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The first battle was very tough. I lost, and lost again... And then I remembered that I hadn't distribute SKILL POINTS.
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I like the game again but it is just more of the same. However, I think it would benefit from more enemy variety as much as another character or more skills. The big problem is the bugs. I had the knight cast fireball once and the Confusion spell be Mass Confusion. The latter could work to my advantage if I was in position, but ended up with wasted turns. It only happened when using hotkeys.
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These don't really improve as I go along. I have so much range and such a large ability to heal there's really nothing the enemy can do.
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This is a good game, but it could have been greatly improved by less tedious walking (like when you have to constantly click the end turn and move all buttons when no enemies are on screen) and weighting some of the skills like damage or x2 to make the game more of a challenge.
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how to win every fight:max everything but sleep on Mage then TP somewhere meet 3 enemies confuse everyone,walk away,repeat to speed things up bring archer with maxed poison of course take the *2 sad you only need 3 characters and a half (the cleric) to finish the king and warrior are totally useless.
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This series is regressing not progressing and that's to bad. The developer put little time and effort into this chapter, what a shame. Hopefully he's saving all his big guns and ideas for the next one!
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I really like this game, it could be the base for a really nice, Japanese style, RPG. The only downside is the chapters, maybe there wouldn't be such a harsh cut every time, if at least the party would be importable.
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@Ifrujun the King skill doesn't say +20 damage, it says +20%, and 20% of 5 is 1 (assuming you didnt upgrade his basic attack)
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Well... I still think that is a good game, but this doesn't fell like a sequel, what is the point if there is no improvements and new content?
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This chapter had nothing different from the previous except different types of monsters. I only played through it for the badge and the storyline.
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It's always... the same game! :( I'm playing all chapters and nothing change, i'm a bit disapponted. I hope in forth chapter...
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Where is the gold to loot; Where are the items to pillage; Where are the villages for me to burn… I guess you didn't think of a Barbarian’s needs when you wrote this game. (still no love for Viking Barbarians... OH ODEN, FATHER OF ALL, WHERE ARE YOU WHEN WE NEED YOU!!!)
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Fun like the past 2, but unlike them there is no progression. Lack of a boss, still very few skill points and little strategic change. I hope the 4th chapter is better. 3/5
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There's something very buggy about the mass confuse spell. I bought it at the start and it was assigned hotkey 2. Then every press of hotkey 2 triggered mass confuse instead of the skill it was supposed to. E.g. cleric smite was assigned hotkey 2, on the cleric's turn I pressed 2, and the cleric cast mass confuse! Then instead of using the mass confuse cooldown of 3 turns, the skill used the smite cooldown of 1 turn. Which basically made a joke of the whole game.
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So I will give 1/5 to this chapter, and I'm going to explain why. I played the first and the second, and gave them 4/5 because you have a very nice concept. The first one was quite basic, but it was the start. The second one was also quite basic, but you added a boss. Even though describing him as "easy" is already too much. And now I play the third chapter, and you managed to do even less than in the second. What the f***? Not even five different enemies, no boss, nothing added! I mean, with your great concept you could add a lot of features, I don't know, traps, secrets, enemies that have multiple powers, a boss at each floor, or each two floor, and surely many other things that don't come to my mind right now, but you did nothing. You are just lazy, that's why I give your game 1/5 this time.
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love the game i give it a 5/5 because i love the series and there needs to be more and it definitely needs to be a better acknowledged by Kongregate. The only thing i don't like is when i try to use the 2 hotkey to select a spell i usually just lose that characters turn and I tend to not learn lessons to quickly so keep pressing it and screwing myself over.
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Just beat this chapter. What happened to this series? The first two have badges and many many plays. This one only has 213,000 plays and 1 badge, and the 4th, has like 5,000 plays and no badges. It's a great series, why has it just been like tossed aside? I want to play the 4th but..I have to admit. Kong has spoiled me with badges. I just don't get why this one get so much less attention and the 4th got basically none and no badges.
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Overall, a 3rd great game. I love how the series stays so familair..yet fresh, and the humor is great. The only problem I have so far is the emeny blocks. I don't have a problem with them being able to block...but so far the knights have blocked about 70% of all attacks, so it takes 2 turns of everyone attacking 1 to kill. It also annoys me how the enemies tend to gang up on one characater, but, really that's no big deal. Other than the overblocking, the fantastic series continues. I really wonder why this got so much less attention and chapter 4 got like..none. 4/5
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Having enemies that block is a good start to balance things out, but having somebody that spawns little enemies actually made it kinda easy, as if the game said, "Hey, have some extra experience points!" It was still way too easy and it still felt like it finished way too soon. Hopefully the next chapter changes things a little. 3/5
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I love this series (and I'm a tough critic) and it's great that each is short enough to be done in 1 sitting, as the save game doesn't work. Each time my cache is cleared, the saves are lost. I would suggest putting an option to save the game to a separate folder so that you could upload a game from a previous episode.
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Need a demon boss with 140k hp and some summons that you have to kill in order to hit the real boss, without a boss, the game becomes bored.
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The grey things the demons spawn give xp. The longer you keep the demons alive, the longer you can farm the spawn for xp.