Comments for Symbiosis

avatar for Frostweaver
Frostweaver

Dec. 5, 2012

Under rating threshold (show) Also, 3 skill points are left over after you get all experience possible. Maybe add a special skill costing three points that summons a plant monster to attack crystals for fun, because at that point you've already beaten everything at it's hardest anyway.

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(1637)

Developer response from jarofed

It's a great idea. I will think about implementing this!

avatar for misanthr0pe
misanthr0pe

Dec. 19, 2012

Under rating threshold (show) What does the golden symbiosis do?

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(361)

Developer response from jarofed

Golden Symbiosis is just a auto-powerup for your regular symbiosis. The power of transferring energy from one plant to another becomes stronger.

avatar for ah376
ah376

Dec. 5, 2012

Under rating threshold (show) Why can't the surrounding trees help?

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(1294)

Developer response from jarofed

It looks like these are just another type of trees ;)

avatar for Schattensilber
Schattensilber

Dec. 5, 2012

Under rating threshold (show) Why is everyone comparing tower defense games to kingdom rush now? This is a quite different and VERY good game: the flexibility of the plants and the possibility to do stuff while pause are great, maybe some kind of skill tree for the higher level plants might be possible, i.e. mortar or a healing plant, a grow accumulator or so which will need some time to change to the other forms...

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(1175)

Developer response from jarofed

Thank you for feedback and suggestions. I will think on implementing it in sequel!

avatar for Azgara
Azgara

Dec. 5, 2012

Under rating threshold (show) I got all achievements except "play each stage at least 3 times" because i thought i didn't really need that when i had the "get all golden leaves" achievement.... 5/5 for a fun little game tho :)

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(1012)

Developer response from jarofed

Thank you! I'm happy you've liked it!

avatar for Rivalry
Rivalry

Dec. 5, 2012

Under rating threshold (show) Are you sure an orbital nuclear bombardment wouldn't be able to destroy the fragile purple crystals?

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(693)

Developer response from jarofed

Not so fragile, as you can see! :)

avatar for SoonerRed
SoonerRed

Dec. 13, 2012

Under rating threshold (show) When I buy a new plant, and I start moving the symbiosis to that plant, I think it would be nice if I could just move all the lines leading to one plant to another with one click and drag. For instance, I have two plants symbiotically buffing plant A. Then I build plant B. So, I click on plant A, and drag the symbiosis lines from A to B with one click and drag.

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(14)

Developer response from jarofed

Great idea. Think that I will make something like this in the sequel!

avatar for ItIsDone
ItIsDone

Sep. 6, 2013

Under rating threshold (show) Wish there wasn't a cap on the amount of plants because I just have the urge to cover the whole entire map with my plants.

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(13)

avatar for jalphaneera
jalphaneera

Jul. 23, 2013

Under rating threshold (show) To clarify, special missions where you aren't allowed to plant any plants are possible. You just need to level up the plants, increasing their range, and then put them into attack mode, further increasing their range.

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(13)

avatar for AlexPeregrine
AlexPeregrine

Dec. 13, 2012

Under rating threshold (show) There shouldn't be an achievement for playing each stage three times. It's just pointless busywork.

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(13)

avatar for dragonrider94
dragonrider94

Aug. 29, 2014

Under rating threshold (show) Those extra 3 points bother me more than they should. ._.

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(6)

avatar for Guille
Guille

Aug. 29, 2014

Under rating threshold (show) There should be a skill reset you know.. since you get a path blocked and then change your mind...

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(6)

avatar for emrldeyed2
emrldeyed2

Jan. 4, 2013

Under rating threshold (show) What's up with plants being complete badasses? I mean, they fight zombies and now they can fight alien crystals?!

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(11)

avatar for Jacoblikesmetal
Jacoblikesmetal

Dec. 21, 2012

Under rating threshold (show) If this were true, we'd have stopped cutting down the rainforest.

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(11)

avatar for breigh817
breigh817

Dec. 13, 2012

Under rating threshold (show) Great game, my only request is that the level be paused at the start so you can set up without rushing to pause.

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(11)

avatar for Nanoth
Nanoth

Dec. 9, 2012

Under rating threshold (show) Quite a Good game, though the want to play a stage three times is kinda redundant considering that you can easily reach Gold Leaves on all Stages after their second play. Finished in under an Hour so might need a little more want on some things, still quite good...

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(9)

avatar for chessmen
chessmen

Dec. 7, 2012

Under rating threshold (show) Tip: with full upgrades, you can convert gold to mana (at 1 to 1) by building plants and immediately selling them. You can beat almost all levels at the start by doing this and using meteor.

