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Okay... got up to S-Bend. >> I'm gonna look up a walkthrough, but I'm still gonna quit. Seriously. How the hell is it possible? And that's an EASY level?
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sOoo frustrating easy lvls r impossible i needed a walkthrough agrred nice concept and design but way to hard. don't like it much 3/5
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it could have been much funner if the levels had some kind of innovative design, but most are boring and nearly impossible to coplete unless you are some hardcore person that refuses to give up and keeps on trying, i personally am just looking for a time waster that doesn't piss me off.
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this i officially the game that pisses me off the most, i want it to be good, but it just can't becuase of the design of the levels. I'll give it a 2/5 for showing some kind of promise, but it just couldn't execute.
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This game doesn't really 'suck', but it's a little frustrating. As brunothepig said, it's a nice concept, but it's a little frustrating. I mean, it took me over 20 minutes to do 'Cliffhanger', and that's one of the so called 'easy' levels. I don't even want to know how hard a Double-plus uneasy mode is...
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To add to my previous coment, some of the levels could use a slight difficulty reduction, Although alot of the uneasy levels are easy with some imagination and timing, a few later levels are quite impossible.
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If you need more lives, go play a different game. This game is meant to be difficult and take a while to beat, and requires patience and some problem solving to actually beat it. This game is more about careful skill and clever problem-solving, this isn't just the regular platformer. This is a mind-bending puzzle game. 5/5.
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I keep coming back to this game only to keep realizing I hate it. The controls are terrible and don't do what you want 90% of the time. What a waste of space
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A great concept, but you can't have punishing difficulty and lives. A second one would be good, play with the concept, perhaps come up with some different fields and lose the lives.
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a good concept in theory, not executed very well, I found myself getting very frustrated by the game, especially the multitude of inconvenient glitches that stop you from finishing certain levels. Sometimes, it's just luck whether you finish a level, so you might as well be mashing away at the keyboard, that really takes away from the game for me. Iron out some of the flaws, and it could be an underrated star, but for now, 2/5.
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The controls are sloppy, the difficulty is extreme, the presentation is bare bones, but most of all it's just not a fun game. Game developers take note: an original gameplay mechanic is not a game, it's a tech demo.
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The idea of this game is good but the mixture of the diffculty and the lives is pretty bad. The only way you can actually win is by playing it in ghost mode and then in the other modes and I don't think that many people are willing to play this game that much.
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Im sorry, but this game really wasn't that great. The idea was great and could have been good, but it had no music and several glitches such as the moving in one dirrection glitch. Could be improved, but for now a 3/5
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sweet! beat double plus uneasy and had 10090 points. Not the easiest game but id say the easiest impossible badge yet.
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this game is very hard but it still gets a 5 as its very inventive however the life system is somewhat annoying meaning the only way to do it is trial and error in ghost mode then replaying it :S
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The game is nice but it's rather play it without the lives thing. The pressure makes me enjoy the game less and playing in ghost mode is not motivating.
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mediocre, fun idea but the keys were sticky at times, causing me to die by running forward instead of letting me jump. kind of fun though. 3/5.