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Played it. Dropped it upon learning about the boss.
Came back, did it the third time through.
Earned this god damn badge at 1:07AM IN THE MORNING #$%^ING HELL YA!
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YES!!! AFTER an hour, I actually finished the game!!! I CAN"T BElieve it! I still have 4 lifes left after killing the boss
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For the get in position game, on the right, you should see a red outline (I always assumed it was another building.) Look for the spot along the right where it is not red and line up with that...that is your safe spot. + to help others.
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At least four or five of the games REQUIRE more than 4 seconds to complete. The keypad game, for example, or the rescue two smiley faces unless you get REALLY lucky with where they show up. You might as well just remove those games and replace where they would be with a -1 life for no reason, because THAT would seem less stupid and frustrating.
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It's a cool idea; everyone loves WarioWare-style games. The problem is, for some of the challenges, the timer bar gets in the way of what you're doing. Twice in a row, I've been unable to find the "happies" because it was presumably in the way. Also, several other ones where an object's position is randomized conflict with the position of the timer. Notice how in the WarioWare games, the timer is OUTSIDE the play area. Poor design as far as that goes, but that's what these comments are for: to help you improve. :)
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These kinds of games are only successful if the player instinctively knows how to control each mini-game.
The design of some of the mini-games are absolutely awful. Many use only the keys, and subsequently, a you'll expect a lot of the games to rely on this, but all of a sudden, the controls are not what you'd expect, and you're screwed.
It's one thing to challenge the player, and its another thing to keep them ignorant of controls. If you're going to force the player to replay the game because you refuse to tell them how to play (in a game based solely on their ability to switch on the fly) then you aren't designing a challenge, you're telling the player "No, I don't care that you don't know how to play. You lose, alright?"
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should have an option where you can change the keyboard.....
my arrow is glitched, it got messed up sometime, make me cry because i can't even finish the game
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LukeMann's statement is not true, it is possible to complete each minigame...it simply takes luck sometimes (like a good combination in passcode)
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What a PITA. Play games, play same games in boss's teeth, shoot boss in eye while playing more games while hoping that they don't give you the games that you still haven't figured out yet.
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Soo... Warioware, but far more confusing, horrendous controls for 70% of games, and 200% more yelling at you for the game's own fault? SIGN ME UP!
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My suggestion is to be even more vague in regards to the instructions on a larger percentage of the games. That would truly make it good.
Now where did I leave that "sarcasm tag"...
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While I know that the point is to work out what to do and do it in 4 seconds, some of these micro games I can't work out the controls to no matter how many times I try them. The game sort of feels like Obey the Game, but less user-friendly. I guess that makes sense though, seeing as apparently both games are made by the same person but this one's older.
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Me after a couple of tries: Oh this is fun!
Me after a couple of hours: Geez this is hard.
Me after a couple of days: God I Hate this game, but I gotta finish it!
Me after finally beating the boss: That was horrible.
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copy and paste this into the web address bar "supernova://play?swfurl=https://chat.kongregate.com/gamez/0000/0204/live/four-second-frenzy.swf"
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Awesome game! Not that hard really. If you play on endurance mode 4-5 times and you get familiarized with the different minigames, you shouldn't have trouble beating it all. You don't really have to beat every game. Just beat 50 games. I've never beaten that ufo flying game, for example. And the boss....well, i think you need some luck to find good minigames. Aside from that, its pretty easy just shoot at his eyes non stop. I rate this 4/5
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Some of these games feel like retreads of one another (all the alternate mashing left and right games) but on the whole this is a charming game that I don't mind replaying every year or two.