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(9)

avatar for strudleman
strudleman

Jan. 16, 2014

Under rating threshold (show) The three extra skill points left over at the end of the game are killing my OCD

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(8)

avatar for pouks
pouks

Dec. 19, 2012

Under rating threshold (show) I really hope there will be a sequel, was a great game. I'd have loved a skill to increase growth rate and maybe something special when a plant gets to max lvl. Right now, it's only a bigger plant, harder to beat and hits harder but never worked really for BIG plants since you need to move quick. The only thing I used big plants for was... selling to get more money and build a lot of small ones ;)

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(8)

avatar for Daripuss
Daripuss

Dec. 16, 2012

Under rating threshold (show) I thought that this game was elegantly put together. Perhaps a bit simple strategically. My only complaint where the final badge requiring that all missions be played three times as I'm left with all the other badges but that and reluctant to play through a third time with no added elements except for perhaps intentionally handicapping myself. I was curious, what does the mechanic golden symbiosis do? Thanks for the game.

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(8)

avatar for kikielin
kikielin

Dec. 16, 2012

Under rating threshold (show) Maybe add a way to be able to reset skill points.

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(8)

avatar for rickfury
rickfury

Dec. 13, 2012

Under rating threshold (show) Apparently i unlocked some sort of super-plant-roots thing, but there was no description of what it is or how to use it? are my linked plants just working harder than before??

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(8)

Developer response from jarofed

Yes, you've got it right! :)

avatar for xodasd
xodasd

Dec. 9, 2012

Under rating threshold (show) too simple and staight. you can get some basic points and upgrade 1:METEOR 2:INCOME 3:COST then you can win stage awards with selling-mana-meteor, then get attack/critical will make all in 1 min. After all these enough for def/hp/regen,let's call golden leaves back to forth... I got this up in 1 hour. so it may be improved to a better game, for now it is too tight.

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(8)

avatar for yogomove
yogomove

Dec. 9, 2012

Under rating threshold (show) Fun game 5/5. But the skill tree seems too direct and simple. Why no skill about your title, Symbiosis? And the defense skill seems not that effective/attractive imo, I finished all achievements(except 3 games/stage) without ever using it.

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(8)

avatar for MrDudeK
MrDudeK

Dec. 19, 2012

Under rating threshold (show) Great game; definitely one of my favorite. To the developer: I don't know if it had already been suggested but I wish there was a shortcut key to send all symbiosis to a single plant.

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(7)

avatar for Beeshrine09
Beeshrine09

Dec. 16, 2012

Under rating threshold (show) Love the leveling system and the well balanced skill system with a large variety of upgrades. Only wish the play each level 3 times achievement didn't exist, as it is useless. Just throwing it out there, I messed up on level 2 and ended up in an insane 10+ minute victory, giving me a lot of the grow and kill achievements after level two. This made everything up to level 11 VERY easy.

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(7)

avatar for Solistus
Solistus

Dec. 13, 2012

Under rating threshold (show) Great game! The growth mechanic is really clever - a simple, original, intuitive mechanic that actually adds some strategic depth. I would love to see a sequel that builds on what is here - a longer campaign, perhaps a more complex upgrade/progression mechanic or just more upgrades, more variety in spells... Having a couple different types of plants, with different stats (perhaps even additional special modes beyond attack/defend/grow), would be awesome. 5/5 for a unique idea that was executed well, and I'll keep my fingers crossed for an epic follow-up.

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(7)

avatar for Alphabetix
Alphabetix

Dec. 13, 2012

Under rating threshold (show) maybe you should be able to reset the spells If u choose a way by mistake u have to restart the hole game

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(7)

avatar for Fishbeans
Fishbeans

Dec. 9, 2012

Under rating threshold (show) How to complete every challenge: If you can build a plant right next to a crystal, do it as soon as you can. If you can't, leapfrog to it by building a plant as far from your starting plant as possible, then selling the starting planet and repeat. Once you get a plant next to a crystal, put it into attack mode and power it up with your other plant. Once the crystal is dead, continue leapfroging to the rest of the crystals and kill them the same way. Use spells and power wells as allowed by the levels to speed things up.

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(7)

avatar for Grundelosi
Grundelosi

Dec. 6, 2012

Under rating threshold (show) I really appreciate the fact that this game is not a major time sink.

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(7)

avatar for Darvious
Darvious

Dec. 6, 2012

Under rating threshold (show) jarofed, You've got a great future as a programmer. The defense spell and the heal spell were useless to me, but one man can only program so much. That's understood. I didn't see any bugs, and the game held my intrest. Great work!

