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the dialogue made me laugh, I am not ashamed to admit it xD easy but fun game, I'm a sucker for a good strategy game.
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Surprisingly performant for a 3D flash game. It doesn't run hot or slow _at all_ for the level of graphical dazzle it has to offer.
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Really good game; nice graphics, good interface, just enough humour to keep it fun, and decent female characters. I'm looking forward to playing the next instalment! A couple of suggestions: I agree with others that it gets tedious having to click 'end turn' when there are no enemies around, a map that expanded as you moved would be good, as well as achievements or treasure or something (as an incentive to explore the rest of the level when you've found the stairs), also an option to lock your characters in a formation you like, and character stats (like current spped)
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i've completed the first floor of the dungeon 3 times now, no badge. no way to show progress in a screen shot to report it either.
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Played the game. Beat it. Then read the comments. "Once all your party can attack twice a turn." O.o What? "You should expand, maybe with more skills." There were skills?!! I played that whole game and didn't even know there were skills.
I guess that's what I get for skipping the tutorial. :P
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this game reming me of a french mp3 saga named "the dungeon of naheulbeuk", speaking about an adventurer team where the adventurers are totally stupids, selfish and fearsome.
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Uhh.. sometimes the Knight attacks with the Wizard's fireball. Doing 4 damage instead of 8. This has gone years without a bugfix?
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Cool but very easy once you get speed and health on everybody and teleport on the wizard and double turn but good graphics and please add more enemy's but 5 star and favorite but Good Game G.G Much love. :)
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I would like to note that I keep having trouble with the priest's smite: for some reason, when I press the shortcut key to use it it doesn't activate and it seems to use up a turn. After a bit of experimenting, I think it's giving her the same effect as the knight's taunt: every time I do it the knight's taunt goes on cooldown and the enemies prioritize the priestess. I know this game is three years old, but . . . can you still please fix this bug? I keep triggering it by accident every time I want the priest to smite someone.
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I would exact copy my comments from today i typed in for Flagstaff chapter two and put it here for chapter one but that is not allowed so I will simply say: I give it 5 stars out of 5 stars of awesome!!!!! I'm such a fan!!!!!
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Great game. Not the type of gameplay that I usually like, but I really enjoyed it. Cute graphics, good gameplay, and a wonderful sense of humor. My only complaint is that it's far too short. I was just starting to get the hang of it and realyl enjoy it, and then suddenly, it was over.
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Priestess: Hey, a guard. You okay?
Guard: *mutters* fifty-six hens...crucible....
Guard: *thrusts sword* Fifty-six hens in the jade crucible of DESPAIR!
Priestess: Wtf?!
Priestess: FOOOOM *launches deadly bolt of divine energy*
Wizard: You killed him. Great.
Priestess: Sorry! He just scared the crap out of me.
Archer: I get his wallet.
5/5 :)
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Liked the Game. On the one hand movement limited by a number of fields reminds of chess strategy and normally one has to think carefully where to go. On the other hand it´s simply boring because it takes too long - especially when no enemy`s around. Nevertheless "move all" is a good idea!
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Xcom this is not. was using the cleric to heal 5 to everyone everywhere every 3rd turn. and just solo-ing locations for challenge.
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Great little Game, 5/5 I would suggest a few things, first possible if you were to start with one character, the choice of the one of the 4 to begin with, Increase the skills. add gold, (not much) one per kill, add a small town, simple i like your style, After a few quests (kill 5 skeletons) etc, another character asks to join... etc.. Hope to see more from this!!
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I feel that the characters could use better stats. The knight has armor and a sword, yet he takes the same amount of damage and has the same health points. I would think that some stats would be more realistic. They can all move the same amount of tiles too, even though a knight should be slower than an archer.