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Comments for Flagstaff: Chapter Three

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toaadam

Jun. 21, 2011

Under rating threshold (show) It needs a thing that counts the overall amount of steps all of your characters have. Please rate up so the developer can see!

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(-2)

werearewolfs

Jun. 21, 2011

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(-7)

Robin001

Jun. 21, 2011

Under rating threshold (show) @lilariel the melee guys are superflous? that entirely depends upon what you spend your skill points on, each of the characters have a unique role. knight: with his shield and a few hit point upgrades, this guy will be almost impossible to take down, he is the tank, meant to take damage, not deal it. king: it is not obvious, but the king is one of the top 2 characters in the game (priestess being the other), when maxed on damage he has the potential to deal as much damage as the rest of the party together. to demonstrate: thousand fist lv3 deals 15 damage at every enemy in adjacency, lets say it is 2 enemies (very common) thanks to brawler (+20%damage per adjacent enemy) the king would deal 15 + 15*40% = 21 damage at each enemy (42 total), killing the small demons or severly wounding the big ones. 3 enemies: 24 damage * 3 (72 total)

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(3)

bincoman

Jun. 21, 2011

Under rating threshold (show) ultra-easy and kinda boring. Moreover, the idea was good but it doesn't change A BIT from the first one. 2/5

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(7)

thetoppings

Jun. 21, 2011

Under rating threshold (show) I can't think of a single reason why I would ever want to move at the slower normal pace.

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(5)

Alcedias

Jun. 21, 2011

Under rating threshold (show) why even bother making this chapter ? there's nothing new that would set it apart from previous part ... + there's no boss so it's really boring to slay same enemies over and over.

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(12)

jamie624

Jun. 21, 2011

Under rating threshold (show) I found the beginning a bit difficult but then kind of missed that difficulty after finding the rest of the game too easy lol I like the game but the ending was a little abrupt

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(3)

Doc_Spirit

Jun. 21, 2011

Under rating threshold (show) well, as the other sequels its a nice filler for short interruptions of work. it could be released as one, ye. difficulty is not the thing that game wants to offer i think. unfortunally, in this game the more or less funny comments (i had to smile in times) have been dropping to near zero. oh and 15 points for that badge is too much :P suggestions: make it one game. add some dungeon obstacles, some more confusing texts and it could be fun. :P

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(1)

TheOldWoman

Jun. 21, 2011

Under rating threshold (show) lol @ tiny cop

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(0)

drnoam

Jun. 21, 2011

Under rating threshold (show) *sigh* another game which I have to complete AGAIN after the badge was given. Don't get me wrong, it's fun, just a hassle to do the whole thing again.

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(5)

Lilariel

Jun. 21, 2011

Under rating threshold (show) Why this game is released as three separate games (with more to come too by the looks of it) is completely beyond me, I see absolutely no reason why it's not all combined in one, not length-wise, nor difficulty of creating the game-wise. Every single part is incredibly short, incredibly easy, and incredibly uninteresting. The dungeon crawling doesn't handle very well, and the two melee guys are STILL embarrasingly superfluous. I really can't give this more than a 2/5 with a good conscience without feeling like I'm almost insulting games I've given better scores.

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(14)

SeanD3

Jun. 21, 2011

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(-8)

dccd1

Jun. 21, 2011

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(-4)

TheKrazyKat

Jun. 21, 2011

Under rating threshold (show) Needs boss? Needs boss.

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(0)

TheBookmaker

Jun. 21, 2011

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(-15)

asddsa76

Jun. 21, 2011

Under rating threshold (show) Tip: if you have both the priest's "Righteousness" and the ranger's "Plague arrows", you can poison an enemy, and if your ranger dies, he will ressurect himself when the poison kills an enemy!

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(6)

SentosKarum

Jun. 21, 2011

Under rating threshold (show) There should be more monsters (enough in fact to max all chars - it was possible in the first, why break with tradition?)

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(2)

GazzaTHEgreat

Jun. 21, 2011

Under rating threshold (show) This 3rd chapter is alright, but it lacked the humor and interest the other 2 chapters had.

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(3)

xandramas

Jun. 21, 2011

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(-11)

Mavyrk

Jun. 21, 2011

Under rating threshold (show) Much better than the previous iterations. You've managed to tweak the difficulty level to the point that it's not unbearably easy, but in doing so you've also managed to make it a little too long for the variation provided. There were also some unfortunate bugs such as characters taking turns without actually doing anything, which was frustrating. All in all, a 4/5. I hope to see this concept and game series continue to be expanded on.

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(2)

MRN51ru

Jun. 21, 2011

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(-8)

ozgun92

Jun. 21, 2011

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(-3)

henriken97

Jun. 20, 2011

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(-7)

aaaronw

Jun. 20, 2011

Under rating threshold (show) you can still just run it with the mage with chivalry and king command, toooo easy, if a challenging version of this ever comes out, I'm in!

