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OH THAT'S SOO COO-OO-OO-OOL.
Seriously, you guys have done an AWESOME job right there, shooter and stategy really make a good combination.
Well, I'm hoping for a sequel!
Like if you agree!
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If anyone else is having that glitch and can't fix it from ctn_crnch's answer, try right clicking and pressing 'play.'
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I have to say, not that great. Gets really hard too quickly and you dont have any way to change your stats, gets really unfair. I'm sorry but I just don't like it
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very good game. i loved the new idea of gameplay, and its better because not many games that try new modes of gameplay work this well. It would be really great if it had badges too!
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needs more upgrade points because its unethical how your supposed to go on without more upgrades or by the end of the game
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Awsome game, 5/5, Though could use some changes, the enemies need a buff, I can just charge in their base moving in circles and I easily capture it. Plus what I think there should be is multiplayer and maybe you both start off as maxed out characters with different maps you could choose like each one has different bases to capture?
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if we destroy the turrets of a base so it goes from 5 to 3 it should downgrade the base, and then we should be able to upgrade the bases
and just curious, what does space bar do? is mthat just for FX?
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Nice game :D i really liked it, the only thing i would change is the beckgroung, sometimes it's hard to keep track of your own movements(it's too.. uhmm.. monochromatic)
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Strategy for lv 13: Strafe around it and keep shooting. If a fast enemy is spawned, kill it before going for the base again. I had some trouble with this level on my first time, too. I beat it with plenty of upgrades to my bullet damage, armour, and health. It won't be a bad idea to keep your character balanced in terms of stats throughout the game.
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finished and it was fun especialy the last boss when it was trying to get away from me ehh nice music when it goes RAGE MODE
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Basic strategy: eliminate all but one turret per base. You will have to strafe around the base to get hits in. Then, destroy each turret simultaneously. The enemy will be ransacked by fire from your footsoldiers and the turrets from the newly captured bases.
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This does not work in SuperNova :( while worked in a browser with Adobe plugin. Pitiful. HeyKong, maybe give us a way to launch SWFs in say a standalone Adobe Flash player?
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the little star thing is crap because whoever shhots and kills something last seems to get the stars it should be for whoever does the most DAMAGE not whoever shoots the unit last to hard to get rage if last determines who gets the stars