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So the hard badge sounded impossible until I read everyone's comments about sticking to a corner. Got it first try ^^ (was still tricky at times though)
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Big design issues. The aiming reticule and the player ship are very hard to see against the background, and the visual effects frequently cover up enemies and distract the eye from the important things going on.
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Autofire would be nice...since all u do is go to a corner and keep shooting. Being able to restart would be nice too.
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No Q and M, but quality and mute are under the pause (P) menu. Annoying but they exist. If you refresh you gotta restart the game, repause, and change them again.
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Your biggest obstacle to the fight is not the enemies themselves but rather their explosive death effects blinding from seeing the next wave of enemies.
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Guide to the HARD BADGE: Your ship has a slight drift to it, so take some time in level one to position yourself in the upper right hand corner of the screen and minimize your ship’s drift. Do NOT move from there under any circumstances, not even for power-ups. Aim at the center of the map and hold the click button, firing constantly. In this position, you are invulnerable. ALL foes will either impale themselves at a distance, bounce off of the walls into your line of fire as they approach, or in the case of the lavender diamonds, freeze a short distance away as easy pickings. Not even the small and fast enemies in the final ten levels can harm you. Adjust your aim as needed to pick off survivors. No foes will spawn under you, so all you need to do is wait the ~10 minutes that it will take to defeat all 50 levels without a single injury. This strategy even functions for those who, like me, only had a laptop touchpad for a mouse. Best of luck to all. Please +1 if you found this helpful.
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a restart button on the pause menu could be useful so any after the 50 kills badge dont have to reload the page to aim for it.
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This game is really fun.I'm not so good at it,though.For me personally,it's easier to move with the WASD keys as opposed to using the arrow keys.Also,this is the first game I think I've played that I wouldn't want to mute the music.
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I was mistaking enemies for background effects a lot. Might be better with auto aim feature just for simplicity. Or atleast the it aims where you are moving kinda like how asteroids was.
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Put a medium badge on here for when you beat the game. Also the targeter is hard to see when the enemies are on screen.
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4 of my 5 deaths were because it was so hard to see where I was. the 5th was because I couldn't find my cursor to aim. please edit the appearance, or make the appearance customizable(shade thickness or color or something)
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Way too much visual clutter from enemies that have already blown up. It makes it hard to keep track of where you are and what enemies are still there.
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I got both badges with 1 try. I know people will Minus this comment but i have no reason to lie, look at my profile, 1 try.
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Got to level 49 with all my lives, and all of a sudden only a basic square was the only enemy...just waited for a laser to appear & blew away level 50 for an easy win.
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Terribly laggy, beyond possibility to control. It was not possible to obtain Badge Of Th Day, even if being patient enough to continue through lags, having last life on 9k-point mark...
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I feel so dumb...After getting the badge of the day I realised you can move. I thought you were stuck in the middle. :/
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Totally unrealistic. When you're in the little square room with the bouncy walls and you think everyone's out to get you, they do not, I repeat, *not* give you a gun.
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Cool game - wish the aiming reticule was a bit bigger. Also, enemies spawn on top of you sometimes, maybe check where the player is located before spawning the next wave. Aside from this, great game.
4/5 Wish it was longer!