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(2)

Rogerette

Jun. 20, 2011

Under rating threshold (show) Would be nice to be able to accelerate the enemy's turn in the same way you can your own. Pretty fun, pretty simple and straight forward, made me laugh.

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(6)

EternoAprendiz

Jun. 20, 2011

Under rating threshold (show) And the enemies should move faster too!

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(1)

EternoAprendiz

Jun. 20, 2011

Under rating threshold (show) Fire enemies could be strong against fire attacks, and ice enemies weaker. There should be many more skills and the enemies should be a lot stronger and with different powers to make the game more challenging!

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(2)

duskshine

Jun. 20, 2011

Under rating threshold (show) it dont looks like chapter III. it looks like *certain* DLC.

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(1)

EternoAprendiz

Jun. 20, 2011

Under rating threshold (show) Everytime I press "2" I cast mass confusion for some reason, no matter the caracter I'm using or if it's in the cooldown. O_o

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(3)

QUINTOXIC

Jun. 20, 2011

Under rating threshold (show) cool game

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(1)

jumpo102006

Jun. 20, 2011

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(-15)

Minotaur44

Jun. 20, 2011

Under rating threshold (show) It is good to know that the corpse is poisoned. Because that plagued corpse can still spread the poison if another enemy is near it- it wasn't just put there for show

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(15)

Asher3

Jun. 20, 2011

Under rating threshold (show) normally i would give this kind of game a 4/5 but this is the third one and they are still short and repetitive with no improvements made between each chapter. So im only giving a 3/5, there need to be some changes made for the next chpater

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(1)

kodekode

Jun. 20, 2011

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(-3)

peleg97

Jun. 20, 2011

Under rating threshold (show) These games just come one after another, elongate gameplay and reap rewards in weekly contests. There's nothing new in all those games 2/5

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(0)

TheLastHaferbrei

Jun. 20, 2011

Under rating threshold (show) Seeing all Chapters as one Game because i finished them in a row (1.5 Hours) i give this game 3.5/5 and because that isnt possible its rounded up to 4/5 because of the Humor. Keep on the Series like to know how things will develop

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(0)

nitehawk86

Jun. 20, 2011

Under rating threshold (show)

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(-8)

MagusShade

Jun. 20, 2011

Under rating threshold (show) The Warrior needs to start with higher hp than the others, gaining significantly more when his hp is leveled up. The King needs to start with higher damage attacks. Without these 2 changes, there is no point using the melee characters when ranged characters have the same hp, same damage, and the ability to shoot across the screen.

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(28)

madmax83

Jun. 20, 2011

Under rating threshold (show) The game play is the same as the other two, some changes would be nice i.e. add a character or change abilities a little more. The story is the best part of the games thus far, but this third installment is not nearly as punny, errr funny. Pun intended...

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(4)

IceDrag0n

Jun. 20, 2011

Under rating threshold (show) all u need is an archer with 2x skill to beat this game... ;/

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(16)

manleyerman9

Jun. 20, 2011

Under rating threshold (show) I find this series rather boring and repetitive each chapter feels the same and doesn't have much else to offer than the one before. Overall its not terrible but it feels like it could have used a little more before release. 3/5

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(14)

Furybolt

Jun. 20, 2011

Under rating threshold (show) I just noticed that the Ice Warrior while being poisoned can also 'block' poison damage at the end of its turn. I think thats not supposed to happen......

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(4)

MrMsmg8

Jun. 20, 2011

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(-9)

Twig7

Jun. 20, 2011

Under rating threshold (show) These games are fun, but way too short. Even the indetermined player can beat this is one sitting (and the first 2 meaning you can beat all 3 in a hour)

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(2)

Omegor

Jun. 20, 2011

Under rating threshold (show)

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(-5)

JKuang

Jun. 20, 2011

Under rating threshold (show) No boss battle kind of threw me off, those blue guys are intense! Kind of abused the end turn again so my skills could reset before I encountered more enemies. Can't wait for more. :)

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(0)

AlwaysJosh

Jun. 20, 2011

Under rating threshold (show) ok i have it! Get chivalry then upgrade the fireball. Hit fireball then go onto priest and press '2' then use fireball. Repeat over, and over, and over again until they die!

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(-2)

briggenmustang

Jun. 20, 2011

Under rating threshold (show) @pkripper Shoot them with the archer. If you have infect the poison procs even if you don't hit. Then just crowd control them with your mage.

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(1)

SourAbyss

Jun. 20, 2011

Under rating threshold (show) Why doesn't chivalry apply to men as well? I believe we have a sexist in our party.

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(4)

samsdummy1

Jun. 20, 2011

Under rating threshold (show) The enemies are to over powered just like 2 hit killing i mean they shouldn't be that strong!

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(0)

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