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Cannot complete Mission 15, it just stops after the successful mission on the game screen. I can even go on using the plane...
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why i got 1 star for level 6 with 88,2 %? its a high rate for this level! This level has the longest way to fly and 2x the units take over. in some level no one has a chance to get stars or to win at all. a better balance for level 6, but especially from level 9 please
hmm.. I got 36% & 2 stars for level 6 - Plane Crash. I'll look into it, it definitely shouldn't be that high! As for level 9+, I'll rebalance them, give a wider range of success.
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Just because of ur 4th of july mission im giving this a 2 star.. b4 that u'd get a 3.5/4 star.. i swear you got a bunch of drunk volunteer firemen on this mission ... takes Fing 20 tries to get the damn hose hooked up
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Its almost neat impossible to get the hose men to grab a fire hydrant.. especially when there's more than one team there.. it would be nice if you could fix this somehow
There is a 2x speed button at the bottom left to speed things up a bit. There's also a 10x speed BURNOUT mode in the pause menu.. icon looks like a fireball.
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I think that this is a very good game, although there is one thing that it needs... zombies! XD I'm kidding, it's fine. I just wanted to bug you with that.
good idea. For now, helicopters can help move these units around faster than they can walk. Thing about vehicles are that they don't move well through the forest, unless they are on roads. We thought of perhaps bulldozers that can create wider firebreaks and faster, but are limited to starting from roads. Then there's fire trucks in city areas. Many features we'd like to add to a version 2.. depending on how version 1 does :)
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Cool i think it would be better if the wildfires spread quicker and the helicopters more effective, to make it more challengening to the player and a refuel the heli feature 4/5 for now. 5/5 if this happens
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One of the best games here! From level 9 to... its too hard for fun. The units are very very slow and sometimes without enough help (heli). Waterbomber has no effect - countdown is too long.
Thanks, much appreciated! That's why I've got this game on Kong, get data, rebalance some of the levels, but the last 5 levels are designed to be hard.. I mean challenging :)
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I did not think this game would be as good as it is, specially with it involving a firefighting theme. I was pleasantly surprised when I started to play the game and saw that this game was very exceptional to others that have tried to come before it. There is a learning curve, but once you begin to master certain aspects of the game, it becomes easy, just not in the "I can play it in my sleep" easy. There are a few things that could be adjusted, like the plane timer and maybe more access to water points for hoses. Other than that, great game.
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I want to thank everyone for playing my new game and giving feedback. I'm collecting a lot of great data on the percentages of the levels played. Looking into normalizing the scoring values to be more consistent across the levels. In other words, bell-curving the points system so that all levels have the same 1/2/3 star percentages. Of course I'm going to need a lot more help from users like yourself playing the game to get the best data possible. Thanks again :)
Ok, I fixed the scoring system. Now the scoring fails at 0% always. This doesn't mean that every terrain blit is burnt, it just means that you've let things burn too far. The game doesn't end just because you hit 0%, cause sometimes it's just fun fighting the fire anyway.
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cool game i like it nice job jacob but as i said in our chat the plane glitches if u click and accedintly let go in one spot :O