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The one thing I miss from the first one is the music. It seemed catchier than this music. I do like the greater variety of games though, and I love WarioWare style games. 5 stars!
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ARE YOU KIDDING ME?! i get to the end and then find that i have to beat a boss too ????? this is not fair, that wasnt in the contract
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Uh... like no instructions and bad controls made a bad game good because it's "harder". That's absurd. This game is badly schemed.
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Maybe put in a counter to show how many minigames you have completed and/or how many minigames you've failed? Just a suggestion but who hasn't forgotten what number of minigames they had completed or failed?
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Such a ridiculous feeling of accomplishment when I get to the boss of Endurance with one life left and get the red ball dodge game twice in a row and nail it when every previous time I've encountered that game I failed.
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This is a bunch of twitch games for six year olds, seriously. Horrible controls from game to game, zero prep time is given so you not only have to complete the game in four seconds but learn, sorry, guess how to play it.
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The badge isn't hard if you're good... but the controls are damn horrible..
So... the badge can be hard with good controls, but impossible with this damn controls
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The controls are too inconsistent. Sometimes the arrow keys move directly, some times they're relative, sometimes space jumps (but up does not). Is quality control a microgame too?
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Practice practice practice (and a little luck) and I finally beat endurance. Best tip I've heard is to keep holding down space for the final boss while you try to aim for his eyes. The numbers behind his head tell you how many more times you need to hit them before you win.
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I just took a PERFECT shot on the "take a picture" one, the ship even stopped and everything, but the timer ticked away anyways and said I failed... and on the eggs one, now I keep firing 1 blank, then it refuses to shoot anymore at all... just noting what glitches I see. neg this if you're a fail that likes glitched games
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Take the random games out and it could be a good game. (like take smileys to safety... sometimes they're not to be found anywhere).
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This is pretty bad. The way that controls are never consistent is terrible. Sometimes it's tank controls, sometimes rpg movement, sometimes I move lightening-fast and other times at a crawl. I've failed so many times because I had to guess how I was going to move and was wrong, not to mention when on-screen instructions don't explain what I'm supposed to do. With stuff like warioware controls are clear and reacting to the situation is what makes it fun, but with this game it's required to memorize the highly inconsistent controls for each microgame, which is quite annoying to do.