Under rating threshold (hideshow)
This was too easy!
Just level up your mages abilities first, including the knights + king's extra-ability abilities. Then work on the ranger. Final boss is a piece of pun.
Under rating threshold (hideshow)
If you max out all Mage skills first... and press the short keys for teleport, confuse, or sleep with any of the other characters, they can use it as many times without cooldown... i kinda have 5 mages confusing all the enemies... haha
Under rating threshold (hideshow)
By the time I got to the last battle, I was able to kill all except one of Atilla's henchman on the first turn. The only reason I let him live is because I used 'confuse' on him. Fun, but a little too easy.
Under rating threshold (hideshow)
This one was fun, had a little more challenge than the first one - but it would actually be nicer to have all the chapters together as one game. For one, I finished chapter one higher than level 10... so I could've started with a little more, and it would be nice to see how high a level party I could get. Could make the new abilities unlock only after party level ten, or dungeon floor 10... whichever.
Under rating threshold (hideshow)
Cute, but lacks... alot. Run around, kill a set number of baddies, assign a single point to a much needed skill. Repeat. What gets me more though is just the speed of the game. Takes much too long for that cute mage to run 5 spaces, because all my skill points are being funneled into something more important. Not buggy or majorly flawed in any way, but much too boring for me to put much time into.
Under rating threshold (hideshow)
@ottava and russianspy
There is a tutorial at the beginning of the first level...
You have to click on the floor to mark the way and click again to confirm.
Under rating threshold (hideshow)
"Maybe... look up the word "pun" in the dictionary? If you do, you might get the small bit of humor in the name. :P"
I totally understood why they used the word 'pun', but facts are facts. I would have not mentioned that Attila was a Hun if the Puns were not an existing nation who were quite famous (just like the Huns).
Hmm, if I was given the advice to check a dictionnary what about checking a history book then? :)
Under rating threshold (hideshow)
Upgrade the Mage and Priest to heal and damage at long range, give the Knight Chivalry, Taunt, and more HP, and give the King Royal Command... and the game is over... Could have been much better. Someone mentioned playing through with just the King, but honestly, I wasn't impressed the first time around, I don't think I'll stick around for a second try.
Under rating threshold (hideshow)
Three things wrong with this game:
1. Too short, even shorter than the first
2. Too easy, so its not even a challenging game
3. In the first game, the knight was so over powered, but now with the extreme range the range units have and the power of the king, the knight is left in the dust
Under rating threshold (hideshow)
I enjoyed Flagstaff 2 a lot more on my second play-through..when I only used the King, and left all the other characters at the beginning of each level. Attila was actually easier with just the fully upgraded king than my evenly distributed points the first time I beat him. All in all, loved this chapter can't wait for the next.
Under rating threshold (hideshow)
Maybe think about adding some depth to the enemy types. Something like an armor rating or resistance to magic, this way the choice of who you level up first could be more strategic. It might add a bit more challenge without taking away from the fun of the gameplay. More of the boss fights would be nice too.
Under rating threshold (hideshow)
I think I'm going with the crowd on this one. grade-A stuff here, but there's just not enough of it all. I rather like the inclusion of the King here... wearing his towel. that's entertaining. and overall, the mage is OP, but... let's be honest. when is the mage not? well done, and I'm looking forward to your next chapter!
Under rating threshold (hideshow)
Ran into a lot of glitches with characters disappearing and then walking backwards through the walls onto the screen and with enemies that still attacked after they were killed by another hypnotized enemy. Funny game and the changes were well done but it's still slow and a bit glitchy.
Under rating threshold (hideshow)
I used confuse on a mage enemy, and he killed a sword enemy. The sword enemy didn't really die, he just has no health and can't be targetted. He also can hit my party if they are adjacent to him. He's a zombie!
Under rating threshold (hideshow)
If you use the fireball thingy on a mage too quick after moving, sometimes now animation is done and the archers basic arrow and sound for it are used instead.
Under rating threshold (hideshow)
I would very much like it if they could maintain one group position, in addition to everything else mentioned. Otherwise nice game!
Under rating threshold (hideshow)
LOVED IT. Played the first one through then immediately found the second one and played it through. It was easy I guess but still lots of fun! The only problem I found is when you click on the 'move all' button, you cant get out of it. A couple of tmes I clicked on it by mistake and couldnt get out unless I moved them or clicked 'end turn', neither of which I wanted to do. It was a little anoying... But honestly great game :) Please make another! 5/5
Under rating threshold (hideshow)
Good game, great fun. However, it feels far too short - I know it's only chapter 2 of the story, but would it have been that hard to double the number of dungeons, say, and throw in a lot more bad guys later on with perhaps a mini-boss halfway through?
Under rating threshold (hideshow)
Beefed up my mage, so it does big damage, but it keeps shooting 4dmg arrows. What the geoff. (Loved the first chapter)
Under rating threshold (hideshow)
@Elmyr: what good does a survival/endurance mode do when enemy health is fixed at too little to survive a single round of attacks, combined with the fact that you can heal more than they can do against any single one of your heros by spending 3 on heal and bumping the front line's health once? Realistically, the entire game winds up feeling slower than it is because once you've upgraded ranger and/or mage's damage to the cap and spent on bonus actions, there's nothing left to challenge you.
Under rating threshold (hideshow)
There should be hot keys for move all and end turn. also, turns should auto end if no enemies are shown on the screen.
Under rating threshold (hideshow)
I think anyone who doesn't beat every soldier, tomato slinger, and apple dude isn't getting the entire fun experience that this game has to offer. I mean yeah, if they had a how many turns can you beat it in I would understand, but use EVERYONE to the best of your advantage.