it says : '' golden symbiosis unlocked '' but I can't seem to find it :/ . I thought maybe after level 6 symbiosis but no, anyone knows how ?
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hi the game wont load for me :( othere games do but this one just loads the armour games intro and a spaceman but then all blank?
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This is a GOOD game, and works well. Only has one issue that I saw that hasn't been pointed out. Challenges make you exponentially more powerful. Once you do one...the rest become easier.
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Perhaps you could add in different upgrades for plants, Eg, Bee hive plant, Moth spawner, snake holder. Plants in the real world use have alot of insects and reptiles around them, Why not implement them in this? Also, it would be cool if you had to liberate the different continents from the crystals, ending with a boss level/crystal.
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Awesome game! I have one minor complaint though:The shield spell doesn't stack with symbiosis. This makes it pretty useless. 5/5
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I thought i saw something about golden symbosis?
A hotkey to symbosis all the plants to one plant would be appreciated
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it would be way more challenging if u wouldnt lvl up so XTREME fast...
after lvl 3 being lvl 6 without any challenges and stuff... and this continues till u finish with all achievements after 30minutes at lvl 50.
Game would be way cooler with #1 more difficulty by lvling slower #2 reset skilltrees to test other spellpathes.
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Unique and fun. I realized about halfway through this however that the only way to win was to aggressively push forward and conquer before they start spawning uncontrollably. Once you figure out what your doing there's really only one strategy. Place units right next to there's, link all of your units to that 1 unit using Symbiosis. Then have your oober awesome unit destroy all of the nearby crystals. Repeat process. It might be nice to design the game to accept a more defensive approach as well. Such as by adding an option to not make the crystals begin to spawn uncontrollably. Or not making it so laughably easy to destroy all enemy crystals within 30 seconds. Still a great game I give it 5/5.
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Tip: with full upgrades, you can convert gold to mana (at 1 to 1) by building plants and immediately selling them. You can beat almost all levels at the start by doing this and using meteor.
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Yay. Distance affecting attack speed/pause at will/lots of neat little wrinkles. An enjoyable evening. Maybe I just picked a good upgrade path, but I did feel like it was hard to find a challenge towards the end. Would be fun to see a mode where crystals continually spawn (with increasing power), and you have no plant limit, and you try to see how long you can hold them. Or some similar survival mode.
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i think you should add different plants like as you get a higher level like maybe different power types like fire, water, rock and air
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I'm just wondering how did they get to Earth? I mean with out hands to carry resources, much less build "UFOs" or "Rockets" to get here....