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warning: before you defeat the final boss (you'd already know how he looks like at the beginning of the game), check your connect to Kon. You CANNOT load up a completed game!! Bad design in it. But still good game (and too easy) - (4/5_
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Great game, great fun. However, it feels far too short. My biggest problem was how slowly the characters moved. There are far too much clicking for the simple commands. Other than that, 5/5.
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only way out is through cave of ice (Priestess: thats okay I brought mittens, King: followed by the cave of fire, Priestess: oh) lolz nice texture in the storyline lolz
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i already completed the campaign, there is a saveslot where it sais "campaign completed" is there a way to get the archievement without playin the game again?
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i think i got the key for getting more upgrade points. when your in a level you kill all enemies but one, and let that enemy kill all your heroes. then you will restart the level with the increased exp and upgrade points.
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It's funny and it's pretty good, but as other people have said - it's too short, it's too easy if you load up one particular character with abilities (and too hard otherwise), and what the hell is the point of saving your game if you start back at the beginning of the floor with all of your abilities from the last time reset?
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I used confuse on a mage enemy, and he killed a sword enemy. The sword enemy didn't really die, he just has no health and can't be targetted. He also can hit my party if they are adjacent to him. He's a zombie!
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*bursting through brick wall* FREEZE! GRAMMAR POLICE! Attila the pun, you will be PUN-ISHED for your nerdfarious crimes against humourity!
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Both the archer and mage can practically solo the game, just beef up their attack range and damage and nothing will be able to touch your team.
you can add some buffs from the warrior and king to add another turn for the archer and mage.
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Only challenge was the final fight? I just beat the final fight. Using only the ranger. Without healing. Resurrecting. Extra turning. Nothing like that. The king and others were only meat shields.
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ok my first thought was *ok a game that takes this long to load has to be extremely long right?* well i was waaaaay off haha.
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epic... but too short and easy. just max fire and life for mage in beginning, giv healer heals, ad later on give chivalry and kings command and then mage pretty much solo kills anything
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Your own characters seem to have a fixed range now which is an improvement on the old game. But the enemies still have line of sight range, so even though the game is easy, a melee fighter can get easily killed in one turn from enemies you didn't know were there until it was too late.
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Fun game, but too short. Not just for content, but you end up with lots of unused, un-raised abilities. You also might want to look into balancing some of the powers more in that some are super useful and some are not worth it when you consider other abilities. Well done and looking forward to the sequel.
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I have a suggestion, Recreate this with a random dungeon generator. so once you finish the chapter if you want you can continue to play as far as you can get.
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Disappointing that when I come in with Level 14 fellows from the previous game, they get deleveled to 11. When I start a new game, they start at 11. Where's the bonus from carrying from the previous game?