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Uhh, I think the game glitched on me, because it's currently on 563/49 sprite droppings and it's still climbing... and also I never even figured out how to pick up sprite droppings(i walked over them, clicked on them, hit various buttons like space and enter while standing on top of them, and none of it collected any of them) so. Like. Uh.
Oh, it capped out at 1433, and the / is like... inside the number.
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Great story! Great atmosphere! Great mechanics! The only thing I didn't like was the fight...the controls with the weapon are clumsy...but no game is perfect, right ;)
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I liked it, but the horror was diluted somewhat by the silly things, like the swearing, Annie's jokes, the sprites, and did anyone else think that the face of the monster at the end looked a little silly. Aside from that, it was pretty good.
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Great game, good mechanics, awesome animation, but a bit too short, it would be nice if it were a little longer. I cannot wait for the sequel to come out.
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I hope they're still working on part II - I was really looking forward to seeing where this story went. This game has amazing atmosphere!
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I usually leave immediately after completing the Quest Badges too early.. But not in this one, time to play the next one.!
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Wow. Not quite as good as Last Door, but still... Anyway, I hope for a sequel. I'll keep this in mind when I next go spelunking.
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I actually liked the story line of this, and wouldn't mind playing the others. I had to play this game three times though to get the badge.
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"Anabel, I love you, and I'm sorry about your internal injuries, but we have to stay in this cave full of monsters while I look for some glowing objects. Trust me, there's probably a good reason for this."