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Bug: if you complete a wold, then select "go to main menu", then the main menu becomes unclickable and you have to refresh to play.
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Although I really really want to like this game, it's far from perfect. 1. Why are the trophies only unlocked when you finish the game? That's retarded! 2. At world 7 those 'balls' don't say which side they will go (for example; when they point out they go to the right, you still have to wait if they will go down right or up right, which is frustrating). 3. Make VERY clear which platforms you CAN and which you CAN'T touch. With the different maps it's very hard to see which platforms are good and which aren't. Also, in world 2 or 3 or so there are platforms with spikes... those spikes are hard to see. 4. Level 8:10 was way, way waaaay too hard. 5. Where can we watch our medals?!? Besides those 5 negative feedback I liked the powerups and the gameplay. It's a fun little game... but the impossible badge is waaaay too hard to be fun because of these 5 things (+ that it's very slippery). 4/5 for the game itself though.
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When a game has over 10k getting the easy badge and only around 200 on the hard, you know you've done something wrong...
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I could play world 10 advanced right after completing the game (normal is still locked), which I then played and earned the 100 medal trophy, but not the beat world 10A trophy.
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If I tap the jump key any lighter I won't be pressing it at all, yet I'm still banging my head on low ceiling spikes.
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Let's be fair - the artwork's pretty and the music's nothing if catchy. But the controls are tricky (to say the least), the physics are a little off, and the spikes are generally invisible. Makes it much harder than it should be, in a very annoying way.
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The game "could" be good... if they fix a lot of stuff and making the game more fun like better plot,better controls,nicer backgrounds ect. Many stupid things could kill like just touching the screen, platforms and walls that don't look like spikes at all! The game is followed by unfair placement of coins and the main mechanic.. the gravity switching power? is really nice because we I don't see games with this mechanic that much but sadly the game is not good. But the stuff you can unlock sounds cool..... I might get bald before I ever get close in getting them all.
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Game brings back too many memories of MoneySeize. These types of game are like trying to balance three pennies on top of each other. Sure, it's possible, but who in their right mind wants to suceed at something like that? 1/5 simply because of insane difficulty.
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So many minor glitches...just completed Episode 7, without even picking up the powerup, didn't get the trophy, this annoying...
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I finished the hard badge so I could adequately describe how bad the game is. Interaction is terrible. You get to close to the end of a platform and you just slide off. You slip across all the platforms and especially on the ice ones, which are completely unnecessary. The rails don't accurately show where moving platforms will go. Some of them go beyond the rails and some stop before the rail ends. Silly things kill you, like touching the side of the screen. Simply put, the game demands precise movements and gives imprecise controls and bad physics.