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Always destroy parts of enemy bases until they have one turret left on each one, then destroy all of them as quickly in succession as possible. The enemy will be screwed.
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I believe this game is actually an sandbox game because of the game's graphical features and settings. I do love this aswell so can the game developer create a deep 2 for our players and winners of the game.
lochie12
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awsome game . REALY needs achievements and it would be better if you when stealing bases you start with 1 turret and wait for 3-4 sec. per turret
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waa im mad if ur upgrading u should at least if uve done a map get half the points for putting time into it that would be nice so when u go on level say 10 ur a bad boss or somthin cuz im doing level after level again wit a good guy and im not receiving anything
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beat the game game could use multiplayer but i think ur not gonna add it though but it would be awsome like u can play with ur brother and sister(same house) and play online :3
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i suggest for skills to keep a balence between reload speed,cannons,and armor that not having health maxed at all its also useful to put a few points in damage once in a awhile
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i completely rushed level 12 going to the left I got the base and went rage while my allies took the top and right ones and then it was just a matter of taking the last two bases it was easy for me
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Woah. It's just like Ether war, And I LOVE ether war! After searching and searching another good Strategy game, I have laid my cruiser on gold!
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this game has so much potential but its all screwed up with the population limit some levels are impossible to win at times =/
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A fun game. Rather short, I must say. While the upgrade system certainly makes you become absurdly powerful by the end (I had everything but max HP to max) it is still fun. A couple things that would make it better IMO: downgrade the upgrade system. Like I said before, you can become absurdly powerful, to the point of where it *everything* vs you and you win. Give the player fewer points to spend and make them think about the upgrade choices before buying. On that note, also give detailed explanations (and maybe examples) of what each upgrade would do. And the other thing: make environmental things besides bases, such as: slow movement zones, blocks, fast movement zones, hide zones (you cannot see anyone, or shoot but they can't hurt you) npc bonuses, and other things found in similar games.
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I disagree Fathertaylor, The only way I beat it was to wat til lthe middle was taken, retake it which always gave range mode, then go for the one on the left and right, by the time you get all three, the other bases start falling easily.
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So so. The only hard level was the one where you start in the center and the enemy surrounds you. Once I figured out just to protect the center it was easy to. Needs to ramp up more. 3/5
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It really feels like you made this game to piss off the players. If we capture a base, the units that the base spawns are worse than if the enemy captures it. Our allies drift around while the enemy strategically spikes bases.
As for the "add another cannon" upgrade. No extra cannons are added. There is only an added random burst of bullets which is crap since only 2-3 bullets from each burst actually hit.
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so the loading is either stuck at 0% or 100%, took off loop and it's still stuck, tried refreshing the page but it enabled loop again so i guess there's really no way to play
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Once you reach full upgrade or at some point, you can always suicide and return to main menu to replay previous Deeps with your new upgrades which you will only realize that you are too strong for them.
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What's the trick on level 5? If I attack the enemy base, it's too tough, if I defend my base, my troops can't take an enemy base.