Vertigo: Gravity Llama
by Jindo
Vertigo: Gravity Llama
Tags for Vertigo: Gravity Llama
Description
Vertigo is an adventure/arcade platformer about a llama with gravity defying powers and its quest to return home and save its family and friends!
How to Play
CONTROLS:
Arrow/WASD Keys to move and jump
Space to Switch (walk on ceiling/ground)
X to use Powerups
OBJECTIVES:
Jump on enemies.
Eyeballs connote powerups, collect them to help complete each world.
Reach the star to complete each level.
Complete 10 levels in a world to complete the world.
Complete the 8 main worlds to beat the game.
FURTHER PLAY:
Beating the game will allow you to collect trophies, collecting trophies will unlock 2 more worlds.
Beat worlds faster or with fewer uses of the switch (space) in order to get medals, medals unlock hats as well as show that you've beaten a world to a better standard.
Beating the game unlocks advanced mode, which allows you to play through the worlds on a harder difficulty.
FAQ
What is Vertigo: Gravity Llama?
Vertigo: Gravity Llama is a platform puzzle game developed by Jindo where you control a llama with gravity-flipping abilities.
Who is the developer of Vertigo: Gravity Llama?
Vertigo: Gravity Llama was developed by Jindo.
How do you play Vertigo: Gravity Llama?
In Vertigo: Gravity Llama, you guide a llama through various levels by running, jumping, and flipping gravity to navigate obstacles and solve puzzles.
What is the main gameplay mechanic in Vertigo: Gravity Llama?
The main mechanic is gravity reversal, which allows the llama to walk on ceilings and floors to overcome tricky platforming challenges.
How is progression structured in Vertigo: Gravity Llama?
Progression in Vertigo: Gravity Llama is level-based, with each completed stage unlocking the next as you advance through increasingly complex puzzles.
Comments
Logros
Jan. 03, 2013
Could be okay. But the way the Llama just glides down the edges of plattforms is incredibly annoying and should not exist in a game of this type.
macab
Jan. 03, 2013
Not my kind of game. Its very unprecise. Sometimes there are 3 different kinds of "Spikes" on one screen, which can only be identified when you die. Every surface feels like ice. As soon as I touch the ceiling I die... even if I'm only jumping.
g0and0a
Jan. 03, 2013
Nice game, but the slippery surfaces (since when is grass slippery?) made it annoying to play. I didn't bother to finish it but if that is fixed I would.
whitetiger0990
Jan. 03, 2013
Impossible badge, here I... no. Just no. D: Way too slippery, and way too many times I just barely missed the edges of platforms and slid to my inevitable death. :( I got the Hard badge, but I'm stopping there.
Mettelor
Jan. 09, 2013
WHY DOES TOUCHING THE LEFT AND RIGHT SIDE OF THE SCREEN KILL YOU?