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If you can't find the trophies of world 1 and 3; world 1 is in 1:10 (right top corner behind the ammount of coins you've gathered) and world 3 is 3:10 right top corner, you have to walk at the bottom of the screen to get that trophy.
Also; medals are also awarded by playing advanced mode (unlocked after completing the game)
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This is easily the most anger inducing game I have ever played. I cannot even imagine doing these worlds without dying. I only was able to do the first level with D score and no deaths. The others are just ridiculous. The desert level alone claimed more than 500 of my lives and 30 minutes. Gods I hate this game. However, from the creation perspective its well done if not a pain for the players. So I give it 3/5 since playing the game is the only reason its made, and some places are not fun at all.
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What I don't like about the game is the inconsistency. Some surfaces that aren't ice act like ice. When jumping off a icy platform, sometimes the air controls feel like ice. There is a level in World 6 that is clearly spiked, yet doesn't kill you. The levels in world 3 have spikes so small that you would think they are a platform unless you step on them. Jumping on an edge of a platform may make you stay on the platform, but might also just slide you right off. Ghosts in World 6 sometimes don't stop when you look in their general direction. Dragons in World 10 make each attempt random due to their movement. World 7 trophy says to not use the powerup, but what you actually need to do is collect the powerup and not use it, instead of not collecting it at all.
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Insanely frustrating. Ice levels. repetitive tasks. Instant death pixel-perfect jumps. I'm sure someone likes this crippling level of teeth grinding irritation, but I don't.
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And please, is so late to make any change, but a restart world button (i.e.: pressing P and then R) would be awesome!
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You're trolling us with this game, aren't you. There's difficult, and then there's just plain trolling. Difficult is four giant boulders rolling around on a set path. Trolling is boulders programmed to follow the player's every move. You, sir, are a soulless piece of ****.
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So many minor glitches...just completed Episode 7, without even picking up the powerup, didn't get the trophy, this annoying...
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I like the music, but the game is far too unrealistic. Llamas don't alter gravity, they run around trying to see colours.
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It has been 6 years since I got the impossible badge on this game and I still shudder with bad memories. The game wasn't acknowledging my earned trophies I have never sent in a screenshot and message faster....why am I tempted to do it again?!
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There may be one or two bugs that I've missed. If this is the case I will do my best to eradicate them as quickly as possible!
Other than that, I hope you enjoy the game!
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I finished the hard badge so I could adequately describe how bad the game is. Interaction is terrible. You get to close to the end of a platform and you just slide off. You slip across all the platforms and especially on the ice ones, which are completely unnecessary. The rails don't accurately show where moving platforms will go. Some of them go beyond the rails and some stop before the rail ends. Silly things kill you, like touching the side of the screen. Simply put, the game demands precise movements and gives imprecise controls and bad physics.
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Terrible game, even just jumping from platform to platform was like a 50-50 chance for me. I honestly was just throwing llamas at this thing hoping one wouldn't slide off and die.
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Although I really really want to like this game, it's far from perfect. 1. Why are the trophies only unlocked when you finish the game? That's retarded! 2. At world 7 those 'balls' don't say which side they will go (for example; when they point out they go to the right, you still have to wait if they will go down right or up right, which is frustrating). 3. Make VERY clear which platforms you CAN and which you CAN'T touch. With the different maps it's very hard to see which platforms are good and which aren't. Also, in world 2 or 3 or so there are platforms with spikes... those spikes are hard to see. 4. Level 8:10 was way, way waaaay too hard. 5. Where can we watch our medals?!? Besides those 5 negative feedback I liked the powerups and the gameplay. It's a fun little game... but the impossible badge is waaaay too hard to be fun because of these 5 things (+ that it's very slippery). 4/5 for the game itself though.
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Badly needs a "retry" button. Going back to menu and then back the world is annoying if you're trying to get the "no death" portion of the achievement.
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This game would've been better with set jumpingheights, especially when your going for the impossible badge. You can deal with the sliding, but the inaccuracy of the jumping is really anoying at the tight jumps.
A safe per level rather then per world would also be a welcome addition.
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Ok, I can do this. All I have to do is apply the perfect amount of pressure to the up arrow key and land on that pixel on the center of the platform. But only that pixel because every other part of the platform is transparent or coated with the most slippery ice that ever existed. But watch out! Don't touch the edge of the screen because we all know the world is flat and you will explode instantly.