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(7)

Developer response from jarofed

Thank you for a great feedback. I'm happy that you've liked the game! :)

avatar for knightgunner13
knightgunner13

Aug. 29, 2014

Under rating threshold (show) you could say that this game *grew* on me

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(4)

avatar for Lord_Payne
Lord_Payne

Aug. 29, 2014

Under rating threshold (show) What a refreshingly original and fun game! Love the symbiosis effect and smooth gameplay. Players, note that you can direct where your attacking the same way you target sybiosis. Silver and gold leafs are challenging at first but become easy after enough upgrades. Thank you Jarofed...I look forward to a part 2!

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(4)

avatar for brad1134
brad1134

Aug. 29, 2014

Under rating threshold (show) I would like to be able to have the option of choosing a specific alien a plant would attack, because I some how have managed to get into a fight that never ends and a plant keeps getting replaced because my plants are attacking the wrong aliens first.

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(4)

avatar for bigbabyscryalot
bigbabyscryalot

Jan. 16, 2014

Under rating threshold (show) Wish you could reset or undo skills.

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(16)

avatar for JSilvis
JSilvis

Dec. 16, 2012

Under rating threshold (show) The key to getting gold leaves past level 7 is the pause button. Always have your finger on it and do everything; spells, switching modes, symbiosis, planting etc while paused. It makes thing much easier. You don't have time to let your plants grow. Always have them in attack mode except your first, let it grow and then use it to power other plants. You want to finish as quickly as possible. Always sell plants that are far away from crystals; they don't do much of anything and you will need the gold to build plants closer. Make sure everything is maxed. Skills are most important. The only really helpful spell for the Hard is Meteor. Max it out and only that. Take out crystals on power wells first.

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(16)

avatar for CruelShadowOwl
CruelShadowOwl

Dec. 8, 2012

Under rating threshold (show) Perhaps you could add in different upgrades for plants, Eg, Bee hive plant, Moth spawner, snake holder. Plants in the real world use have alot of insects and reptiles around them, Why not implement them in this? Also, it would be cool if you had to liberate the different continents from the crystals, ending with a boss level/crystal.

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(16)

Developer response from jarofed

This is just a great suggestion! I will think about implementing it in sequel! :)

avatar for TrollFace63
TrollFace63

Dec. 5, 2012

Under rating threshold (show) There should be a reset button for the skills and spells

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(16)

avatar for DemFamet
DemFamet

Jul. 22, 2013

Under rating threshold (show) They should add a function where you can click and drag an area, and every plant in that area will give symbiosis to the selected plant.

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(31)

avatar for Rayden1993
Rayden1993

Aug. 27, 2014

Under rating threshold (show) I played this game in 2012 and i hated it. Now i think this is brilliant. Thank you badge of the day

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(14)

avatar for Kraze
Kraze

Dec. 14, 2012

Under rating threshold (show) Would love x2 and x3 speed button

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(30)

avatar for Dalorian
Dalorian

Jan. 10, 2013

Under rating threshold (show) Oh, and why to trees need gold in order to grow? Shouldnt it be Fertilizer? Fertilizer would make more sense to me.

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(6)

avatar for edumuscle1
edumuscle1

Dec. 17, 2012

Under rating threshold (show) Quite fun to play but rather simple if you use a blitzkrieg strategy.

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(6)

avatar for Coldian
Coldian

Dec. 16, 2012

Under rating threshold (show) So this is Plants vs Tiberium? Excellent and simple game. Could use: - More levels - More environmental boosts/hazards like marshlands impeding growth or ore veins strengthening enemy crystals - A giant crystal boss?

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(6)

avatar for aghloe
aghloe

Dec. 15, 2012

Under rating threshold (show) *after playing the game* well i like how it feels more like a puzzle game after a while but without losing its strategy flavor. there is quite good suggestions in the comments, nothing else to say: 5/5

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(6)

avatar for SocialRetard911
SocialRetard911

Dec. 13, 2012

Under rating threshold (show) A very very VERY nice break from the typical TD games. I loved it! :)

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(6)

avatar for watisit
watisit

Dec. 8, 2012

Under rating threshold (show) I thought i saw something about golden symbosis? A hotkey to symbosis all the plants to one plant would be appreciated

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(6)

avatar for Scram
Scram

Dec. 7, 2012

Under rating threshold (show) Yay. Distance affecting attack speed/pause at will/lots of neat little wrinkles. An enjoyable evening. Maybe I just picked a good upgrade path, but I did feel like it was hard to find a challenge towards the end. Would be fun to see a mode where crystals continually spawn (with increasing power), and you have no plant limit, and you try to see how long you can hold them. Or some similar survival mode.

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(6)

avatar for ztc1195
ztc1195

Dec. 18, 2012

Under rating threshold (show) the only thing that would make this game better would be a fast forward button...

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(15)

avatar for beebo2002
beebo2002

Oct. 4, 2014

Under rating threshold (show) what are silver leaves?

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(4)

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