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Okay, so 35 deaths after the first world and 2 of the first maps of second world. I think we can establish that this impossible badge is going to be ...........impossible, literally....
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i like how the first comments about this game were that it had llamas 5/5 and now the game sucks because of slippy platforms.
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If you can't find the trophies of world 1 and 3; world 1 is in 1:10 (right top corner behind the ammount of coins you've gathered) and world 3 is 3:10 right top corner, you have to walk at the bottom of the screen to get that trophy.
Also; medals are also awarded by playing advanced mode (unlocked after completing the game)
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I would love this game if it was easier to control. I find it incredibly annoying when I keep dying all the time due to the slipperyness. If you can fix this I will play your game.
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I really tried to go on, but there's no level in which I could win without dying. It's way too much difficult.. I don't want to complete the game... playing this game I feel like I'm wasting my time; I mean.. I played better platform game, even though this one is really interesting; but its slippery problem and level too difficult (come on, world 1 is yet a bit difficult, it's not easy like an instruction-level should be).. no, this is not for me.
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meh, it should be a puzzle platformer, but it's way too "platformer", IMO more platformer than puzzle, because the fact of the slippery surfaces make it harder, being the ability with controls more important (much,much more) than the fact of it being a puzzle and the need of thinking, which in some levels is (almost) inexistent. This gets a 2/5 and I'm being fair.. Oh, and by the way, since when you can slip on grass, may I ask?
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Diamond is the best medal. The "Llama" is a personal best on the medal screen, and does not get you another. I'm slowly working my way through, and here's a quick guide of my "best" switch records so far.
W1=8 (0,0,0,0,0,3,2,1,0,2).
W2=5 (0,1,0,0,2,2,0,0,0,0).
W3=33 (2,3,4,4,4,3,4,2,1,6).
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I like the music, but the game is far too unrealistic. Llamas don't alter gravity, they run around trying to see colours.
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could be awesome with a little work on the controls, but due to the controls it gets 2 stars and i have the badge i came for so i am gone and hopefully never have to go through this level of irritation again, and that was only world 1.......
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Bug: if you complete a wold, then select "go to main menu", then the main menu becomes unclickable and you have to refresh to play.
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Although I really really want to like this game, it's far from perfect. 1. Why are the trophies only unlocked when you finish the game? That's retarded! 2. At world 7 those 'balls' don't say which side they will go (for example; when they point out they go to the right, you still have to wait if they will go down right or up right, which is frustrating). 3. Make VERY clear which platforms you CAN and which you CAN'T touch. With the different maps it's very hard to see which platforms are good and which aren't. Also, in world 2 or 3 or so there are platforms with spikes... those spikes are hard to see. 4. Level 8:10 was way, way waaaay too hard. 5. Where can we watch our medals?!? Besides those 5 negative feedback I liked the powerups and the gameplay. It's a fun little game... but the impossible badge is waaaay too hard to be fun because of these 5 things (+ that it's very slippery). 4/5 for the game itself though.
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When a game has over 10k getting the easy badge and only around 200 on the hard, you know you've done something wrong...
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I could play world 10 advanced right after completing the game (normal is still locked), which I then played and earned the 100 medal trophy, but not the beat world 10A trophy.
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If I tap the jump key any lighter I won't be pressing it at all, yet I'm still banging my head on low ceiling spikes.
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Let's be fair - the artwork's pretty and the music's nothing if catchy. But the controls are tricky (to say the least), the physics are a little off, and the spikes are generally invisible. Makes it much harder than it should be, in a very annoying way.