Under rating threshold (hideshow)
I didn't move my ship until I reached level 17 or something...then one of those yellow triangles with rainbow wires hit me and I lost a life; no hard badge for me.
On another note, this game is a pretty good time killer!
Under rating threshold (hideshow)
Extremely ugly and hard to play, which is sad because it's based on my all time favorite game Williams Robotron. Can't see yourself or the enemies, and you slide so you don't know where you are. There is a much better version on another gaming site with famous robots that you kill, and you can see what you are doing, and you don't slide all over the place.
Under rating threshold (hideshow)
There were issues like what SgtWantCuddles said, but also, there was only a split second when enemies were spawning to know that you were sitting on top of an enemy, and by the time you realize it, you're already dead. what's more, the fact that there's no reset function (or at least none I could fine) was really frustrating.
Under rating threshold (hideshow)
Just won the "Light Life Badge", which I personally think better named the "Sit in a corner and randomly shoot" badge.
Under rating threshold (hideshow)
Luminara, the game where the luminosity of the explosions blinds you so much you can hardly find yourself or have any idea where you're aiming.
Under rating threshold (hideshow)
Seriously? No one else has ever played "Asteroids"? And at least with that, you could actually see here your ship was without having to track it back along the line of fire. I expected better
Under rating threshold (hideshow)
Quit the game immediately after picking up the laser pickup. The sound effects for that really warranted a lot more consideration.
Under rating threshold (hideshow)
Thanks for the advice for the Hard Badge spq184 and AntiElitz. I just stayed in the bottom-right corner, and I didn't need to move for the rest of the game after Level 1. As for the game itself, I give it 2/5 Stars, simply because sometimes the background for a Level is white, the same color as you ship/your bullets/your enemy's bullets. Otherwise, even with the staying in the corner exploit, I would give this game 3/5 Stars.
Under rating threshold (hideshow)
I do like how the particle effects make it more challenging to distinguish between a real enemy and an explosion. Some people say this is bad, I say this is just another obstacle to overcome.
p.s. I got to lvl. 19 before I found out about arrow keys lol (I'm not an idiot at all...)
Under rating threshold (hideshow)
The Hard Bage seems to be a Pretty easy one, since u can just camp in a corner. you will never been hit by random pieces and you can concentrate on only 1/4 of all sides to shoot at. There should be some permanent upgrades that you have to collect quickly to force the player to move.
Under rating threshold (hideshow)
So the hard badge sounded impossible until I read everyone's comments about sticking to a corner. Got it first try ^^ (was still tricky at times though)
Under rating threshold (hideshow)
Big design issues. The aiming reticule and the player ship are very hard to see against the background, and the visual effects frequently cover up enemies and distract the eye from the important things going on.
Under rating threshold (hideshow)
Autofire would be nice...since all u do is go to a corner and keep shooting. Being able to restart would be nice too.
Under rating threshold (hideshow)
No Q and M, but quality and mute are under the pause (P) menu. Annoying but they exist. If you refresh you gotta restart the game, repause, and change them again.
Under rating threshold (hideshow)
Your biggest obstacle to the fight is not the enemies themselves but rather their explosive death effects blinding from seeing the next wave of enemies.